Player Matchup

Serqet
Serqet
LMarble
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,522 Elo+
Solo
Cthulhu
Cthulhu
TennoLadd
Cthulhu
Level 88
God Stats
12W - 11L
1,320 SR
Queue Stats
149W - 139L
1,561 Elo+
Solo
Cernunnos
Cernunnos
boog54678
Cernunnos
Level 62
God Stats
3W - 1L
1,260 SR
Queue Stats
185W - 177L
1,506 Elo+
Solo
Kukulkan
Kukulkan
shmertin
Kukulkan
Level 156
God Stats
3W - 0L
1,974 SR
Queue Stats
116W - 95L
1,631 Elo+
Party 2
Vamana
Vamana
wakingthelions
Vamana
Level 59
God Stats
38W - 16L
1,824 SR
Queue Stats
249W - 240L
1,550 Elo+
Party 2
Team Averages
Level 87
1,576 SR
1,554 Elo+

VS

Team Averages
Level 102
1,520 SR
1,504 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
CorbyCake
Loki
Level 89
God Stats
5W - 5L
1,547 SR
Queue Stats
63W - 65L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
DoomsdayKitchen
Gilgamesh
Level 107
God Stats
4W - 5L
1,547 SR
Queue Stats
343W - 352L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
JustFalkor
Hou Yi
Level 106
God Stats
1W - 2L
1,504 SR
Queue Stats
131W - 120L
1,489 Elo+
Party 3
Fenrir
Fenrir
lilkidboy
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LMarble
Serqet
10
0 / 2 / 3
5,548
555
1,351
4,569
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TennoLadd
Cthulhu
9
1 / 1 / 3
5,658
566
2,456
5,972
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
boog54678
Cernunnos
11
1 / 2 / 2
6,111
611
3,254
4,059
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
shmertin
Kukulkan
12
3 / 0 / 0
6,662
666
2,058
2,430
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 0
7,205
721
5,294
6,769
5,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 2 / 0
4,980
498
1,932
3,428
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
1 / 3 / 3
5,585
559
3,989
6,877
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
DoomsdayKitchen
Gilgamesh
9
0 / 2 / 1
5,165
517
3,625
7,283
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
JustFalkor
Hou Yi
11
3 / 1 / 0
6,005
601
2,452
4,658
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
lilkidboy
Fenrir
6
0 / 1 / 0
4,134
413
105
3,103
910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Loki
1
3
3
0.83
L
Gilgamesh
DoomsdayKitchen
Gilgamesh
0
2
1
0.25
L
Hou Yi
JustFalkor
Hou Yi
3
1
0
3
W
Serqet
LMarble
Serqet
0
2
3
0.75
W
Cthulhu
TennoLadd
Cthulhu
1
1
3
2.5
W
Cernunnos
boog54678
Cernunnos
1
2
2
1
L
Fenrir
lilkidboy
Fenrir
0
1
0
0
W
Kukulkan
shmertin
Kukulkan
3
0
0
3
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,413
Damage
12,103
23,799
Taken
25,349
11,950
Mitigated
10,992
5,482
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,932
358
0
240
3,428
1,150
0
1,273
2,155
31,267
0
L
Loki
3,989
1,055
0
2,195
6,877
2,154
0
1,667
5,210
0
27,696
L
Gilgamesh
DoomsdayKitchen
Gilgamesh
3,625
1,040
0
2,261
7,283
5,596
0
0
7,139
0
28,692
L
Hou Yi
JustFalkor
Hou Yi
2,452
941
0
1,810
4,658
1,182
0
434
4,224
0
35,727
W
Serqet
LMarble
Serqet
1,351
282
0
256
4,569
1,408
0
540
4,029
0
31,088
W
Cthulhu
TennoLadd
Cthulhu
2,456
309
0
1,239
5,972
3,208
0
444
5,528
14,108
4,278
W
Cernunnos
boog54678
Cernunnos
3,254
1,449
0
941
4,059
1,085
0
0
4,059
0
39,725
L
Fenrir
lilkidboy
Fenrir
105
25
0
300
3,103
910
0
934
2,169
0
3,771
W
Kukulkan
shmertin
Kukulkan
2,058
166
0
626
2,430
794
0
948
1,482
43,591
0
W
5,294
2,511
0
2,420
6,769
5,455
830
0
6,769
0
46,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
25,869
379
Minions Killed
273
0
Camps Cleared
0
1,013,078
Distance Traveled
965,444
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,980
498
59
6
0
180,379
0
L
Loki
5,585
559
64
6
0
207,866
2
L
Gilgamesh
5,165
517
57
6
0
207,661
0
L
Hou Yi
6,005
601
80
8
0
177,768
3
W
Serqet
5,548
555
68
7
0
226,957
5
W
Cthulhu
5,658
566
32
3
0
204,567
4
W
Cernunnos
6,111
611
77
8
0
175,237
2
L
Fenrir
4,134
413
13
1
0
191,770
0
W
Kukulkan
6,662
666
102
10
0
189,152
3
W
Vamana
7,205
721
100
10
0
217,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role