Player Matchup

Merlin
Merlin
Charsans
Merlin
Level 142
God Stats
5W - 4L
1,652 SR
Queue Stats
169W - 156L
1,564 Elo+
Solo
Atlas
Atlas
FredyDeluxe
Atlas
Level 54
God Stats
63W - 42L
1,674 SR
Queue Stats
552W - 538L
1,576 Elo+
Solo
Shiva
Shiva
Tubnuts
Shiva
Level 156
God Stats
6W - 3L
1,749 SR
Queue Stats
37W - 22L
1,719 Elo+
Party 1
Bastet
Bastet
blingblingboiii
Bastet
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 29L
1,783 Elo+
Party 1
Danzaburou
Danzaburou
ogblackranger
Danzaburou
Level 149
God Stats
4W - 0L
1,857 SR
Queue Stats
65W - 29L
1,776 Elo+
Party 1
Team Averages
Level 126
1,686 SR
1,684 Elo+

VS

Team Averages
Level 19
1,561 SR
1,669 Elo+
Kali
Kali
Andrejis
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,712 Elo+
Party 2
Ymir
Ymir
Luckykill12
Ymir
Level 8
God Stats
1W - 2L
1,803 SR
Queue Stats
5W - 10L
1,712 Elo+
Party 2
Geb
Geb
Str8Killa916
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,712 Elo+
Party 2
Chernobog
Chernobog
iPrudently
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,712 Elo+
Party 2
Neith
Neith
okgelo
Neith
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Charsans
Merlin
17
6 / 1 / 14
9,559
956
12,104
5,556
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 24
8,913
891
7,443
6,062
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
Tubnuts
Shiva
15
4 / 1 / 34
9,176
918
13,604
12,679
10,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 0 / 20
9,210
921
12,805
6,520
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ogblackranger
Danzaburou
17
22 / 2 / 13
11,175
1,118
24,644
11,731
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
0 / 7 / 1
7,069
707
5,550
16,430
4,547
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 9 / 1
7,173
717
3,406
15,270
9,322
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 10 / 1
7,636
764
5,179
20,794
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
iPrudently
Chernobog
14
1 / 10 / 1
7,840
784
6,425
13,655
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
okgelo
Neith
12
0 / 7 / 3
7,079
708
5,481
11,386
2,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
10
43
Kills
3
4
Deaths
43
105
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
0
7
1
0.07
W
Merlin
Charsans
Merlin
6
1
14
13
W
3
0
24
15
L
1
9
1
0.17
L
1
10
1
0.15
W
Shiva
Tubnuts
Shiva
4
1
34
21
W
8
0
20
18
L
Chernobog
iPrudently
Chernobog
1
10
1
0.15
W
Danzaburou
ogblackranger
Danzaburou
22
2
13
14.25
L
Neith
okgelo
Neith
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,600
Damage
26,041
42,548
Taken
77,535
27,611
Mitigated
34,620
12,990
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,550
1,777
0
3,401
16,430
4,547
0
3,393
13,037
0
20,371
W
Merlin
Charsans
Merlin
12,104
616
0
738
5,556
2,165
0
1,343
4,091
52,159
0
W
7,443
2,542
489
1,693
6,062
7,423
1,045
1,262
4,800
13,932
0
L
3,406
146
0
0
15,270
9,322
0
3,382
11,888
5,101
0
L
5,179
671
283
1,382
20,794
14,057
0
5,071
15,723
9,577
0
W
Shiva
Tubnuts
Shiva
13,604
2,397
1,476
1,774
12,679
10,376
652
2,160
10,519
0
25,630
W
12,805
2,286
0
1,672
6,520
2,539
1,669
1,294
5,226
0
22,124
L
Chernobog
iPrudently
Chernobog
6,425
3,218
0
848
13,655
3,729
0
4,102
9,553
0
22,343
W
Danzaburou
ogblackranger
Danzaburou
24,644
13,979
0
5,148
11,731
5,108
3,739
2,526
8,555
0
38,026
L
Neith
okgelo
Neith
5,481
2,166
0
363
11,386
2,965
0
3,599
7,787
0
11,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
36,797
189
Minions Killed
102
0
Camps Cleared
0
1,099,244
Distance Traveled
892,488
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,069
707
35
4
0
182,643
1
W
Merlin
9,559
956
83
8
0
195,719
3
W
Atlas
8,913
891
14
1
0
222,001
2
L
Ymir
7,173
717
5
1
0
174,625
0
L
Geb
7,636
764
5
1
0
183,113
2
W
Shiva
9,176
918
18
2
0
229,990
0
W
Bastet
9,210
921
26
3
0
252,218
2
L
Chernobog
7,840
784
42
4
0
171,106
0
W
Danzaburou
11,175
1,118
48
5
0
199,316
1
L
Neith
7,079
708
15
2
0
181,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role