Player Matchup

Pele
Pele
IPigeon65
Pele
Level 20
God Stats
3W - 1L
1,508 SR
Queue Stats
18W - 18L
1,508 Elo+
Party 1
Chaac
Chaac
MommyMilkies81
Chaac
Level 118
God Stats
4W - 1L
1,728 SR
Queue Stats
19W - 9L
1,603 Elo+
Party 1
Agni
Agni
TheGuiltyBadger
Agni
Level 16
God Stats
7W - 6L
1,330 SR
Queue Stats
42W - 35L
1,560 Elo+
Party 3
Cupid
Cupid
X4V7
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,386 Elo+
Solo
Ares
Ares
sprintsucks
Ares
Level 69
God Stats
26W - 19L
1,464 SR
Queue Stats
248W - 241L
1,572 Elo+
Party 3
Team Averages
Level 54
1,506 SR
1,526 Elo+

VS

Team Averages
Level 83
1,518 SR
1,463 Elo+
Aphrodite
Aphrodite
JackTheSoldier
Aphrodite
Level 105
God Stats
2W - 9L
1,353 SR
Queue Stats
406W - 398L
1,495 Elo+
Solo
Bellona
Bellona
Monkspunk
Bellona
Level 58
God Stats
4W - 10L
1,500 SR
Queue Stats
557W - 486L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
OfficialPresson
Jormungandr
Level 65
God Stats
35W - 35L
1,517 SR
Queue Stats
747W - 697L
1,469 Elo+
Party 2
Zeus
Zeus
OniRavoli
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 336L
1,512 Elo+
Party 2
Hachiman
Hachiman
Rick709
Hachiman
Level 160
God Stats
0W - 2L
1,719 SR
Queue Stats
121W - 138L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
9 / 4 / 14
12,776
1,161
13,861
17,594
8,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 1 / 16
12,725
1,157
11,211
10,784
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 2 / 13
12,282
1,117
15,718
7,993
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
X4V7
Cupid
19
9 / 2 / 13
13,349
1,214
18,466
11,257
5,546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 20
12,035
1,094
12,293
17,501
19,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

208

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JackTheSoldier
Aphrodite
17
0 / 7 / 7
11,120
1,011
9,140
13,203
8,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Monkspunk
Bellona
17
1 / 6 / 8
11,492
1,045
13,640
19,766
21,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
OfficialPresson
Jormungandr
17
1 / 6 / 6
11,417
1,038
16,018
24,073
31,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
17
5 / 9 / 3
12,403
1,128
16,210
15,575
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Rick709
Hachiman
16
3 / 2 / 3
10,961
996
4,858
4,630
1,282
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
30
Kills
10
10
Deaths
30
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
9
4
14
4
L
Aphrodite
JackTheSoldier
Aphrodite
0
7
7
0.5
W
5
1
16
13
L
Bellona
Monkspunk
Bellona
1
6
8
0.83
L
Jormungandr
OfficialPresson
Jormungandr
1
6
6
0.67
L
Zeus
5
9
3
0.72
L
Hachiman
Rick709
Hachiman
3
2
3
2.25
W
5
2
13
5.75
W
Cupid
X4V7
Cupid
9
2
13
7.75
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,549
Damage
59,866
65,129
Taken
77,247
50,530
Mitigated
68,043
13,946
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,861
3,847
0
3,392
17,594
8,925
0
10,167
7,290
0
30,875
L
Aphrodite
JackTheSoldier
Aphrodite
9,140
152
5,092
3,877
13,203
8,276
0
5,139
7,864
28,315
0
W
11,211
1,289
0
4,529
10,784
12,502
0
7,339
3,379
0
33,743
L
Bellona
Monkspunk
Bellona
13,640
4,849
0
419
19,766
21,730
0
6,307
13,062
0
25,755
L
Jormungandr
OfficialPresson
Jormungandr
16,018
4,627
0
1,831
24,073
31,396
0
7,822
15,941
55,336
0
L
Zeus
16,210
3,136
0
128
15,575
5,359
0
6,875
8,281
33,909
0
L
Hachiman
Rick709
Hachiman
4,858
1,716
0
105
4,630
1,282
0
1,027
3,417
0
15,952
W
15,718
528
0
1,096
7,993
3,951
0
3,936
4,007
37,263
0
W
Cupid
X4V7
Cupid
18,466
13,385
218
3,113
11,257
5,546
0
6,376
4,788
0
40,206
W
12,293
346
1,070
528
17,501
19,606
0
12,894
4,297
19,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,167
Gold Earned
57,393
219
Minions Killed
216
7
Camps Cleared
9
1,071,243
Distance Traveled
982,667
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,776
1,161
38
3
1
226,716
0
L
Aphrodite
11,120
1,011
58
5
1
214,482
2
W
Chaac
12,725
1,157
51
5
1
188,492
0
L
Bellona
11,492
1,045
20
2
5
234,012
1
L
Jormungandr
11,417
1,038
68
6
0
225,923
0
L
Zeus
12,403
1,128
39
4
1
209,206
1
L
Hachiman
10,961
996
31
3
2
99,044
0
W
Agni
12,282
1,117
61
6
0
182,030
0
W
Cupid
13,349
1,214
56
5
5
230,322
0
W
Ares
12,035
1,094
13
1
0
243,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role