Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Diamond V
Tanktopss
Odin
Diamond V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 312L
2,078 MMR
Solo
Anhur
Anhur
Diamond IV
UPSDeliversMMR
Anhur
Diamond IV
Level 160
God Stats
23W - 26L
1,721 SR
Queue Stats
208W - 189L
2,151 MMR
Party 1
Loki
Loki
Diamond II
Yrase
Loki
Diamond II
Level 160
God Stats
10W - 8L
1,639 SR
Queue Stats
175W - 144L
2,226 MMR
Party 2
Bacchus
Bacchus
Diamond IV
niamaru
Bacchus
Diamond IV
Level 160
God Stats
9W - 8L
1,696 SR
Queue Stats
232W - 225L
2,100 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,611 SR
2,011 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,673 SR
2,121 MMR
Camazotz
Camazotz
Diamond IV
CaptainRunos
Camazotz
Diamond IV
Level 128
God Stats
17W - 16L
1,860 SR
Queue Stats
1,063W - 1,074L
2,159 MMR
Solo
Athena
Athena
Diamond III
FluffyNarwhal4
Athena
Diamond III
Level 158
God Stats
31W - 19L
1,697 SR
Queue Stats
457W - 446L
2,124 MMR
Solo
Thoth
Thoth
Platinum I
GagGrenade
Thoth
Platinum I
Level 123
God Stats
1W - 2L
1,784 SR
Queue Stats
76W - 72L
2,076 MMR
Solo
Freya
Freya
Diamond IV
Mееks
Freya
Diamond IV
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
399W - 390L
2,091 MMR
Solo
Nemesis
Nemesis
Diamond IV
tsmall
Nemesis
Diamond IV
Level 160
God Stats
32W - 33L
1,523 SR
Queue Stats
226W - 207L
2,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
7 / 0 / 13
15,633
651
21,200
11,707
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
4 / 5 / 7
14,422
601
17,870
25,125
25,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 7 / 5
13,644
569
20,315
18,691
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Yrase
Loki
20
13 / 4 / 9
15,844
660
19,839
17,804
6,415
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
niamaru
Bacchus
19
6 / 1 / 14
13,906
579
13,183
21,969
32,432
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BastetKhepriCliodhna

VS

Bans
MedusaArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CaptainRunos
Camazotz
20
3 / 5 / 5
12,415
517
17,770
32,414
21,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 6 / 6
9,720
405
7,461
22,332
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
18
5 / 7 / 1
11,796
492
9,709
13,906
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Mееks
Freya
16
5 / 10 / 0
10,883
453
9,998
21,640
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
tsmall
Nemesis
19
3 / 10 / 6
11,439
477
10,858
22,093
7,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
37
Kills
17
17
Deaths
38
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
13
13.5
L
Camazotz
CaptainRunos
Camazotz
3
5
5
1.1
L
1
6
6
0.67
L
Thoth
5
7
1
0.79
L
Freya
Mееks
Freya
5
10
0
0.5
W
Odin
4
5
7
1.5
W
7
7
5
1.36
W
Loki
Yrase
Loki
13
4
9
4.38
W
Bacchus
niamaru
Bacchus
6
1
14
13
L
Nemesis
tsmall
Nemesis
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,407
Damage
55,796
95,296
Taken
112,385
75,800
Mitigated
62,096
28,657
Healing
27,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
21,200
1,055
0
4,001
11,707
4,554
2,495
3,857
7,723
158,355
0
L
Camazotz
CaptainRunos
Camazotz
17,770
6,408
0
14,891
32,414
21,873
435
5,518
26,416
0
95,692
L
7,461
2,087
0
2,269
22,332
22,588
0
10,945
11,281
26,037
0
L
Thoth
9,709
142
0
1,334
13,906
4,141
0
5,713
8,193
82,337
0
L
Freya
Mееks
Freya
9,998
3,125
0
5,725
21,640
6,415
855
5,193
16,447
67,003
0
W
Odin
17,870
5,117
0
6,516
25,125
25,007
796
4,441
20,023
0
103,757
W
20,315
11,715
0
5,685
18,691
7,392
1,912
8,016
10,501
0
108,865
W
Loki
Yrase
Loki
19,839
7,309
0
7,340
17,804
6,415
3,036
4,665
13,027
0
126,262
W
Bacchus
niamaru
Bacchus
13,183
1,808
0
5,115
21,969
32,432
578
8,052
13,391
41,370
0
L
Nemesis
tsmall
Nemesis
10,858
3,100
0
2,889
22,093
7,079
0
7,014
14,919
0
90,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,449
Gold Earned
56,253
723
Minions Killed
630
0
Camps Cleared
0
2,397,235
Distance Traveled
2,178,070
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,633
651
224
9
0
501,540
7
L
Camazotz
12,415
517
173
7
0
474,943
1
L
Athena
9,720
405
26
1
0
501,135
7
L
Thoth
11,796
492
169
7
0
414,799
6
L
Freya
10,883
453
119
5
0
340,583
4
W
Odin
14,422
601
174
7
0
494,651
7
W
Anhur
13,644
569
129
5
0
379,973
2
W
Loki
15,844
660
150
6
0
548,353
13
W
Bacchus
13,906
579
46
2
0
472,718
10
L
Nemesis
11,439
477
143
6
0
446,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role