Player Matchup

Achilles
Achilles
SacredSentinel
Achilles
Level 25
God Stats
25W - 26L
1,606 SR
Queue Stats
32W - 35L
1,573 Elo+
Solo
Chiron
Chiron
SonsOfPablo
Chiron
Level 128
God Stats
2W - 2L
1,765 SR
Queue Stats
14W - 11L
1,618 Elo+
Party 2
Horus
Horus
TheBigBark
Horus
Level 42
God Stats
8W - 5L
1,849 SR
Queue Stats
279W - 255L
1,562 Elo+
Party 3
Izanami
Izanami
WarblingPizza
Izanami
Level 106
God Stats
3W - 0L
1,473 SR
Queue Stats
8W - 9L
1,452 Elo+
Party 2
Tiamat
Tiamat
WarriorEnjoyer69
Tiamat
Level 84
God Stats
10W - 7L
1,512 SR
Queue Stats
298W - 262L
1,562 Elo+
Party 3
Team Averages
Level 77
1,641 SR
1,553 Elo+

VS

Team Averages
Level 90
1,639 SR
1,530 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Guydus
Geb
Level 125
God Stats
2W - 2L
1,768 SR
Queue Stats
79W - 73L
1,602 Elo+
Party 4
He Bo
He Bo
UselessVirgín
He Bo
Level 152
God Stats
1W - 1L
1,771 SR
Queue Stats
153W - 134L
1,682 Elo+
Party 4
Thor
Thor
ilovesmite2022
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,583 Elo+
Party 1
Neith
Neith
llamamommax99
Neith
Level 12
God Stats
0W - 3L
1,655 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 1 / 7
8,551
777
8,918
12,347
10,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
16
3 / 2 / 3
8,754
796
7,100
8,525
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
15
3 / 2 / 14
9,369
852
7,741
12,560
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Izanami
15
4 / 3 / 5
8,375
761
8,178
8,754
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
8 / 3 / 5
9,418
856
12,569
7,069
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 8 / 5
7,939
722
10,591
10,697
3,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Guydus
Geb
14
0 / 2 / 7
8,039
731
5,125
12,848
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 3
8,886
808
12,539
11,543
4,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 7 / 1
8,284
753
8,828
11,757
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 2 / 3
7,695
700
4,187
7,643
2,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
21
Kills
11
11
Deaths
21
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
5
0.56
L
Geb
Guydus
Geb
0
2
7
1.75
W
Achilles
3
1
7
6.5
W
Chiron
3
2
3
2.25
W
Horus
3
2
14
5
L
4
2
3
2.75
W
Izanami
4
3
5
2.17
W
8
3
5
3.5
L
3
7
1
0.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,506
Damage
41,270
49,255
Taken
54,488
33,135
Mitigated
26,550
14,845
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,591
683
0
1,744
10,697
3,971
76
2,546
8,151
23,157
0
L
Geb
Guydus
Geb
5,125
65
0
3,031
12,848
11,042
0
3,116
9,732
18,874
0
W
Achilles
8,918
1,133
0
4,925
12,347
10,034
450
6,494
5,682
0
32,356
W
Chiron
7,100
2,246
427
1,703
8,525
3,532
0
6,693
1,832
0
37,687
W
Horus
7,741
2,166
1,447
4,318
12,560
12,284
80
5,439
6,784
0
12,338
L
12,539
794
0
4,445
11,543
4,124
0
1,537
10,006
46,470
0
W
Izanami
8,178
4,432
0
1,099
8,754
3,438
372
5,755
2,935
0
22,261
W
12,569
958
0
926
7,069
3,847
0
3,874
3,068
32,030
0
L
8,828
1,637
0
1,027
11,757
5,193
0
2,615
9,142
0
20,846
L
4,187
913
173
1,151
7,643
2,220
0
2,755
4,888
0
10,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,467
Gold Earned
40,843
224
Minions Killed
170
0
Camps Cleared
0
1,110,903
Distance Traveled
1,134,000
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,939
722
34
3
0
191,260
0
L
Geb
8,039
731
14
1
0
262,269
2
W
Achilles
8,551
777
48
4
0
257,521
0
W
Chiron
8,754
796
66
6
0
192,981
0
W
Horus
9,369
852
13
1
0
212,383
1
L
He Bo
8,886
808
74
7
0
272,530
2
W
Izanami
8,375
761
50
5
0
215,116
2
W
Tiamat
9,418
856
47
4
0
232,902
0
L
Thor
8,284
753
29
3
0
201,444
0
L
Neith
7,695
700
19
2
0
206,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role