Player Matchup

Fenrir
Fenrir
FlippENEZ
Fenrir
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 51L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
KemikalKloud
Amaterasu
Level 81
God Stats
23W - 10L
1,663 SR
Queue Stats
216W - 218L
1,363 Elo+
Solo
Anhur
Anhur
M0nkeyFLIP
Anhur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,438 Elo+
Party 1
Khepri
Khepri
XDSword
Khepri
Level 64
God Stats
8W - 7L
1,524 SR
Queue Stats
315W - 344L
1,340 Elo+
Party 2
Ne Zha
Ne Zha
crehs
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 248L
1,292 Elo+
Party 2
Team Averages
Level 61
1,537 SR
1,370 Elo+

VS

Team Averages
Level 71
1,534 SR
1,311 Elo+
Chaac
Chaac
AceTempest314
Chaac
Level 106
God Stats
21W - 13L
1,779 SR
Queue Stats
767W - 803L
1,366 Elo+
Solo
Kuzenbo
Kuzenbo
F4THERW0RM
Kuzenbo
Level 69
God Stats
10W - 5L
1,470 SR
Queue Stats
177W - 237L
1,265 Elo+
Party 3
Bastet
Bastet
GamingCobra1049
Bastet
Level 45
God Stats
3W - 3L
1,496 SR
Queue Stats
101W - 129L
1,290 Elo+
Solo
Scylla
Scylla
Killa_cantedit
Scylla
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,370 Elo+
Solo
Charybdis
Charybdis
Lāundry
Charybdis
Level 102
God Stats
22W - 27L
1,426 SR
Queue Stats
200W - 247L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlippENEZ
Fenrir
8
3 / 5 / 0
5,435
544
2,269
9,050
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
KemikalKloud
Amaterasu
8
1 / 6 / 0
5,169
517
4,627
10,173
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
5
0 / 6 / 2
4,099
410
710
5,224
2,069
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
XDSword
Khepri
6
1 / 6 / 2
4,771
477
2,090
11,164
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
crehs
Ne Zha
7
3 / 8 / 1
5,291
529
3,606
8,636
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,050
705
5,951
8,110
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
F4THERW0RM
Kuzenbo
9
3 / 2 / 10
6,275
628
2,161
5,660
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 4
6,574
657
4,388
5,517
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
8 / 5 / 1
6,665
667
4,295
5,146
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Lāundry
Charybdis
10
10 / 1 / 5
6,909
691
12,453
6,921
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
8
Kills
31
31
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Kuzenbo
F4THERW0RM
Kuzenbo
3
2
10
4
L
Fenrir
FlippENEZ
Fenrir
3
5
0
0.6
W
5
0
4
7
L
Amaterasu
KemikalKloud
Amaterasu
1
6
0
0.17
W
8
5
1
1.7
W
Charybdis
Lāundry
Charybdis
10
1
5
12.5
L
Anhur
0
6
2
0.17
L
Khepri
XDSword
Khepri
1
6
2
0.33
L
Ne Zha
crehs
Ne Zha
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,302
Damage
29,248
44,247
Taken
31,354
16,822
Mitigated
10,973
9,681
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,951
2,749
0
2,251
8,110
3,225
554
0
8,110
0
36,378
W
Kuzenbo
F4THERW0RM
Kuzenbo
2,161
1,143
253
1,481
5,660
3,241
269
1,035
4,625
7,878
0
L
Fenrir
FlippENEZ
Fenrir
2,269
868
0
3,802
9,050
2,625
0
1,397
7,653
69
16,770
W
4,388
1,832
0
1,915
5,517
1,527
461
0
5,517
0
24,290
L
Amaterasu
KemikalKloud
Amaterasu
4,627
2,829
0
3,505
10,173
6,316
136
0
10,173
0
22,398
W
4,295
667
68
185
5,146
1,124
515
341
4,805
17,476
0
W
Charybdis
Lāundry
Charybdis
12,453
7,395
0
2,735
6,921
1,856
2,405
773
6,148
0
34,619
L
Anhur
710
437
0
0
5,224
2,069
0
2,350
2,874
0
3,053
L
Khepri
XDSword
Khepri
2,090
350
118
1,991
11,164
4,122
0
1,698
9,466
8,262
0
L
Ne Zha
crehs
Ne Zha
3,606
1,082
0
265
8,636
1,690
0
1,011
7,625
0
18,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
33,473
113
Minions Killed
226
0
Camps Cleared
0
863,784
Distance Traveled
1,018,029
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,050
705
86
9
0
220,861
0
W
Kuzenbo
6,275
628
10
1
0
200,137
0
L
Fenrir
5,435
544
35
4
0
197,758
0
W
Bastet
6,574
657
53
5
0
242,356
1
L
Amaterasu
5,169
517
38
4
0
182,098
0
W
Scylla
6,665
667
25
3
0
185,916
0
W
Charybdis
6,909
691
52
5
0
168,759
0
L
Anhur
4,099
410
3
0
0
142,157
0
L
Khepri
4,771
477
8
1
0
152,010
0
L
Ne Zha
5,291
529
29
3
0
189,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role