Player Matchup

He Bo
He Bo
ReformedGuy
He Bo
Level 63
God Stats
10W - 0L
1,980 SR
Queue Stats
311W - 34L
2,085 Elo+
Party 3
Jormungandr
Jormungandr
Seorane
Jormungandr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,668 Elo+
Party 3
Olorun
Olorun
Tike22
Olorun
Level 124
God Stats
3W - 2L
1,945 SR
Queue Stats
220W - 203L
1,630 Elo+
Party 1
Ullr
Ullr
nothacking3922
Ullr
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
96W - 8L
2,109 Elo+
Party 3
Erlang Shen
Erlang Shen
xVEXDx
Erlang Shen
Level 119
God Stats
15W - 10L
1,705 SR
Queue Stats
465W - 444L
1,529 Elo+
Party 1
Team Averages
Level 93
1,772 SR
1,804 Elo+

VS

Team Averages
Level 84
1,690 SR
1,555 Elo+
Vulcan
Vulcan
Fishing4Fetus
Vulcan
Level 143
God Stats
3W - 2L
1,865 SR
Queue Stats
331W - 269L
1,654 Elo+
Party 4
Bastet
Bastet
MadPingui
Bastet
Level 138
God Stats
19W - 16L
1,631 SR
Queue Stats
166W - 147L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
Svelas38
Cabrakan
Level 42
God Stats
1W - 1L
1,502 SR
Queue Stats
100W - 89L
1,542 Elo+
Party 2
Chronos
Chronos
XBOXBOY1234
Chronos
Level 8
God Stats
2W - 2L
1,843 SR
Queue Stats
15W - 17L
1,639 Elo+
Party 4
Nike
Nike
flashshelby
Nike
Level 87
God Stats
16W - 13L
1,610 SR
Queue Stats
185W - 190L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
9,460
591
11,993
6,654
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Seorane
Jormungandr
16
8 / 2 / 4
10,070
629
9,705
9,717
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Tike22
Olorun
15
6 / 5 / 1
9,187
574
7,219
11,151
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 1 / 1
10,297
644
11,582
9,224
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
xVEXDx
Erlang Shen
15
1 / 2 / 7
8,548
534
3,812
8,754
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
6,754
422
3,237
9,098
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
MadPingui
Bastet
15
5 / 4 / 3
9,373
586
9,413
13,324
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Svelas38
Cabrakan
12
3 / 5 / 3
7,795
487
2,337
11,313
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
XBOXBOY1234
Chronos
14
2 / 5 / 5
7,980
499
7,398
11,159
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 6 / 2
7,326
458
3,855
13,637
12,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
29
Kills
12
12
Deaths
29
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Bastet
MadPingui
Bastet
5
4
3
1.63
W
7
2
8
5.5
W
Jormungandr
Seorane
Jormungandr
8
2
4
5
L
Cabrakan
Svelas38
Cabrakan
3
5
3
0.9
W
Olorun
Tike22
Olorun
6
5
1
1.3
L
Chronos
XBOXBOY1234
Chronos
2
5
5
0.9
L
1
6
2
0.33
W
7
1
1
7.5
W
Erlang Shen
xVEXDx
Erlang Shen
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
26,240
45,500
Taken
58,531
18,803
Mitigated
33,257
12,857
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,237
648
0
250
9,098
2,328
0
5,972
2,734
37,201
0
L
Bastet
MadPingui
Bastet
9,413
2,122
0
4,731
13,324
3,830
0
6,019
7,171
0
47,400
W
11,993
1,053
0
500
6,654
1,868
0
2,220
4,434
53,958
0
W
Jormungandr
Seorane
Jormungandr
9,705
1,762
0
2,009
9,717
5,091
864
2,277
7,440
70,869
1,238
L
Cabrakan
Svelas38
Cabrakan
2,337
281
0
625
11,313
11,294
379
7,237
3,777
16,960
0
W
Olorun
Tike22
Olorun
7,219
4,932
352
4,197
11,151
3,463
0
5,742
5,409
57,731
0
L
Chronos
XBOXBOY1234
Chronos
7,398
2,923
0
3,100
11,159
3,636
0
8,062
2,920
51,566
6,945
L
3,855
396
0
2,041
13,637
12,169
0
527
13,088
0
36,159
W
11,582
5,538
0
3,388
9,224
3,340
299
0
9,224
0
74,082
W
Erlang Shen
xVEXDx
Erlang Shen
3,812
1,640
0
2,411
8,754
5,041
0
1,899
6,855
0
57,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,562
Gold Earned
39,228
566
Minions Killed
366
0
Camps Cleared
0
1,517,502
Distance Traveled
1,397,042
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,754
422
71
4
0
262,430
4
L
Bastet
9,373
586
85
5
0
312,260
2
W
He Bo
9,460
591
84
5
0
313,377
2
W
Jormungandr
10,070
629
145
9
0
320,066
2
L
Cabrakan
7,795
487
28
2
0
288,082
0
W
Olorun
9,187
574
98
6
0
283,443
1
L
Chronos
7,980
499
109
7
0
271,594
2
L
Nike
7,326
458
73
5
0
262,676
4
W
Ullr
10,297
644
150
9
0
303,417
3
W
Erlang Shen
8,548
534
89
6
0
297,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role