Player Matchup

Baba Yaga
Baba Yaga
BigTG
Baba Yaga
Level 88
God Stats
5W - 1L
1,976 SR
Queue Stats
202W - 178L
1,557 Elo+
Party 1
Skadi
Skadi
MysticSloth101
Skadi
Level 87
God Stats
20W - 12L
1,752 SR
Queue Stats
209W - 200L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thorthegr8
Morgan Le Fay
Level 144
God Stats
2W - 1L
1,687 SR
Queue Stats
202W - 178L
1,629 Elo+
Party 1
Shiva
Shiva
WackyBoneMan
Shiva
Level 158
God Stats
12W - 7L
1,703 SR
Queue Stats
108W - 96L
1,662 Elo+
Solo
Nike
Nike
WhiiteWiidow0
Nike
Level 160
God Stats
41W - 44L
1,456 SR
Queue Stats
594W - 616L
1,624 Elo+
Solo
Team Averages
Level 127
1,715 SR
1,605 Elo+

VS

Team Averages
Level 144
1,491 SR
1,639 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Emeutes
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,778 Elo+
Party 2
Sobek
Sobek
ExtraHuffBoi
Sobek
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,619 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mythaelogy
Morgan Le Fay
Level 158
God Stats
0W - 3L
1,320 SR
Queue Stats
167W - 156L
1,570 Elo+
Party 2
Shiva
Shiva
Reíkoku
Shiva
Level 156
God Stats
6W - 8L
1,636 SR
Queue Stats
72W - 52L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigTG
Baba Yaga
19
7 / 4 / 14
12,059
861
15,789
12,180
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 4 / 7
11,866
848
17,203
13,314
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Thorthegr8
Morgan Le Fay
19
3 / 2 / 10
11,304
807
13,971
10,454
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 7 / 10
10,534
752
12,318
19,983
16,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 13
12,774
912
16,516
14,479
11,301
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 5 / 5
10,080
720
7,983
13,900
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Susano
Emeutes
Susano
17
5 / 5 / 5
10,249
732
13,751
17,972
6,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 3 / 11
10,726
766
9,287
20,994
23,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Mythaelogy
Morgan Le Fay
16
0 / 8 / 10
9,657
690
6,815
13,797
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Reíkoku
Shiva
18
9 / 9 / 7
10,905
779
17,137
21,550
22,098
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
30
Kills
20
20
Deaths
30
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
5
1.1
W
Baba Yaga
BigTG
Baba Yaga
7
4
14
3.5
L
Susano
Emeutes
Susano
5
5
5
1.5
L
3
3
11
2.83
W
7
4
7
2.63
L
Morgan Le Fay
Mythaelogy
Morgan Le Fay
0
8
10
0.63
L
Shiva
Reíkoku
Shiva
9
9
7
1.39
W
Morgan Le Fay
Thorthegr8
Morgan Le Fay
3
2
10
4
W
3
7
10
1.14
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,797
Damage
54,973
70,410
Taken
88,213
42,855
Mitigated
62,645
6,963
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,983
5,838
0
3,270
13,900
5,073
1,332
5,790
8,110
0
32,617
W
Baba Yaga
BigTG
Baba Yaga
15,789
812
0
1,396
12,180
5,565
2,068
2,508
9,605
48,188
0
L
Susano
Emeutes
Susano
13,751
1,966
0
5,721
17,972
6,821
0
4,916
13,056
0
36,636
L
9,287
465
0
3,738
20,994
23,478
0
6,722
14,272
23,163
0
W
17,203
7,124
0
1,913
13,314
4,945
5,366
1,941
11,245
0
44,036
L
Morgan Le Fay
Mythaelogy
Morgan Le Fay
6,815
271
0
849
13,797
5,175
0
5,154
8,643
33,509
0
L
Shiva
Reíkoku
Shiva
17,137
2,418
663
2,775
21,550
22,098
0
7,278
14,272
0
34,030
W
Morgan Le Fay
Thorthegr8
Morgan Le Fay
13,971
1,631
181
1,086
10,454
4,999
1,181
2,574
7,752
42,347
0
W
12,318
2,140
131
1,786
19,983
16,045
0
5,784
13,978
100
26,021
W
16,516
1,351
0
470
14,479
11,301
170
2,727
11,728
0
39,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,537
Gold Earned
51,617
298
Minions Killed
230
0
Camps Cleared
0
1,507,488
Distance Traveled
1,321,270
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,080
720
61
4
0
232,530
0
W
Baba Yaga
12,059
861
71
5
0
295,898
1
L
Susano
10,249
732
38
3
0
270,791
3
L
Sobek
10,726
766
36
3
0
289,508
1
W
Skadi
11,866
848
61
4
0
294,903
2
L
Morgan Le Fay
9,657
690
53
4
0
246,164
3
L
Shiva
10,905
779
42
3
0
282,277
1
W
Morgan Le Fay
11,304
807
85
6
0
302,070
1
W
Shiva
10,534
752
25
2
0
281,843
1
W
Nike
12,774
912
56
4
0
332,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role