Player Matchup

He Bo
He Bo
BigBabyKrill
He Bo
Level 126
God Stats
9W - 1L
1,844 SR
Queue Stats
79W - 14L
1,857 Elo+
Party 2
Hou Yi
Hou Yi
KlngOfHarts
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Cliodhna
Cliodhna
Synatiqsss
Cliodhna
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 27L
1,936 Elo+
Party 2
Atlas
Atlas
TouchMyChaac
Atlas
Level 60
God Stats
2W - 3L
1,907 SR
Queue Stats
29W - 11L
1,767 Elo+
Party 2
Bellona
Bellona
UhOhRetadAlert
Bellona
Level 29
God Stats
0W - 2L
1,499 SR
Queue Stats
49W - 9L
1,828 Elo+
Party 2
Team Averages
Level 61
1,650 SR
1,821 Elo+

VS

Team Averages
Level 107
1,670 SR
1,626 Elo+
Bellona
Bellona
Ascendacny
Bellona
Level 87
God Stats
4W - 1L
1,769 SR
Queue Stats
67W - 52L
1,610 Elo+
Party 1
Bastet
Bastet
Gluten Free Hat
Bastet
Level 156
God Stats
2W - 2L
1,813 SR
Queue Stats
125W - 128L
1,582 Elo+
Party 1
Eset
Eset
MZZAT
Eset
Level 158
God Stats
8W - 3L
1,671 SR
Queue Stats
220W - 195L
1,655 Elo+
Party 1
Ullr
Ullr
NotACop69
Ullr
Level 108
God Stats
5W - 7L
1,385 SR
Queue Stats
178W - 169L
1,620 Elo+
Party 1
Ares
Ares
ThePcMasterRace
Ares
Level 24
God Stats
9W - 5L
1,712 SR
Queue Stats
14W - 8L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 2
10,794
540
15,211
10,984
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
14
1 / 4 / 3
8,545
427
4,845
10,248
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Synatiqsss
Cliodhna
18
4 / 7 / 5
10,962
548
12,114
19,023
7,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 6
8,662
433
9,254
18,297
17,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 3 / 2
9,637
482
8,606
12,870
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ascendacny
Bellona
19
5 / 1 / 3
11,790
590
7,506
16,821
17,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 4 / 9
11,373
569
14,807
18,384
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
MZZAT
Eset
18
4 / 5 / 7
11,663
583
10,740
12,374
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
19
4 / 2 / 9
12,225
611
10,285
12,611
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 16
11,379
569
10,140
19,370
23,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
14
Kills
23
23
Deaths
14
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ascendacny
Bellona
5
1
3
6.5
L
7
6
2
1.33
W
7
4
9
2.88
L
Hou Yi
1
4
3
0.63
W
Eset
MZZAT
Eset
4
5
7
1.5
W
Ullr
4
2
9
4.25
L
Cliodhna
Synatiqsss
Cliodhna
4
7
5
0.93
W
3
2
16
5.5
L
0
3
6
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,030
Damage
53,478
71,422
Taken
79,560
44,668
Mitigated
60,500
14,848
Healing
30,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ascendacny
Bellona
7,506
2,208
0
7,659
16,821
17,694
600
5,719
10,525
3,329
60,852
L
15,211
318
0
1,049
10,984
3,393
304
3,446
7,538
67,154
0
W
14,807
3,122
0
8,062
18,384
8,316
12
5,556
12,744
0
77,484
L
Hou Yi
4,845
2,738
0
2,399
10,248
2,265
1,318
2,159
8,089
0
43,451
W
Eset
MZZAT
Eset
10,740
413
2,696
2,424
12,374
5,187
375
5,810
6,520
100,302
0
W
Ullr
10,285
3,976
0
4,245
12,611
6,147
1,017
2,424
10,143
0
101,148
L
Cliodhna
Synatiqsss
Cliodhna
12,114
1,245
0
7,712
19,023
7,078
0
5,468
13,555
0
77,594
W
10,140
604
0
5,019
19,370
23,156
299
7,815
11,473
24,449
3,507
L
9,254
3,044
0
1,967
18,297
17,880
0
7,390
10,907
44,126
4,627
L
8,606
3,213
0
1,721
12,870
14,052
374
2,307
10,563
0
46,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,600
Gold Earned
58,430
512
Minions Killed
581
0
Camps Cleared
0
1,895,523
Distance Traveled
2,051,427
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,790
590
112
6
0
432,438
1
L
He Bo
10,794
540
117
6
0
375,079
2
W
Bastet
11,373
569
108
5
0
450,042
4
L
Hou Yi
8,545
427
97
5
0
316,913
2
W
Eset
11,663
583
164
8
0
400,672
6
W
Ullr
12,225
611
168
8
0
361,256
2
L
Cliodhna
10,962
548
135
7
0
409,024
5
W
Ares
11,379
569
29
1
0
407,019
5
L
Atlas
8,662
433
57
3
0
375,110
7
L
Bellona
9,637
482
106
5
0
419,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role