Player Matchup

Hun Batz
Hun Batz
NOTW Hawkbra
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 122L
1,369 Elo+
Solo
Zeus
Zeus
ToyMaker1996
Zeus
Level 59
God Stats
1W - 0L
1,831 SR
Queue Stats
17W - 12L
1,435 Elo+
Solo
Izanami
Izanami
UpliftMirror666
Izanami
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
59W - 62L
1,443 Elo+
Solo
Ra
Ra
binhosgsilva
Ra
Level 142
God Stats
25W - 13L
1,721 SR
Queue Stats
161W - 140L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
sPlashDeM0n201
Sun Wukong
Level 87
God Stats
7W - 10L
1,301 SR
Queue Stats
263W - 271L
1,374 Elo+
Solo
Team Averages
Level 96
1,614 SR
1,425 Elo+

VS

Team Averages
Level 85
1,348 SR
1,359 Elo+
Izanami
Izanami
BrandinoBrandino
Izanami
Level 76
God Stats
22W - 25L
1,181 SR
Queue Stats
113W - 104L
1,403 Elo+
Solo
Cupid
Cupid
Flysisu5982
Cupid
Level 65
God Stats
1W - 1L
1,235 SR
Queue Stats
43W - 60L
1,294 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hu1krage_101
Morgan Le Fay
Level 71
God Stats
2W - 5L
1,385 SR
Queue Stats
191W - 208L
1,393 Elo+
Solo
Osiris
Osiris
Mangler789
Osiris
Level 106
God Stats
117W - 123L
1,515 SR
Queue Stats
195W - 200L
1,379 Elo+
Solo
Hades
Hades
smoggysnog89
Hades
Level 107
God Stats
22W - 30L
1,422 SR
Queue Stats
32W - 43L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NOTW Hawkbra
Hun Batz
10
0 / 2 / 1
5,492
499
1,841
8,036
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 0
5,875
534
2,745
4,221
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 4
6,771
616
8,069
6,220
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
4 / 1 / 3
6,631
603
2,771
6,792
5,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
sPlashDeM0n201
Sun Wukong
12
5 / 1 / 0
7,013
638
6,763
8,001
4,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,927
539
2,926
5,612
1,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 2
5,164
469
2,747
8,601
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Hu1krage_101
Morgan Le Fay
10
3 / 0 / 0
5,908
537
3,857
5,208
1,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Mangler789
Osiris
8
1 / 4 / 1
5,136
467
5,591
7,487
4,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 0
5,786
526
3,744
8,409
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
14
Kills
8
8
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
0
5
2
0.2
L
Morgan Le Fay
Hu1krage_101
Morgan Le Fay
3
0
0
3
L
Osiris
Mangler789
Osiris
1
4
1
0.38
W
Hun Batz
NOTW Hawkbra
Hun Batz
0
2
1
0.25
W
0
3
0
0
W
5
1
4
7
W
4
1
3
5.5
W
Sun Wukong
sPlashDeM0n201
Sun Wukong
5
1
0
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
18,865
33,270
Taken
35,317
15,430
Mitigated
13,076
10,999
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,926
1,995
0
918
5,612
1,479
768
218
5,394
0
24,053
L
2,747
1,636
170
2,871
8,601
2,168
170
1,544
7,057
0
28,229
L
Morgan Le Fay
Hu1krage_101
Morgan Le Fay
3,857
785
0
1,743
5,208
1,866
720
2,745
2,463
31,017
0
L
Osiris
Mangler789
Osiris
5,591
1,816
201
1,863
7,487
4,083
108
1,009
6,478
0
16,922
W
Hun Batz
NOTW Hawkbra
Hun Batz
1,841
562
0
3,590
8,036
2,329
0
1,265
6,771
0
27,637
W
2,745
414
0
637
4,221
1,290
744
2,621
1,600
32,504
0
W
8,069
5,075
176
1,283
6,220
2,210
1,164
0
6,220
0
43,185
W
2,771
359
1,325
2,709
6,792
5,586
60
0
6,792
20,096
0
W
Sun Wukong
sPlashDeM0n201
Sun Wukong
6,763
1,935
0
1,279
8,001
4,015
81
3,715
4,286
0
38,555
L
3,744
306
0
3,328
8,409
3,480
456
0
8,409
26,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
27,921
322
Minions Killed
254
0
Camps Cleared
0
1,023,369
Distance Traveled
969,741
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,927
539
51
5
0
200,284
2
L
Cupid
5,164
469
55
5
0
186,728
2
L
Morgan Le Fay
5,908
537
48
4
0
198,187
0
L
Osiris
5,136
467
32
3
0
205,630
3
W
Hun Batz
5,492
499
65
6
0
234,203
1
W
Zeus
5,875
534
71
6
0
174,885
0
W
Izanami
6,771
616
73
7
0
204,528
2
W
Ra
6,631
603
35
3
0
197,120
1
W
Sun Wukong
7,013
638
78
7
0
212,633
2
L
Hades
5,786
526
68
6
0
178,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role