Player Matchup

Thanatos
Thanatos
AVGGAMER
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,744 Elo+
Solo
Cerberus
Cerberus
SaltyMaynne
Cerberus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,746 Elo+
Party 1
Rama
Rama
ShadelessSky
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,772 Elo+
Party 1
Cabrakan
Cabrakan
kw1n521
Cabrakan
Level 47
God Stats
13W - 3L
1,951 SR
Queue Stats
176W - 85L
1,687 Elo+
Solo
He Bo
He Bo
sharpblaze3432
He Bo
Level 129
God Stats
2W - 6L
1,205 SR
Queue Stats
1,011W - 921L
1,498 Elo+
Solo
Team Averages
Level 77
1,531 SR
1,689 Elo+

VS

Team Averages
Level 97
1,615 SR
1,877 Elo+
He Bo
He Bo
Ratmilk
He Bo
Level 160
God Stats
54W - 1L
1,786 SR
Queue Stats
1,745W - 104L
2,082 Elo+
Party 2
Da Ji
Da Ji
RatsTTMilk
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 8L
2,081 Elo+
Party 2
Cerberus
Cerberus
byEdGeGames
Cerberus
Level 126
God Stats
2W - 2L
1,440 SR
Queue Stats
295W - 257L
1,593 Elo+
Solo
Jing Wei
Jing Wei
lapicidio
Jing Wei
Level 46
God Stats
4W - 0L
1,294 SR
Queue Stats
45W - 41L
1,574 Elo+
Solo
Bastet
Bastet
ωayvy
Bastet
Level 147
God Stats
24W - 2L
2,054 SR
Queue Stats
1,207W - 81L
2,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AVGGAMER
Thanatos
5
0 / 2 / 0
3,223
645
1,043
3,048
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SaltyMaynne
Cerberus
5
2 / 0 / 0
3,620
724
2,613
3,627
1,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 2
3,229
646
3,236
3,695
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
kw1n521
Cabrakan
1
0 / 0 / 0
2,466
493
0
0
0
5
0 / 1 / 0
3,068
614
1,038
2,092
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ratmilk
He Bo
7
1 / 0 / 1
4,016
803
958
1,828
320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
7
2 / 0 / 0
4,163
833
1,575
2,356
669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
byEdGeGames
Cerberus
6
1 / 1 / 2
3,594
719
1,673
4,829
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
lapicidio
Jing Wei
6
1 / 1 / 2
3,560
712
2,823
3,745
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
ωayvy
Bastet
8
1 / 0 / 0
4,255
851
695
1,460
356
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AVGGAMER
Thanatos
0
2
0
0
W
He Bo
Ratmilk
He Bo
1
0
1
1.5
W
Da Ji
2
0
0
2
L
Cerberus
SaltyMaynne
Cerberus
2
0
0
2
L
0
3
2
0.33
W
Cerberus
byEdGeGames
Cerberus
1
1
2
2
L
Cabrakan
kw1n521
Cabrakan
0
0
0
0
W
Jing Wei
lapicidio
Jing Wei
1
1
2
2
L
0
1
0
0
W
Bastet
ωayvy
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,930
Damage
7,724
12,462
Taken
14,218
3,155
Mitigated
3,569
4,668
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AVGGAMER
Thanatos
1,043
87
0
1,452
3,048
732
0
330
2,718
0
12,490
W
He Bo
Ratmilk
He Bo
958
189
0
1,582
1,828
320
0
323
1,505
18,150
0
W
Da Ji
1,575
220
0
640
2,356
669
0
996
1,360
0
13,147
L
Cerberus
SaltyMaynne
Cerberus
2,613
365
113
2,065
3,627
1,228
0
854
2,773
7,176
0
L
3,236
3,043
0
788
3,695
836
0
1,179
2,516
0
14,862
W
Cerberus
byEdGeGames
Cerberus
1,673
228
0
2,464
4,829
1,586
202
1,398
3,431
8,727
0
L
Cabrakan
kw1n521
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
lapicidio
Jing Wei
2,823
2,163
0
1,504
3,745
638
624
934
2,811
0
14,600
L
1,038
47
0
250
2,092
359
0
268
1,824
10,270
0
W
Bastet
ωayvy
Bastet
695
209
0
520
1,460
356
0
0
1,460
0
20,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,606
Gold Earned
19,588
88
Minions Killed
195
0
Camps Cleared
0
400,537
Distance Traveled
575,183
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,223
645
35
7
0
110,618
2
W
He Bo
4,016
803
37
7
0
125,594
1
W
Da Ji
4,163
833
39
8
0
128,533
0
L
Cerberus
3,620
724
9
2
0
103,464
1
L
Rama
3,229
646
26
5
0
85,519
1
W
Cerberus
3,594
719
34
7
0
102,617
3
L
Cabrakan
2,466
493
0
0
0
0
0
W
Jing Wei
3,560
712
29
6
0
93,909
0
L
He Bo
3,068
614
18
4
0
100,936
2
W
Bastet
4,255
851
56
11
0
124,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role