Player Matchup

Hera
Hera
LoveEroz
Hera
Level 144
God Stats
15W - 11L
1,576 SR
Queue Stats
81W - 77L
1,478 Elo+
Party 2
Tyr
Tyr
Sonicblast3r
Tyr
Level 35
God Stats
8W - 1L
1,835 SR
Queue Stats
146W - 63L
1,745 Elo+
Party 1
Ymir
Ymir
THAT20NEGUY
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,522 Elo+
Party 2
Loki
Loki
TovarDaMonke
Loki
Level 147
God Stats
37W - 14L
1,870 SR
Queue Stats
197W - 94L
1,731 Elo+
Party 1
Skadi
Skadi
baddiemains
Skadi
Level 66
God Stats
3W - 0L
1,870 SR
Queue Stats
50W - 46L
1,501 Elo+
Party 2
Team Averages
Level 107
1,730 SR
1,595 Elo+

VS

Team Averages
Level 91
1,628 SR
1,623 Elo+
Danzaburou
Danzaburou
AsianNash642
Danzaburou
Level 126
God Stats
4W - 7L
1,299 SR
Queue Stats
329W - 204L
1,676 Elo+
Party 3
Sylvanus
Sylvanus
BlackGuyPeas
Sylvanus
Level 100
God Stats
13W - 3L
1,929 SR
Queue Stats
41W - 40L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kiwiqimaka
Morgan Le Fay
Level 48
God Stats
3W - 2L
1,644 SR
Queue Stats
245W - 212L
1,584 Elo+
Party 3
Guan Yu
Guan Yu
PunishedPablo
Guan Yu
Level 24
God Stats
1W - 4L
1,364 SR
Queue Stats
35W - 25L
1,657 Elo+
Party 4
Loki
Loki
SKiTTLe_PAiNs
Loki
Level 157
God Stats
2W - 4L
1,902 SR
Queue Stats
50W - 55L
1,645 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
3 / 0 / 3
6,050
605
6,645
4,778
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,814
581
4,838
5,838
3,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 3 / 1
5,433
543
4,053
5,899
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 0
6,400
640
3,174
5,758
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 3
5,105
511
2,939
6,437
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsianNash642
Danzaburou
10
4 / 2 / 2
6,328
633
7,179
6,891
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
BlackGuyPeas
Sylvanus
9
3 / 1 / 3
5,615
562
3,677
5,391
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Kiwiqimaka
Morgan Le Fay
8
0 / 5 / 0
4,519
452
2,990
7,677
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
10
0 / 1 / 0
5,485
549
3,918
7,821
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 0
4,766
477
1,368
5,380
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
7
7
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AsianNash642
Danzaburou
4
2
2
2.5
L
Sylvanus
BlackGuyPeas
Sylvanus
3
1
3
4.5
L
Morgan Le Fay
Kiwiqimaka
Morgan Le Fay
0
5
0
0
W
Hera
3
0
3
4.5
L
Guan Yu
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
W
2
3
1
0.83
W
5
0
0
5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
19,132
28,710
Taken
33,160
9,293
Mitigated
16,758
8,543
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AsianNash642
Danzaburou
7,179
3,297
0
2,263
6,891
2,060
0
1,955
4,742
0
40,077
L
Sylvanus
BlackGuyPeas
Sylvanus
3,677
1,421
192
1,822
5,391
3,686
66
1,818
3,361
16,967
5,879
L
Morgan Le Fay
Kiwiqimaka
Morgan Le Fay
2,990
131
0
1,627
7,677
2,215
0
4,257
3,099
23,307
0
W
Hera
6,645
1,514
0
967
4,778
1,462
133
2,945
1,833
33,179
0
L
Guan Yu
3,918
585
30
4,354
7,821
7,397
0
0
7,821
0
31,435
L
1,368
350
0
1,890
5,380
1,400
0
1,673
3,575
0
22,292
W
4,838
1,291
0
3,168
5,838
3,790
0
0
5,356
0
33,323
W
4,053
1,026
0
420
5,899
1,562
0
1,346
4,553
21,450
781
W
3,174
739
0
3,338
5,758
1,484
0
486
5,243
0
36,732
W
2,939
1,340
0
650
6,437
995
0
1,349
5,088
0
23,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
26,713
319
Minions Killed
275
0
Camps Cleared
0
1,024,478
Distance Traveled
908,730
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,328
633
63
6
0
184,346
5
L
Sylvanus
5,615
562
48
5
0
182,928
0
L
Morgan Le Fay
4,519
452
36
4
0
174,136
1
W
Hera
6,050
605
66
7
0
191,339
2
L
Guan Yu
5,485
549
74
7
0
167,994
1
L
Loki
4,766
477
54
5
0
199,326
2
W
Tyr
5,814
581
71
7
0
217,214
2
W
Ymir
5,433
543
53
5
0
184,737
0
W
Loki
6,400
640
83
8
0
234,630
4
W
Skadi
5,105
511
46
5
0
196,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role