Player Matchup

Atlas
Atlas
CripticDaddio
Atlas
Level 8
God Stats
1W - 0L
1,480 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
CripticMommy
Scylla
Level 8
God Stats
2W - 1L
1,437 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DragonsBlood420_
Heimdallr
Level 93
God Stats
18W - 19L
1,674 SR
Queue Stats
34W - 43L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
JoOnNamek
Cu Chulainn
Level 68
God Stats
2W - 7L
1,592 SR
Queue Stats
13W - 15L
1,326 Elo+
Party 2
Raijin
Raijin
Yasuke_x_
Raijin
Level 123
God Stats
1W - 0L
1,782 SR
Queue Stats
224W - 236L
1,464 Elo+
Party 2
Team Averages
Level 60
1,593 SR
1,467 Elo+

VS

Team Averages
Level 75
1,388 SR
1,339 Elo+
Ullr
Ullr
HeroicBridge636
Ullr
Level 147
God Stats
1W - 2L
1,327 SR
Queue Stats
13W - 22L
1,314 Elo+
Solo
Da Ji
Da Ji
Mister2Mosquito
Da Ji
Level 112
God Stats
19W - 23L
1,319 SR
Queue Stats
181W - 206L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
OneDeadlyShot54
Amaterasu
Level 83
God Stats
1W - 3L
1,275 SR
Queue Stats
179W - 206L
1,369 Elo+
Party 1
Ra
Ra
ThugOwl69
Ra
Level 4
God Stats
0W - 4L
1,519 SR
Queue Stats
5W - 16L
1,259 Elo+
Party 1
Khepri
Khepri
noo0nie
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 53L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 12
11,131
856
11,399
16,429
20,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
16
2 / 2 / 6
9,934
764
4,443
4,284
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
15
2 / 2 / 8
9,471
729
5,357
9,694
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
JoOnNamek
Cu Chulainn
17
6 / 3 / 9
10,267
790
11,820
15,273
13,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Yasuke_x_
Raijin
17
3 / 1 / 12
10,006
770
16,614
6,780
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,893
684
7,826
11,303
4,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 4 / 3
8,905
685
7,065
11,803
4,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
OneDeadlyShot54
Amaterasu
14
1 / 3 / 5
8,512
655
5,374
15,437
16,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 4
8,768
674
7,115
9,650
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
noo0nie
Khepri
13
0 / 5 / 4
8,240
634
2,053
11,160
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
19
Kills
10
11
Deaths
19
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
Scylla
2
2
6
2.5
W
Heimdallr
2
2
8
3
L
2
3
4
1.33
W
Cu Chulainn
JoOnNamek
Cu Chulainn
6
3
9
3.5
L
6
4
3
1.88
L
Amaterasu
OneDeadlyShot54
Amaterasu
1
3
5
1.17
L
1
4
4
0.75
W
Raijin
Yasuke_x_
Raijin
3
1
12
9
L
Khepri
noo0nie
Khepri
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,633
Damage
29,433
52,460
Taken
59,353
42,085
Mitigated
41,881
12,646
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,399
3,463
664
3,939
16,429
20,512
38
4,221
12,063
24,552
0
W
Scylla
4,443
139
0
144
4,284
1,439
1,568
70
4,139
26,813
0
W
Heimdallr
5,357
3,040
0
1,791
9,694
3,886
4,004
1,860
7,729
0
35,446
L
7,826
2,934
0
1,321
11,303
4,444
0
6,672
4,048
0
29,979
W
Cu Chulainn
JoOnNamek
Cu Chulainn
11,820
472
1,287
3,418
15,273
13,023
309
2,618
12,389
6,390
19,459
L
7,065
1,371
0
10
11,803
4,892
0
6,928
4,400
0
11,712
L
Amaterasu
OneDeadlyShot54
Amaterasu
5,374
1,458
285
2,982
15,437
16,207
0
8,287
6,484
0
22,054
L
7,115
174
530
1,530
9,650
3,885
49
5,674
3,700
34,587
0
W
Raijin
Yasuke_x_
Raijin
16,614
1,244
350
1,053
6,780
3,225
1,165
399
6,381
35,879
0
L
Khepri
noo0nie
Khepri
2,053
148
0
372
11,160
12,453
0
5,441
5,237
5,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,809
Gold Earned
43,318
215
Minions Killed
158
0
Camps Cleared
0
1,312,070
Distance Traveled
1,173,208
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,131
856
20
2
0
284,896
2
W
Scylla
9,934
764
68
5
0
245,041
5
W
Heimdallr
9,471
729
45
3
0
236,327
0
L
Ullr
8,893
684
45
3
0
228,557
0
W
Cu Chulainn
10,267
790
29
2
0
301,630
2
L
Da Ji
8,905
685
13
1
0
265,095
0
L
Amaterasu
8,512
655
36
3
0
243,011
0
L
Ra
8,768
674
59
5
0
212,774
0
W
Raijin
10,006
770
53
4
0
244,176
1
L
Khepri
8,240
634
5
0
0
223,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role