Player Matchup

Athena
Athena
ChampagneScott
Athena
Level 98
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 38L
1,377 Elo+
Party 2
Raijin
Raijin
EliteHeroic999-A
Raijin
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 137L
1,456 Elo+
Solo
Chaac
Chaac
Nola crumb
Chaac
Level 29
God Stats
1W - 0L
1,718 SR
Queue Stats
27W - 16L
1,345 Elo+
Party 2
Loki
Loki
dragonhunter492
Loki
Level 109
God Stats
3W - 2L
1,492 SR
Queue Stats
37W - 25L
1,283 Elo+
Party 2
Charybdis
Charybdis
x300fatmonkey
Charybdis
Level 61
God Stats
8W - 12L
1,178 SR
Queue Stats
22W - 18L
1,348 Elo+
Party 2
Team Averages
Level 69
1,478 SR
1,362 Elo+

VS

Team Averages
Level 73
1,681 SR
1,465 Elo+
Janus
Janus
Litwin97
Janus
Level 49
God Stats
3W - 3L
1,689 SR
Queue Stats
22W - 22L
1,471 Elo+
Party 3
Fenrir
Fenrir
TenGates
Fenrir
Level 147
God Stats
3W - 2L
1,942 SR
Queue Stats
165W - 154L
1,554 Elo+
Party 1
Arachne
Arachne
Terry2x7613
Arachne
Level 15
God Stats
3W - 5L
1,772 SR
Queue Stats
22W - 20L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
Zero2Me
Cernunnos
Level 52
God Stats
14W - 18L
1,500 SR
Queue Stats
39W - 51L
1,404 Elo+
Party 1
Hercules
Hercules
ethankoff
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
9,253
578
5,560
9,262
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 4
8,364
523
5,957
9,441
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
14
2 / 3 / 8
8,692
543
9,970
14,236
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
12 / 4 / 4
9,823
614
13,716
11,415
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
x300fatmonkey
Charybdis
14
4 / 2 / 6
8,757
547
7,671
9,756
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Litwin97
Janus
13
5 / 5 / 2
8,771
548
9,076
8,943
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TenGates
Fenrir
12
2 / 5 / 4
7,365
460
4,543
15,221
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Terry2x7613
Arachne
13
1 / 5 / 4
7,665
479
3,420
13,747
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Zero2Me
Cernunnos
13
1 / 5 / 0
7,727
483
4,692
9,839
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hercules
ethankoff
Hercules
12
2 / 5 / 2
7,721
483
10,383
13,437
13,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
25
Kills
11
12
Deaths
25
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
2
2
4
2
L
Janus
Litwin97
Janus
5
5
2
1.2
W
Chaac
2
3
8
2
L
Fenrir
TenGates
Fenrir
2
5
4
0.8
L
Arachne
Terry2x7613
Arachne
1
5
4
0.6
L
Cernunnos
Zero2Me
Cernunnos
1
5
0
0.2
W
12
4
4
3.5
L
Hercules
ethankoff
Hercules
2
5
2
0.6
W
Charybdis
x300fatmonkey
Charybdis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,874
Damage
32,114
54,110
Taken
61,187
27,561
Mitigated
32,660
15,297
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,560
1,241
0
1,483
9,262
10,502
105
2,578
6,611
15,452
0
W
5,957
730
0
750
9,441
3,284
515
2,182
7,185
53,791
0
L
Janus
Litwin97
Janus
9,076
1,105
0
345
8,943
2,750
572
2,506
6,437
46,320
0
W
Chaac
9,970
2,645
0
6,216
14,236
6,621
529
2,280
11,443
0
45,254
L
Fenrir
TenGates
Fenrir
4,543
785
0
3,372
15,221
9,896
0
3,613
11,608
105
21,331
L
Arachne
Terry2x7613
Arachne
3,420
1,976
0
2,254
13,747
4,737
0
1,693
12,054
0
47,086
L
Cernunnos
Zero2Me
Cernunnos
4,692
1,554
0
2,133
9,839
2,267
1,072
1,388
8,451
0
52,039
W
13,716
3,102
0
2,842
11,415
3,793
49
1,997
9,315
0
53,893
L
Hercules
ethankoff
Hercules
10,383
2,461
0
3,040
13,437
13,010
0
2,565
10,872
0
39,805
W
Charybdis
x300fatmonkey
Charybdis
7,671
4,112
193
3,813
9,756
3,361
2,914
1,134
8,622
0
59,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
39,249
408
Minions Killed
374
0
Camps Cleared
0
1,599,241
Distance Traveled
1,428,350
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,253
578
30
2
0
347,125
1
W
Raijin
8,364
523
106
7
0
285,740
7
L
Janus
8,771
548
91
6
0
234,708
2
W
Chaac
8,692
543
85
5
0
304,692
0
L
Fenrir
7,365
460
35
2
0
297,223
4
L
Arachne
7,665
479
94
6
0
345,190
8
L
Cernunnos
7,727
483
89
6
0
259,102
3
W
Loki
9,823
614
88
6
0
355,717
0
L
Hercules
7,721
483
65
4
0
292,127
2
W
Charybdis
8,757
547
99
6
0
305,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role