Player Matchup

Baba Yaga
Baba Yaga
JaLG4Till0
Baba Yaga
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 118L
1,510 Elo+
Solo
Kali
Kali
RainLifeLight
Kali
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
331W - 349L
1,393 Elo+
Solo
Thor
Thor
ZealousHeretic
Thor
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
ZeltaRagnarok0
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
tydolla1234
Susano
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,466 Elo+

VS

Team Averages
Level 96
1,501 SR
1,420 Elo+
Persephone
Persephone
Delta4one
Persephone
Level 44
God Stats
4W - 5L
1,500 SR
Queue Stats
1,085W - 1,141L
1,398 Elo+
Solo
Merlin
Merlin
HiggNasty
Merlin
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
402W - 390L
1,442 Elo+
Party 1
Chaac
Chaac
RMH_x3
Chaac
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 312L
1,426 Elo+
Solo
Terra
Terra
mikerivera94
Terra
Level 118
God Stats
14W - 7L
1,467 SR
Queue Stats
438W - 402L
1,438 Elo+
Party 1
Thor
Thor
vwjellybean
Thor
Level 116
God Stats
5W - 5L
1,536 SR
Queue Stats
427W - 428L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JaLG4Till0
Baba Yaga
18
5 / 3 / 4
9,447
945
14,371
7,554
2,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 6 / 5
10,610
1,061
6,831
10,935
4,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 8 / 7
7,639
764
6,583
11,406
5,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
14
3 / 7 / 5
8,187
819
7,325
14,742
5,859
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
12
2 / 6 / 5
7,622
762
4,646
9,013
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Delta4one
Persephone
14
4 / 4 / 9
8,963
896
5,766
7,803
2,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Merlin
HiggNasty
Merlin
16
8 / 4 / 14
9,674
967
12,238
9,996
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
RMH_x3
Chaac
18
11 / 2 / 16
10,463
1,046
16,033
12,415
6,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 20
9,116
912
7,714
10,664
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
6 / 3 / 20
9,563
956
5,426
10,346
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
16
Kills
30
30
Deaths
16
26
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Persephone
Delta4one
Persephone
4
4
9
2.13
W
Merlin
HiggNasty
Merlin
8
4
14
3.75
L
Baba Yaga
JaLG4Till0
Baba Yaga
5
3
4
2.33
W
Chaac
RMH_x3
Chaac
11
2
16
9.5
L
4
6
5
1.08
L
2
8
7
0.69
L
Sylvanus
3
7
5
0.79
W
1
3
20
3.67
L
Susano
2
6
5
0.75
W
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,756
Damage
47,177
53,650
Taken
51,224
21,365
Mitigated
31,341
10,621
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Delta4one
Persephone
5,766
982
1,164
1,249
7,803
2,348
1,662
3,659
4,045
16,594
0
W
Merlin
HiggNasty
Merlin
12,238
1,096
652
2,186
9,996
3,095
847
5,448
4,484
24,038
0
L
Baba Yaga
JaLG4Till0
Baba Yaga
14,371
1,354
412
2,223
7,554
2,981
102
4,259
3,263
34,450
0
W
Chaac
RMH_x3
Chaac
16,033
825
1,142
5,627
12,415
6,599
876
3,729
8,583
0
30,603
L
6,831
2,601
684
3,333
10,935
4,207
0
4,531
6,296
0
14,717
L
6,583
1,166
353
1,069
11,406
5,019
0
5,449
5,743
0
8,799
L
Sylvanus
7,325
2,083
531
1,086
14,742
5,859
0
8,300
6,260
14,106
0
W
7,714
711
2,983
3,148
10,664
10,228
222
4,917
5,572
14,431
0
L
Susano
4,646
684
0
930
9,013
3,299
0
3,179
5,759
0
8,878
W
5,426
1,650
1,788
3,014
10,346
9,071
1,129
3,941
6,314
0
6,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
47,779
82
Minions Killed
103
0
Camps Cleared
0
686,150
Distance Traveled
914,098
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,963
896
38
4
0
183,554
1
W
Merlin
9,674
967
21
2
0
167,126
0
L
Baba Yaga
9,447
945
37
4
0
156,683
0
W
Chaac
10,463
1,046
23
2
0
198,599
1
L
Kali
10,610
1,061
15
2
0
129,936
0
L
Thor
7,639
764
9
1
0
140,301
0
L
Sylvanus
8,187
819
12
1
0
130,424
0
W
Terra
9,116
912
18
2
0
195,889
0
L
Susano
7,622
762
9
1
0
128,806
0
W
Thor
9,563
956
3
0
0
168,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role