Player Matchup

Ymir
Ymir
IBuckles
Ymir
Level 60
God Stats
49W - 49L
1,425 SR
Queue Stats
233W - 256L
1,454 Elo+
Party 3
Shiva
Shiva
TeeRawTv
Shiva
Level 28
God Stats
45W - 50L
1,420 SR
Queue Stats
205W - 224L
1,433 Elo+
Party 3
Tiamat
Tiamat
airy_tungsten39
Tiamat
Level 7
God Stats
1W - 7L
1,100 SR
Queue Stats
1W - 11L
1,097 Elo+
Party 2
Ah Puch
Ah Puch
minion3090
Ah Puch
Level 33
God Stats
5W - 3L
1,500 SR
Queue Stats
77W - 99L
1,136 Elo+
Party 2
Mercury
Mercury
whiteflash23
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 284L
1,346 Elo+
Solo
Team Averages
Level 33
1,389 SR
1,293 Elo+

VS

Team Averages
Level 50
1,640 SR
1,560 Elo+
Ra
Ra
Jeeynx
Ra
Level 105
God Stats
7W - 4L
1,826 SR
Queue Stats
57W - 49L
1,514 Elo+
Party 1
Shiva
Shiva
KILLERxSQUANTO
Shiva
Level 27
God Stats
2W - 3L
1,424 SR
Queue Stats
32W - 21L
1,610 Elo+
Party 1
Vamana
Vamana
SeaFazzer
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Merlin
Merlin
TaeGrixis
Merlin
Level 47
God Stats
24W - 12L
1,739 SR
Queue Stats
37W - 27L
1,548 Elo+
Solo
Artio
Artio
ZERO9012
Artio
Level 43
God Stats
2W - 4L
1,712 SR
Queue Stats
26W - 46L
1,629 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 4 / 6
11,136
1,114
8,817
19,462
20,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
TeeRawTv
Shiva
16
1 / 7 / 9
10,606
1,061
19,768
22,855
21,607
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 6 / 5
9,640
964
7,429
13,003
7,271
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
minion3090
Ah Puch
16
2 / 1 / 5
10,675
1,068
17,685
9,094
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
whiteflash23
Mercury
16
5 / 6 / 4
11,328
1,133
13,452
15,875
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

133

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
8 / 1 / 13
12,443
1,244
22,795
6,138
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 3 / 14
11,240
1,124
10,197
15,468
17,769
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
SeaFazzer
Vamana
17
3 / 3 / 13
11,126
1,113
13,071
23,265
31,615
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
TaeGrixis
Merlin
17
2 / 2 / 11
10,699
1,070
13,736
9,134
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
ZERO9012
Artio
17
7 / 1 / 13
12,111
1,211
10,447
19,539
21,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
10
Kills
24
24
Deaths
10
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
6
1.25
W
Ra
8
1
13
14.5
W
4
3
14
3.67
W
Vamana
SeaFazzer
Vamana
3
3
13
3.17
W
Merlin
TaeGrixis
Merlin
2
2
11
3.75
L
Shiva
TeeRawTv
Shiva
1
7
9
0.79
W
Artio
ZERO9012
Artio
7
1
13
13.5
L
0
6
5
0.42
L
Ah Puch
minion3090
Ah Puch
2
1
5
4.5
L
Mercury
whiteflash23
Mercury
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,151
Damage
70,246
80,289
Taken
73,544
60,027
Mitigated
77,476
8,683
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,817
2,819
0
2,019
19,462
20,791
0
12,002
7,460
25,078
0
W
Ra
22,795
1,829
3,038
1,844
6,138
2,918
0
2,363
3,648
54,448
0
W
10,197
2,159
356
493
15,468
17,769
0
5,795
9,200
0
18,904
W
Vamana
SeaFazzer
Vamana
13,071
6,790
431
5,912
23,265
31,615
0
9,632
12,805
0
28,512
W
Merlin
TaeGrixis
Merlin
13,736
410
0
409
9,134
3,417
0
4,120
4,729
36,426
0
L
Shiva
TeeRawTv
Shiva
19,768
3,556
104
167
22,855
21,607
0
14,346
8,509
0
37,003
W
Artio
ZERO9012
Artio
10,447
1,273
4,249
5,180
19,539
21,757
0
10,716
7,969
21,898
0
L
7,429
1,088
0
1,464
13,003
7,271
0
6,733
6,270
19,331
0
L
Ah Puch
minion3090
Ah Puch
17,685
994
779
2,710
9,094
3,080
0
4,168
4,926
49,857
0
L
Mercury
whiteflash23
Mercury
13,452
5,631
0
1,440
15,875
7,278
0
9,729
6,146
0
19,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
57,619
187
Minions Killed
212
3
Camps Cleared
9
1,002,645
Distance Traveled
976,608
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,136
1,114
36
4
0
179,663
0
W
Ra
12,443
1,244
89
9
5
221,998
0
W
Shiva
11,240
1,124
22
2
1
184,651
0
W
Vamana
11,126
1,113
24
2
0
189,728
1
W
Merlin
10,699
1,070
60
6
1
170,919
3
L
Shiva
10,606
1,061
45
5
2
192,895
0
W
Artio
12,111
1,211
17
2
2
209,312
1
L
Tiamat
9,640
964
17
2
1
180,842
0
L
Ah Puch
10,675
1,068
81
8
0
208,692
2
L
Mercury
11,328
1,133
8
1
0
240,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role