Player Matchup

Cliodhna
Cliodhna
AllegroMink
Cliodhna
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 202L
1,606 Elo+
Party 2
Cernunnos
Cernunnos
DanishMamba
Cernunnos
Level 81
God Stats
7W - 5L
1,722 SR
Queue Stats
495W - 480L
1,548 Elo+
Solo
Aphrodite
Aphrodite
Lumiies
Aphrodite
Level 109
God Stats
20W - 13L
1,690 SR
Queue Stats
348W - 136L
1,606 Elo+
Solo
King Arthur
King Arthur
peneccudda20cm
King Arthur
Level 142
God Stats
6W - 10L
1,168 SR
Queue Stats
318W - 311L
1,590 Elo+
Party 2
Zeus
Zeus
xXTheDoctorXx27
Zeus
Level 123
God Stats
15W - 22L
1,557 SR
Queue Stats
243W - 236L
1,526 Elo+
Solo
Team Averages
Level 113
1,527 SR
1,575 Elo+

VS

Team Averages
Level 120
1,739 SR
1,579 Elo+
Medusa
Medusa
HalfbagoDoritos
Medusa
Level 152
God Stats
4W - 12L
1,652 SR
Queue Stats
299W - 288L
1,523 Elo+
Solo
Cthulhu
Cthulhu
TheBeefChief
Cthulhu
Level 122
God Stats
0W - 2L
1,650 SR
Queue Stats
11W - 10L
1,684 Elo+
Solo
Osiris
Osiris
Trackboy15
Osiris
Level 119
God Stats
2W - 3L
1,638 SR
Queue Stats
28W - 29L
1,575 Elo+
Party 1
Janus
Janus
astet13
Janus
Level 123
God Stats
2W - 2L
2,009 SR
Queue Stats
24W - 29L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
luisdroi
Gilgamesh
Level 84
God Stats
9W - 6L
1,746 SR
Queue Stats
202W - 186L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AllegroMink
Cliodhna
20
12 / 2 / 10
13,843
629
15,513
17,135
8,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
DanishMamba
Cernunnos
20
3 / 3 / 7
12,775
581
10,957
13,935
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Lumiies
Aphrodite
16
4 / 2 / 9
11,469
521
4,617
18,529
23,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
peneccudda20cm
King Arthur
19
3 / 3 / 9
12,657
575
10,958
19,771
18,997
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 2 / 12
13,486
613
29,023
10,274
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
9,466
430
4,720
13,773
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TheBeefChief
Cthulhu
14
4 / 5 / 2
9,470
430
10,282
22,063
23,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Trackboy15
Osiris
17
2 / 7 / 2
10,309
469
7,790
20,106
25,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
astet13
Janus
15
2 / 6 / 3
10,028
456
6,174
13,420
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
luisdroi
Gilgamesh
16
4 / 8 / 8
10,611
482
12,831
20,610
11,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
32
Kills
12
12
Deaths
32
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AllegroMink
Cliodhna
12
2
10
8.5
W
Cernunnos
DanishMamba
Cernunnos
3
3
7
2.17
L
0
6
2
0.17
W
Aphrodite
Lumiies
Aphrodite
4
2
9
4.25
L
Cthulhu
TheBeefChief
Cthulhu
4
5
2
1
L
Osiris
Trackboy15
Osiris
2
7
2
0.43
L
Janus
astet13
Janus
2
6
3
0.58
L
Gilgamesh
luisdroi
Gilgamesh
4
8
8
1
W
King Arthur
peneccudda20cm
King Arthur
3
3
9
2.5
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,068
Damage
41,797
79,644
Taken
89,972
60,704
Mitigated
67,934
27,007
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AllegroMink
Cliodhna
15,513
3,948
0
5,622
17,135
8,475
36
1,882
15,253
0
121,787
W
Cernunnos
DanishMamba
Cernunnos
10,957
4,263
0
5,885
13,935
5,259
4,410
3,640
10,295
0
112,474
L
4,720
1,938
0
4,397
13,773
3,259
1,531
582
13,191
0
71,723
W
Aphrodite
Lumiies
Aphrodite
4,617
608
4,140
8,010
18,529
23,917
445
6,713
11,816
29,146
1,144
L
Cthulhu
TheBeefChief
Cthulhu
10,282
590
1,039
2,739
22,063
23,281
0
9,646
12,417
35,267
0
L
Osiris
Trackboy15
Osiris
7,790
3,105
0
1,181
20,106
25,494
296
5,970
14,136
0
66,332
L
Janus
astet13
Janus
6,174
338
0
794
13,420
4,340
0
7,664
5,756
60,269
0
L
Gilgamesh
luisdroi
Gilgamesh
12,831
3,038
0
2,731
20,610
11,560
0
9,368
11,242
0
61,797
W
King Arthur
peneccudda20cm
King Arthur
10,958
1,366
0
1,874
19,771
18,997
380
3,391
16,380
1,051
78,130
W
29,023
4,079
0
1,476
10,274
4,056
3,215
4,277
5,997
105,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,230
Gold Earned
49,884
635
Minions Killed
522
0
Camps Cleared
0
2,195,122
Distance Traveled
1,933,376
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,843
629
151
7
0
506,790
2
W
Cernunnos
12,775
581
165
8
0
407,205
5
L
Medusa
9,466
430
125
6
0
338,471
3
W
Aphrodite
11,469
521
44
2
0
413,428
5
L
Cthulhu
9,470
430
43
2
0
413,321
7
L
Osiris
10,309
469
131
6
0
365,196
2
L
Janus
10,028
456
125
6
0
391,105
4
L
Gilgamesh
10,611
482
98
4
0
425,283
2
W
King Arthur
12,657
575
142
6
0
447,260
2
W
Zeus
13,486
613
133
6
0
420,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role