Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Mitten6662646
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 14L
1,663 Elo+
Party 3
Loki
Loki
ianjack
Loki
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 107L
1,441 Elo+
Party 2
Sol
Sol
littleredmudkip
Sol
Level 17
God Stats
22W - 26L
1,443 SR
Queue Stats
64W - 80L
1,377 Elo+
Party 3
Amaterasu
Amaterasu
ttonyv
Amaterasu
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 58L
1,479 Elo+
Party 2
Team Averages
Level 61
1,489 SR
1,492 Elo+

VS

Team Averages
Level 98
1,465 SR
1,574 Elo+
Cernunnos
Cernunnos
BigPeenPurv
Cernunnos
Level 48
God Stats
42W - 25L
1,619 SR
Queue Stats
765W - 742L
1,466 Elo+
Party 1
Susano
Susano
EscarBlanc
Susano
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 55L
1,686 Elo+
Party 1
Baron Samedi
Baron Samedi
FattyJams
Baron Samedi
Level 120
God Stats
6W - 2L
1,625 SR
Queue Stats
231W - 177L
1,652 Elo+
Party 1
Serqet
Serqet
KlatonGarc
Serqet
Level 87
God Stats
3W - 7L
1,312 SR
Queue Stats
197W - 145L
1,638 Elo+
Party 1
Mulan
Mulan
RavensMantle
Mulan
Level 126
God Stats
3W - 2L
1,267 SR
Queue Stats
83W - 97L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 9 / 2
7,298
487
8,047
11,726
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
7
0 / 9 / 0
5,315
354
2,263
12,418
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
ianjack
Loki
11
2 / 4 / 2
7,282
485
3,477
10,970
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 8 / 0
6,247
416
3,897
9,285
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ttonyv
Amaterasu
13
2 / 3 / 0
7,434
496
3,899
9,363
7,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigPeenPurv
Cernunnos
15
11 / 2 / 10
9,640
643
10,360
9,197
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
EscarBlanc
Susano
14
8 / 2 / 10
9,013
601
8,551
9,807
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
FattyJams
Baron Samedi
15
10 / 1 / 7
9,308
621
11,677
10,314
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
KlatonGarc
Serqet
13
3 / 0 / 19
9,056
604
5,119
9,244
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 2
8,545
570
3,830
7,963
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
7
Kills
33
33
Deaths
7
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
9
2
0.33
W
Cernunnos
BigPeenPurv
Cernunnos
11
2
10
8
W
Susano
EscarBlanc
Susano
8
2
10
6.5
W
Baron Samedi
FattyJams
Baron Samedi
10
1
7
13.5
W
Serqet
KlatonGarc
Serqet
3
0
19
12.5
L
Cthulhu
0
9
0
0
W
1
2
2
1
L
Loki
ianjack
Loki
2
4
2
0.75
L
1
8
0
0.13
L
Amaterasu
ttonyv
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,583
Damage
39,537
53,762
Taken
46,525
19,487
Mitigated
28,986
12,313
Healing
22,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,047
119
475
2,672
11,726
2,575
0
2,687
8,886
31,269
0
W
Cernunnos
BigPeenPurv
Cernunnos
10,360
5,289
0
4,663
9,197
3,449
578
3,096
6,101
0
67,950
W
Susano
EscarBlanc
Susano
8,551
2,683
0
4,100
9,807
3,867
1,588
2,765
7,042
0
48,709
W
Baron Samedi
FattyJams
Baron Samedi
11,677
1,252
2,611
5,591
10,314
4,722
1,219
3,863
6,451
57,058
0
W
Serqet
KlatonGarc
Serqet
5,119
1,760
0
2,248
9,244
9,498
361
3,666
5,578
0
21,168
L
Cthulhu
2,263
606
0
107
12,418
3,606
0
1,757
10,559
9,196
0
W
3,830
1,006
0
2,914
7,963
7,450
484
351
7,612
0
47,612
L
Loki
ianjack
Loki
3,477
622
0
5,091
10,970
3,039
0
3,451
7,417
0
37,789
L
3,897
1,332
0
1,598
9,285
2,346
0
2,931
6,354
32,297
5,174
L
Amaterasu
ttonyv
Amaterasu
3,899
1,520
0
2,370
9,363
7,921
685
851
8,512
0
36,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
45,562
300
Minions Killed
436
0
Camps Cleared
0
1,392,211
Distance Traveled
1,492,791
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,298
487
51
3
0
272,727
8
W
Cernunnos
9,640
643
111
7
0
276,892
3
W
Susano
9,013
601
82
5
0
330,375
1
W
Baron Samedi
9,308
621
88
6
0
279,210
3
W
Serqet
9,056
604
41
3
0
327,386
5
L
Cthulhu
5,315
354
13
1
0
263,524
2
W
Mulan
8,545
570
114
8
0
278,928
4
L
Loki
7,282
485
75
5
0
321,317
3
L
Sol
6,247
416
66
4
0
243,600
3
L
Amaterasu
7,434
496
95
6
0
291,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role