Player Matchup

Medusa
Medusa
 
Medusa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Darth_MWC
Sun Wukong
Level 123
God Stats
1W - 1L
1,274 SR
Queue Stats
77W - 68L
1,562 Elo+
Party 1
Poseidon
Poseidon
FluffyPillow64
Poseidon
Level 105
God Stats
2W - 5L
1,412 SR
Queue Stats
17W - 24L
1,568 Elo+
Solo
Guan Yu
Guan Yu
ISmother4989
Guan Yu
Level 127
God Stats
4W - 7L
1,378 SR
Queue Stats
93W - 86L
1,536 Elo+
Party 1
Khepri
Khepri
jaubinho-repeito
Khepri
Level 83
God Stats
5W - 1L
1,486 SR
Queue Stats
33W - 26L
1,663 Elo+
Party 2
Team Averages
Level 111
1,410 SR
1,566 Elo+

VS

Team Averages
Level 103
1,489 SR
1,447 Elo+
Ra
Ra
BK7183611
Ra
Level 108
God Stats
49W - 38L
1,528 SR
Queue Stats
192W - 194L
1,481 Elo+
Solo
Terra
Terra
CaptainG12
Terra
Level 87
God Stats
0W - 1L
1,153 SR
Queue Stats
6W - 9L
1,285 Elo+
Solo
Tsukuyomi
Tsukuyomi
GunterELPingüino
Tsukuyomi
Level 125
God Stats
3W - 9L
1,163 SR
Queue Stats
169W - 176L
1,539 Elo+
Solo
Serqet
Serqet
KillCam23
Serqet
Level 112
God Stats
17W - 14L
1,768 SR
Queue Stats
206W - 177L
1,544 Elo+
Solo
Hel
Hel
pedrofabretti
Hel
Level 82
God Stats
2W - 3L
1,832 SR
Queue Stats
5W - 18L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 3 / 1
10,044
502
8,305
14,197
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Darth_MWC
Sun Wukong
19
7 / 1 / 9
11,414
571
15,892
13,557
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
18
8 / 4 / 5
11,304
565
13,270
8,739
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
ISmother4989
Guan Yu
17
4 / 6 / 10
10,886
544
12,649
22,918
19,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 1 / 12
9,159
458
2,153
12,184
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,394
470
9,435
14,416
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
13
1 / 2 / 4
8,396
420
5,804
14,458
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 7 / 5
10,191
510
12,253
17,273
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
KillCam23
Serqet
12
3 / 4 / 5
8,672
434
8,355
13,146
7,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 1
9,740
487
10,479
16,608
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
23
Kills
15
15
Deaths
23
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
1
1.5
L
2
4
3
0.88
L
Terra
1
2
4
1.5
W
Sun Wukong
Darth_MWC
Sun Wukong
7
1
9
11.5
W
Poseidon
8
4
5
2.63
L
7
7
5
1.36
W
Guan Yu
ISmother4989
Guan Yu
4
6
10
1.5
L
Serqet
KillCam23
Serqet
3
4
5
1.38
W
0
1
12
6
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
46,326
71,595
Taken
75,901
45,689
Mitigated
38,312
18,085
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,305
3,547
0
4,421
14,197
5,183
352
7,853
6,344
0
69,941
L
9,435
568
977
5,026
14,416
4,257
272
3,064
11,352
77,966
0
L
Terra
5,804
797
1,278
2,907
14,458
15,034
172
4,076
10,382
18,232
0
W
Sun Wukong
Darth_MWC
Sun Wukong
15,892
4,516
0
1,527
13,557
6,502
524
4,887
8,670
0
92,501
W
Poseidon
13,270
2,436
0
640
8,739
3,008
925
3,185
5,554
85,304
0
L
12,253
2,317
0
2,729
17,273
6,298
0
2,445
14,828
0
58,795
W
Guan Yu
ISmother4989
Guan Yu
12,649
2,775
1,934
5,108
22,918
19,235
945
4,740
17,886
101
69,037
L
Serqet
KillCam23
Serqet
8,355
1,148
0
1,604
13,146
7,397
108
2,457
10,689
9,280
27,469
W
2,153
89
326
4,129
12,184
11,761
118
6,518
5,666
14,459
0
L
10,479
286
2,345
5,669
16,608
5,326
676
3,482
13,126
71,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,807
Gold Earned
46,393
539
Minions Killed
443
0
Camps Cleared
0
1,999,641
Distance Traveled
1,908,031
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,044
502
123
6
0
379,437
4
L
Ra
9,394
470
116
6
0
384,390
6
L
Terra
8,396
420
24
1
0
409,230
6
W
Sun Wukong
11,414
571
136
7
0
443,671
1
W
Poseidon
11,304
565
148
7
0
398,210
7
L
Tsukuyomi
10,191
510
93
5
0
411,418
3
W
Guan Yu
10,886
544
110
6
0
386,821
2
L
Serqet
8,672
434
73
4
0
327,260
3
W
Khepri
9,159
458
22
1
0
391,502
2
L
Hel
9,740
487
137
7
0
375,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role