Player Matchup

Loki
Loki
PurpleWig5394
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,683 Elo+
Party 2
Athena
Athena
Sllimey_Raptors
Athena
Level 108
God Stats
1W - 2L
1,323 SR
Queue Stats
76W - 65L
1,541 Elo+
Party 2
Neith
Neith
blob234
Neith
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 118L
1,515 Elo+
Party 2
Thoth
Thoth
rokses2
Thoth
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 124L
1,409 Elo+
Party 2
Hel
Hel
xZaiaku
Hel
Level 121
God Stats
10W - 6L
1,391 SR
Queue Stats
569W - 491L
1,508 Elo+
Party 2
Team Averages
Level 94
1,443 SR
1,531 Elo+

VS

Team Averages
Level 74
1,518 SR
1,455 Elo+
Serqet
Serqet
AllGingerNoSnap
Serqet
Level 108
God Stats
15W - 8L
1,697 SR
Queue Stats
564W - 537L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
DIB425
Jormungandr
Level 76
God Stats
2W - 5L
1,413 SR
Queue Stats
179W - 160L
1,476 Elo+
Party 1
Nemesis
Nemesis
SniperMonkey7
Nemesis
Level 28
God Stats
11W - 17L
1,466 SR
Queue Stats
130W - 129L
1,425 Elo+
Party 1
Zeus
Zeus
lnsaneDr
Zeus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
363W - 372L
1,412 Elo+
Party 3
Rama
Rama
sweetcalfxx
Rama
Level 127
God Stats
3W - 4L
1,511 SR
Queue Stats
123W - 118L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,580
558
3,322
4,511
1,329
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
5,176
518
3,341
8,198
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
blob234
Neith
9
1 / 0 / 0
4,972
497
4,519
2,950
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
rokses2
Thoth
9
0 / 4 / 0
5,172
517
865
4,903
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
12
3 / 0 / 3
6,644
664
4,724
4,722
1,893
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,620
562
3,433
6,779
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DIB425
Jormungandr
9
1 / 1 / 0
5,053
505
4,197
5,843
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
8
0 / 2 / 0
4,684
468
2,368
4,944
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
10
4 / 2 / 0
6,293
629
3,264
4,641
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,301
530
2,950
5,853
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
7
7
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Jormungandr
DIB425
Jormungandr
1
1
0
1
W
3
1
1
3.5
W
0
2
1
0.25
L
Nemesis
0
2
0
0
W
Neith
blob234
Neith
1
0
0
1
L
Zeus
4
2
0
2
W
Thoth
rokses2
Thoth
0
4
0
0
L
0
0
1
0.5
W
Hel
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
16,212
25,284
Taken
28,060
8,455
Mitigated
10,649
8,998
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,433
676
0
3,266
6,779
2,069
0
1,862
4,917
0
28,006
L
Jormungandr
DIB425
Jormungandr
4,197
1,995
0
750
5,843
3,586
0
1,877
3,966
25,678
0
W
3,322
539
0
125
4,511
1,329
0
713
3,696
0
21,843
W
3,341
1,315
138
2,931
8,198
3,039
0
3,952
4,246
14,966
0
L
Nemesis
2,368
1,290
0
1,084
4,944
2,389
0
2,559
2,385
0
15,699
W
Neith
blob234
Neith
4,519
1,350
0
1,126
2,950
941
0
785
2,165
0
26,563
L
Zeus
3,264
845
0
1,451
4,641
1,299
0
2,027
2,614
29,582
0
W
Thoth
rokses2
Thoth
865
80
0
855
4,903
1,253
0
2,011
2,892
27,532
0
L
2,950
2,473
0
3,134
5,853
1,306
461
605
5,248
0
29,926
W
Hel
4,724
867
556
3,267
4,722
1,893
100
0
4,392
38,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
26,951
266
Minions Killed
282
0
Camps Cleared
0
973,514
Distance Traveled
964,886
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,620
562
58
6
0
218,527
2
L
Jormungandr
5,053
505
56
6
0
188,324
1
W
Loki
5,580
558
37
4
0
232,543
3
W
Athena
5,176
518
22
2
0
201,260
2
L
Nemesis
4,684
468
35
4
0
190,150
2
W
Neith
4,972
497
50
5
0
167,345
3
L
Zeus
6,293
629
76
8
0
176,758
4
W
Thoth
5,172
517
62
6
0
182,971
2
L
Rama
5,301
530
57
6
0
191,127
1
W
Hel
6,644
664
95
10
0
189,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role