Player Matchup

Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Irrevocate
Izanami
Level 125
God Stats
8W - 6L
1,497 SR
Queue Stats
18W - 19L
1,543 Elo+
Solo
Geb
Geb
Just Christophr
Geb
Level 160
God Stats
12W - 11L
1,606 SR
Queue Stats
368W - 329L
1,573 Elo+
Party 2
Osiris
Osiris
RomulusNotRemus
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
Thånks
Baron Samedi
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
316W - 274L
1,572 Elo+
Party 2
Team Averages
Level 129
1,521 SR
1,509 Elo+

VS

Team Averages
Level 125
1,491 SR
1,587 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Baiacu Alado
Shiva
Level 148
God Stats
1W - 1L
1,527 SR
Queue Stats
44W - 58L
1,474 Elo+
Party 1
Chronos
Chronos
Spyrotrek
Chronos
Level 60
God Stats
32W - 15L
1,651 SR
Queue Stats
211W - 210L
1,511 Elo+
Solo
Hun Batz
Hun Batz
TheBeefChief
Hun Batz
Level 122
God Stats
0W - 1L
1,280 SR
Queue Stats
11W - 10L
1,794 Elo+
Solo
Bacchus
Bacchus
xDracoBRx
Bacchus
Level 136
God Stats
1W - 1L
1,497 SR
Queue Stats
34W - 35L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 4 / 3
6,852
527
3,320
11,706
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Irrevocate
Izanami
12
3 / 2 / 0
7,223
556
6,820
8,313
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 6
7,363
566
8,573
10,216
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 0 / 2
7,850
604
5,445
9,433
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Thånks
Baron Samedi
12
2 / 2 / 2
7,188
553
6,145
5,949
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 4 / 0
7,039
541
5,365
6,224
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 1
6,010
462
4,974
10,325
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
Spyrotrek
Chronos
12
2 / 2 / 1
7,112
547
5,824
7,802
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
TheBeefChief
Hun Batz
10
0 / 3 / 3
6,079
468
4,917
10,353
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
xDracoBRx
Bacchus
9
2 / 1 / 1
5,902
454
4,342
9,512
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
9
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
4
3
0.88
L
Poseidon
 
Poseidon
3
4
0
0.75
L
0
5
1
0.1
W
Izanami
Irrevocate
Izanami
3
2
0
1.5
W
4
1
6
7
W
4
0
2
5
L
Chronos
Spyrotrek
Chronos
2
2
1
1.25
L
Hun Batz
TheBeefChief
Hun Batz
0
3
3
0.5
W
Baron Samedi
Thånks
Baron Samedi
2
2
2
1.5
L
Bacchus
xDracoBRx
Bacchus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
25,422
45,617
Taken
44,216
22,873
Mitigated
20,756
13,191
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,320
1,152
355
2,049
11,706
6,151
526
4,089
7,555
20,451
0
L
Poseidon
 
Poseidon
5,365
738
0
518
6,224
2,029
0
3,624
2,452
43,453
0
L
4,974
999
145
1,658
10,325
6,674
0
4,495
5,772
0
29,502
W
Izanami
Irrevocate
Izanami
6,820
3,957
0
1,595
8,313
2,628
808
4,885
3,428
0
54,166
W
8,573
1,412
0
795
10,216
3,988
0
1,782
8,153
37,750
0
W
5,445
1,991
0
4,862
9,433
7,666
128
2,173
6,916
0
44,740
L
Chronos
Spyrotrek
Chronos
5,824
2,097
0
2,303
7,802
2,293
0
1,299
6,503
42,380
5,550
L
Hun Batz
TheBeefChief
Hun Batz
4,917
1,129
0
3,080
10,353
3,021
0
4,890
5,307
0
31,518
W
Baron Samedi
Thånks
Baron Samedi
6,145
160
1,038
2,497
5,949
2,440
267
1,416
4,384
42,709
0
L
Bacchus
xDracoBRx
Bacchus
4,342
475
0
2,296
9,512
6,739
0
3,276
6,144
14,621
1,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
32,142
393
Minions Killed
330
0
Camps Cleared
0
1,270,966
Distance Traveled
1,285,829
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,852
527
38
3
0
246,784
7
L
Poseidon
7,039
541
94
7
0
241,441
3
L
Shiva
6,010
462
60
5
0
242,338
0
W
Izanami
7,223
556
104
8
0
240,462
5
W
Geb
7,363
566
62
5
0
283,274
1
W
Osiris
7,850
604
94
7
0
261,157
2
L
Chronos
7,112
547
83
6
0
257,203
0
L
Hun Batz
6,079
468
63
5
0
282,562
3
W
Baron Samedi
7,188
553
95
7
0
239,289
2
L
Bacchus
5,902
454
30
2
0
262,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role