Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LeadMagnolia22
Nu Wa
Level 64
God Stats
32W - 30L
1,476 SR
Queue Stats
729W - 758L
1,358 Elo+
Solo
Shiva
Shiva
Sa1nt s0ld1ers
Shiva
Level 105
God Stats
169W - 169L
1,537 SR
Queue Stats
261W - 279L
1,445 Elo+
Solo
Cerberus
Cerberus
brandonXbones
Cerberus
Level 63
God Stats
26W - 14L
1,660 SR
Queue Stats
53W - 48L
1,527 Elo+
Solo
Apollo
Apollo
iYokuko-anx
Apollo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 117L
1,361 Elo+
Solo
Team Averages
Level 78
1,535 SR
1,438 Elo+

VS

Team Averages
Level 42
1,424 SR
1,331 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
MINIITALIA
Bakasura
Level 5
God Stats
2W - 3L
1,490 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
SNOULV6654
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 33L
1,259 Elo+
Party 1
Discordia
Discordia
daniel9026
Discordia
Level 29
God Stats
0W - 1L
1,409 SR
Queue Stats
39W - 48L
1,230 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mack1997
Ah Muzen Cab
Level 40
God Stats
2W - 5L
1,221 SR
Queue Stats
47W - 81L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 2 / 3
6,812
524
5,255
10,579
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 0 / 6
7,028
541
5,598
4,940
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 6
7,148
550
6,275
9,896
9,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
brandonXbones
Cerberus
11
7 / 1 / 4
7,432
572
5,434
10,026
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
6 / 1 / 5
8,063
620
7,824
8,029
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 6 / 2
5,980
460
5,620
10,754
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
MINIITALIA
Bakasura
11
2 / 1 / 1
6,467
497
4,906
9,667
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SNOULV6654
Gilgamesh
10
3 / 4 / 1
6,630
510
2,617
8,240
5,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
daniel9026
Discordia
8
0 / 4 / 1
5,347
411
3,437
5,699
1,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
mack1997
Ah Muzen Cab
8
0 / 7 / 0
4,957
381
2,715
7,229
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
6
6
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
3
2.25
L
Cthulhu
 
Cthulhu
1
6
2
0.33
W
2
0
6
5
L
Bakasura
MINIITALIA
Bakasura
2
1
1
2.5
L
Gilgamesh
SNOULV6654
Gilgamesh
3
4
1
0.88
W
3
2
6
3
W
Cerberus
brandonXbones
Cerberus
7
1
4
9
L
Discordia
daniel9026
Discordia
0
4
1
0.13
W
Apollo
6
1
5
8.5
L
Ah Muzen Cab
mack1997
Ah Muzen Cab
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
19,295
43,470
Taken
41,589
26,094
Mitigated
18,072
18,435
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,255
1,934
0
7,832
10,579
4,303
122
571
9,928
0
37,602
L
Cthulhu
 
Cthulhu
5,620
356
259
831
10,754
7,159
0
2,406
8,264
18,343
0
W
5,598
1,455
0
1,337
4,940
1,607
1,181
2,338
2,577
32,815
0
L
Bakasura
MINIITALIA
Bakasura
4,906
4,090
0
2,169
9,667
3,018
106
2,022
7,429
0
33,088
L
Gilgamesh
SNOULV6654
Gilgamesh
2,617
721
215
503
8,240
5,782
0
2,217
5,831
0
16,973
W
6,275
819
566
3,554
9,896
9,586
381
2,027
7,861
0
29,875
W
Cerberus
brandonXbones
Cerberus
5,434
375
506
2,123
10,026
7,628
78
2,146
7,880
21,531
0
L
Discordia
daniel9026
Discordia
3,437
137
68
913
5,699
1,214
0
2,388
3,125
23,039
0
W
Apollo
7,824
3,979
0
2,517
8,029
2,970
3,989
1,975
6,054
0
44,378
L
Ah Muzen Cab
mack1997
Ah Muzen Cab
2,715
734
0
299
7,229
899
126
1,215
5,908
0
19,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
29,381
312
Minions Killed
194
0
Camps Cleared
0
1,246,619
Distance Traveled
1,188,345
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,812
524
74
6
0
263,843
0
L
Cthulhu
5,980
460
21
2
0
243,934
0
W
Nu Wa
7,028
541
64
5
0
229,610
1
L
Bakasura
6,467
497
70
5
0
271,283
1
L
Gilgamesh
6,630
510
34
3
0
230,020
1
W
Shiva
7,148
550
57
4
0
270,505
1
W
Cerberus
7,432
572
36
3
0
255,667
1
L
Discordia
5,347
411
34
3
0
231,600
1
W
Apollo
8,063
620
81
6
0
226,994
3
L
Ah Muzen Cab
4,957
381
35
3
0
211,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role