Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
LalaBros
Hou Yi
Level 102
God Stats
2W - 6L
1,285 SR
Queue Stats
118W - 120L
1,426 Elo+
Party 3
Mulan
Mulan
olega72
Mulan
Level 97
God Stats
0W - 2L
1,285 SR
Queue Stats
48W - 54L
1,567 Elo+
Party 3
Baron Samedi
Baron Samedi
scheydder
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,422 Elo+
Party 1
Team Averages
Level 111
1,414 SR
1,483 Elo+

VS

Team Averages
Level 123
1,635 SR
1,540 Elo+
Baron Samedi
Baron Samedi
CarolusXII-
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,550 Elo+
Party 2
Hera
Hera
ExE Always Cold
Hera
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,513 Elo+
Solo
Ares
Ares
Grizzy3Tears
Ares
Level 122
God Stats
1W - 0L
1,757 SR
Queue Stats
76W - 49L
1,580 Elo+
Solo
Ah Puch
Ah Puch
Slip xTime
Ah Puch
Level 123
God Stats
11W - 2L
1,715 SR
Queue Stats
354W - 349L
1,507 Elo+
Solo
Ganesha
Ganesha
WMD_Mercy
Ganesha
Level 86
God Stats
2W - 0L
1,704 SR
Queue Stats
19W - 24L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 8 / 8
10,158
847
18,303
14,768
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
 
Ne Zha
14
3 / 8 / 10
9,023
752
6,313
12,071
5,007
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
LalaBros
Hou Yi
14
3 / 7 / 8
8,685
724
8,381
12,960
4,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
olega72
Mulan
16
2 / 7 / 7
9,114
760
10,667
17,465
30,635
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
scheydder
Baron Samedi
17
3 / 6 / 9
9,716
810
9,328
17,044
16,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarolusXII-
Baron Samedi
17
6 / 4 / 23
10,579
882
10,984
12,585
8,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 4 / 19
10,795
900
14,380
10,744
6,324
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 2 / 18
11,773
981
11,486
18,248
30,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Slip xTime
Ah Puch
17
10 / 4 / 17
10,473
873
19,395
10,779
6,159
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
WMD_Mercy
Ganesha
16
0 / 3 / 29
9,775
815
7,253
14,250
23,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
142
17
Kills
36
36
Deaths
17
42
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
6
8
8
1.25
L
Ne Zha
 
Ne Zha
3
8
10
1
W
Baron Samedi
CarolusXII-
Baron Samedi
6
4
23
4.38
W
9
4
19
4.63
W
11
2
18
10
L
Hou Yi
LalaBros
Hou Yi
3
7
8
1
W
Ah Puch
Slip xTime
Ah Puch
10
4
17
4.63
W
Ganesha
WMD_Mercy
Ganesha
0
3
29
4.83
L
Mulan
olega72
Mulan
2
7
7
0.79
L
Baron Samedi
scheydder
Baron Samedi
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,992
Damage
63,498
74,308
Taken
66,606
63,392
Mitigated
75,081
18,555
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
18,303
6,435
997
1,619
14,768
6,666
897
12,535
2,233
0
35,999
L
Ne Zha
 
Ne Zha
6,313
2,538
915
1,493
12,071
5,007
570
10,478
1,593
0
11,971
W
Baron Samedi
CarolusXII-
Baron Samedi
10,984
1,115
4,105
3,367
12,585
8,770
295
958
11,404
29,302
0
W
14,380
4,414
2,212
2,469
10,744
6,324
1,449
1,492
9,043
29,041
0
W
11,486
640
1,279
2,528
18,248
30,453
919
2,713
15,492
15,769
0
L
Hou Yi
LalaBros
Hou Yi
8,381
2,865
661
1,701
12,960
4,898
299
11,369
1,591
0
17,647
W
Ah Puch
Slip xTime
Ah Puch
19,395
313
1,337
1,569
10,779
6,159
1,536
1,555
9,023
31,248
0
W
Ganesha
WMD_Mercy
Ganesha
7,253
463
542
1,202
14,250
23,375
172
2,991
11,200
12,976
0
L
Mulan
olega72
Mulan
10,667
844
707
2,727
17,465
30,635
196
14,092
3,373
441
16,889
L
Baron Samedi
scheydder
Baron Samedi
9,328
620
3,881
3,854
17,044
16,186
115
15,024
2,020
19,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,696
Gold Earned
53,395
101
Minions Killed
126
0
Camps Cleared
0
933,804
Distance Traveled
1,060,405
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,158
847
35
3
0
173,110
1
L
Ne Zha
9,023
752
13
1
0
168,456
0
W
Baron Samedi
10,579
882
38
3
0
205,824
0
W
Hera
10,795
900
37
3
0
193,167
0
W
Ares
11,773
981
17
1
0
231,127
0
L
Hou Yi
8,685
724
26
2
0
193,260
2
W
Ah Puch
10,473
873
34
3
0
198,045
0
W
Ganesha
9,775
815
0
0
0
232,242
1
L
Mulan
9,114
760
8
1
0
198,744
0
L
Baron Samedi
9,716
810
19
2
0
200,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role