Player Matchup

Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold I
DS-Manus
Da Ji
Gold I
Level 67
God Stats
9W - 6L
1,630 SR
Queue Stats
68W - 57L
1,703 MMR
Solo
Tyr
Tyr
Platinum III
Diego-09__
Tyr
Platinum III
Level 145
God Stats
72W - 69L
1,648 SR
Queue Stats
639W - 681L
1,901 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Dj-ToMaO_o
Kuzenbo
Gold IV
Level 157
God Stats
4W - 2L
1,849 SR
Queue Stats
54W - 43L
1,754 MMR
Solo
Ra
Ra
Platinum III
GoIdenBow
Ra
Platinum III
Level 107
God Stats
2W - 1L
1,767 SR
Queue Stats
86W - 64L
1,938 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,679 SR
1,759 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,591 SR
1,848 MMR
Nemesis
Nemesis
Platinum II
Aeneki
Nemesis
Platinum II
Level 155
God Stats
61W - 41L
1,714 SR
Queue Stats
200W - 181L
1,872 MMR
Party 2
Kukulkan
Kukulkan
Platinum IV
BIGBOYCREETZ
Kukulkan
Platinum IV
Level 148
God Stats
1W - 7L
1,422 SR
Queue Stats
546W - 545L
1,859 MMR
Solo
Ullr
Ullr
Platinum IV
IN_Yo_FaCe-oO-_-
Ullr
Platinum IV
Level 159
God Stats
1W - 1L
1,822 SR
Queue Stats
30W - 22L
2,060 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Xx_Falcon17_xX
Baron Samedi
Platinum V
Level 108
God Stats
8W - 4L
1,307 SR
Queue Stats
248W - 238L
1,697 MMR
Solo
Rama
Rama
Platinum III
seshful
Rama
Platinum III
Level 147
God Stats
15W - 12L
1,688 SR
Queue Stats
281W - 250L
1,749 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
4 / 4 / 13
14,177
545
16,156
22,673
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

Da Ji
DS-Manus
Da Ji
20
16 / 3 / 10
16,213
624
26,109
21,247
10,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 5 / 12
12,499
481
15,017
28,743
35,504
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Dj-ToMaO_o
Kuzenbo
19
6 / 7 / 18
13,831
532
11,801
33,956
48,720
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 3 / 9
15,121
582
22,072
18,044
8,818
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetShivaGebCliodhna

VS

Bans
KaliSusanoAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aeneki
Nemesis
19
6 / 6 / 8
12,876
495
16,619
24,423
8,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
BIGBOYCREETZ
Kukulkan
17
1 / 10 / 4
11,388
438
13,800
18,542
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 2
15,195
584
25,454
23,339
14,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Xx_Falcon17_xX
Baron Samedi
17
2 / 8 / 12
11,605
446
12,836
26,526
30,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
seshful
Rama
20
3 / 9 / 7
13,040
502
16,602
24,254
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
38
Kills
22
22
Deaths
38
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
4
13
2.63
L
Nemesis
Aeneki
Nemesis
6
6
8
1.67
L
Kukulkan
BIGBOYCREETZ
Kukulkan
1
10
4
0.3
W
Da Ji
DS-Manus
Da Ji
16
3
10
7
W
1
5
12
1.4
W
Kuzenbo
Dj-ToMaO_o
Kuzenbo
6
7
18
2.14
W
11
3
9
5.17
L
10
5
2
2.2
L
Baron Samedi
Xx_Falcon17_xX
Baron Samedi
2
8
12
1
L
Rama
seshful
Rama
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,155
Damage
85,311
124,663
Taken
117,084
112,131
Mitigated
67,729
38,309
Healing
24,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,156
6,690
0
10,343
22,673
8,126
3,913
2,821
19,570
0
118,281
L
Nemesis
Aeneki
Nemesis
16,619
7,952
0
4,095
24,423
8,816
608
10,177
14,246
0
91,350
L
Kukulkan
BIGBOYCREETZ
Kukulkan
13,800
813
0
1,084
18,542
6,597
0
7,627
10,915
89,955
0
W
Da Ji
DS-Manus
Da Ji
26,109
6,770
0
879
21,247
10,963
0
2,630
18,441
0
143,414
W
15,017
1,088
0
8,406
28,743
35,504
0
5,182
23,561
0
72,512
W
Kuzenbo
Dj-ToMaO_o
Kuzenbo
11,801
2,756
607
5,230
33,956
48,720
165
9,103
24,493
38,454
0
W
22,072
1,242
5,084
7,760
18,044
8,818
931
5,640
12,152
123,745
0
L
25,454
11,385
0
2,687
23,339
14,390
0
4,721
18,618
0
108,924
L
Baron Samedi
Xx_Falcon17_xX
Baron Samedi
12,836
509
2,334
6,590
26,526
30,564
56
7,535
18,991
45,761
7,608
L
Rama
seshful
Rama
16,602
11,611
0
7,564
24,254
7,362
652
5,697
18,557
0
102,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,841
Gold Earned
64,104
706
Minions Killed
685
0
Camps Cleared
0
2,566,001
Distance Traveled
2,212,872
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,177
545
168
6
0
492,876
8
L
Nemesis
12,876
495
102
4
0
537,242
3
L
Kukulkan
11,388
438
181
7
0
410,784
3
W
Da Ji
16,213
624
179
7
0
525,190
6
W
Tyr
12,499
481
121
5
0
534,381
1
W
Kuzenbo
13,831
532
47
2
0
494,536
9
W
Ra
15,121
582
191
7
0
519,018
9
L
Ullr
15,195
584
174
7
0
433,782
0
L
Baron Samedi
11,605
446
53
2
0
421,799
2
L
Rama
13,040
502
175
7
0
409,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role