Player Matchup

Baron Samedi
Baron Samedi
Applesaucefreed
Baron Samedi
Level 17
God Stats
1W - 3L
1,157 SR
Queue Stats
1W - 5L
1,075 Elo+
Party 2
Ra
Ra
DeltaThunder
Ra
Level 69
God Stats
47W - 63L
1,308 SR
Queue Stats
185W - 221L
1,376 Elo+
Solo
Medusa
Medusa
KrombopulosMx
Medusa
Level 17
God Stats
1W - 3L
1,139 SR
Queue Stats
1W - 4L
1,088 Elo+
Party 2
Atlas
Atlas
Rogueleader5
Atlas
Level 8
God Stats
1W - 1L
1,348 SR
Queue Stats
1W - 2L
1,103 Elo+
Party 2
Odin
Odin
Schmitty2109046
Odin
Level 43
God Stats
3W - 3L
1,481 SR
Queue Stats
76W - 90L
1,310 Elo+
Solo
Team Averages
Level 31
1,287 SR
1,190 Elo+

VS

Team Averages
Level 89
1,383 SR
1,319 Elo+
Ra
Ra
Lord3kings
Ra
Level 23
God Stats
0W - 2L
1,270 SR
Queue Stats
51W - 113L
1,216 Elo+
Solo
Tsukuyomi
Tsukuyomi
Purplewolfee
Tsukuyomi
Level 112
God Stats
29W - 38L
1,374 SR
Queue Stats
483W - 554L
1,321 Elo+
Solo
Danzaburou
Danzaburou
VigorSoul
Danzaburou
Level 63
God Stats
37W - 36L
1,388 SR
Queue Stats
37W - 37L
1,279 Elo+
Party 1
Artio
Artio
twstockton
Artio
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 123L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Applesaucefreed
Baron Samedi
14
1 / 2 / 2
7,458
829
3,491
6,065
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 2
7,445
827
3,095
2,492
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 3
7,093
788
6,055
6,096
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 5
7,522
836
3,155
5,968
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 4
8,033
893
4,569
6,976
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,453
717
2,605
2,897
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Purplewolfee
Tsukuyomi
13
3 / 1 / 0
6,971
775
5,672
5,288
2,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
VigorSoul
Danzaburou
13
0 / 3 / 1
6,885
765
5,606
6,179
2,371
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
13
1 / 4 / 1
6,567
730
3,727
11,791
10,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
4
4
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Applesaucefreed
Baron Samedi
1
2
2
1
W
3
0
2
4
W
2
2
3
1.75
L
0
2
1
0.25
L
Tsukuyomi
Purplewolfee
Tsukuyomi
3
1
0
3
W
1
0
5
3.5
W
3
0
4
5
L
Danzaburou
VigorSoul
Danzaburou
0
3
1
0.17
L
Artio
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
17,610
27,597
Taken
26,155
16,848
Mitigated
16,234
10,308
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Applesaucefreed
Baron Samedi
3,491
545
348
1,736
6,065
3,053
408
23
6,042
25,567
0
W
3,095
405
676
548
2,492
921
35
399
2,093
18,559
0
W
6,055
2,721
0
1,654
6,096
2,442
882
1,648
4,448
0
20,562
L
2,605
110
131
473
2,897
1,190
0
2,294
603
12,741
0
L
Tsukuyomi
Purplewolfee
Tsukuyomi
5,672
423
0
731
5,288
2,280
0
2,544
2,744
0
22,295
W
3,155
1,224
0
1,583
5,968
5,234
72
2,537
3,431
18,558
0
W
4,569
690
486
3,277
6,976
5,198
561
1,725
5,251
0
17,005
L
Danzaburou
VigorSoul
Danzaburou
5,606
2,923
0
649
6,179
2,371
0
1,545
4,634
0
25,348
L
Artio
3,727
671
65
1,772
11,791
10,393
0
3,358
8,433
17,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
26,876
209
Minions Killed
134
0
Camps Cleared
0
939,916
Distance Traveled
646,126
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,458
829
53
6
0
185,943
0
W
Ra
7,445
827
35
4
0
205,858
0
W
Medusa
7,093
788
43
5
0
168,430
0
L
Ra
6,453
717
28
3
0
152,077
1
L
Tsukuyomi
6,971
775
32
4
0
189,449
0
W
Atlas
7,522
836
27
3
0
184,104
0
W
Odin
8,033
893
51
6
0
195,581
1
L
Danzaburou
6,885
765
53
6
0
122,783
0
L
Artio
6,567
730
21
2
0
181,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role