Player Matchup

Bakasura
Bakasura
Platinum II
Ace Chadwick
Bakasura
Platinum II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 169L
1,879 MMR
Solo
Zeus
Zeus
Platinum II
Kugetuuu
Zeus
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 210L
1,882 MMR
Solo
Xing Tian
Xing Tian
Gold I
ONI_TAKA_SHI-NO
Xing Tian
Gold I
Level 160
God Stats
11W - 8L
1,727 SR
Queue Stats
126W - 109L
1,726 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
The fish slaper
Cernunnos
Platinum I
Level 143
God Stats
13W - 17L
1,520 SR
Queue Stats
206W - 197L
1,886 MMR
Solo
Tiamat
Tiamat
Platinum I
Umnarie
Tiamat
Platinum I
Level 160
God Stats
1W - 2L
1,666 SR
Queue Stats
107W - 93L
2,039 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,582 SR
1,882 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,511 SR
1,888 MMR
Da Ji
Da Ji
Platinum II
AtomicPenguino
Da Ji
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 145L
1,850 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
Betty Erwin
Zhong Kui
Platinum I
Level 50
God Stats
12W - 9L
1,494 SR
Queue Stats
162W - 151L
1,866 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
MvT Corazon
Kuzenbo
Gold II
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 65L
1,865 MMR
Solo
Chiron
Chiron
Platinum III
ScyNotGood
Chiron
Platinum III
Level 61
God Stats
2W - 2L
1,512 SR
Queue Stats
36W - 22L
1,958 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
scyτher
Nu Wa
Platinum I
Level 160
God Stats
16W - 10L
1,549 SR
Queue Stats
216W - 199L
1,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ace Chadwick
Bakasura
16
0 / 7 / 3
10,168
462
7,852
22,390
14,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
17
2 / 9 / 5
10,614
482
10,545
17,546
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
ONI_TAKA_SHI-NO
Xing Tian
13
2 / 7 / 3
9,113
414
4,891
22,671
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
The fish slaper
Cernunnos
19
6 / 6 / 2
12,151
552
15,415
21,255
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Umnarie
Tiamat
17
2 / 3 / 2
10,875
494
10,388
17,146
9,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
UllrArachneShivaLoki

VS

Bans
GebCliodhnaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 5
13,444
611
12,463
17,493
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Betty Erwin
Zhong Kui
20
10 / 1 / 8
15,353
698
25,767
22,722
30,846
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
MvT Corazon
Kuzenbo
16
2 / 2 / 13
11,555
525
6,348
22,160
32,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
ScyNotGood
Chiron
20
6 / 6 / 6
13,547
616
19,351
22,470
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
scyτher
Nu Wa
20
5 / 1 / 12
13,390
609
21,414
13,012
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
12
Kills
32
32
Deaths
12
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ace Chadwick
Bakasura
0
7
3
0.21
W
9
2
5
5.75
W
Zhong Kui
Betty Erwin
Zhong Kui
10
1
8
14
L
Zeus
2
9
5
0.5
W
Kuzenbo
MvT Corazon
Kuzenbo
2
2
13
4.25
L
Xing Tian
ONI_TAKA_SHI-NO
Xing Tian
2
7
3
0.5
W
Chiron
ScyNotGood
Chiron
6
6
6
1.5
L
Cernunnos
The fish slaper
Cernunnos
6
6
2
1.17
L
Tiamat
Umnarie
Tiamat
2
3
2
1
W
Nu Wa
scyτher
Nu Wa
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,091
Damage
85,343
101,008
Taken
97,857
52,029
Mitigated
83,897
20,030
Healing
42,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ace Chadwick
Bakasura
7,852
4,081
0
6,627
22,390
14,272
806
13,580
8,810
0
45,536
W
12,463
4,186
0
7,893
17,493
7,409
0
3,148
14,345
0
96,696
W
Zhong Kui
Betty Erwin
Zhong Kui
25,767
5,868
0
16,185
22,722
30,846
2,095
6,144
14,304
131,563
15,900
L
Zeus
10,545
1,515
0
874
17,546
5,950
0
8,097
9,449
82,147
0
W
Kuzenbo
MvT Corazon
Kuzenbo
6,348
1,606
0
3,578
22,160
32,721
1,069
5,472
16,324
28,409
0
L
Xing Tian
ONI_TAKA_SHI-NO
Xing Tian
4,891
121
209
1,728
22,671
16,716
0
12,257
10,414
22,077
0
W
Chiron
ScyNotGood
Chiron
19,351
9,323
880
9,271
22,470
7,622
4,971
7,341
15,128
0
130,653
L
Cernunnos
The fish slaper
Cernunnos
15,415
7,333
0
6,524
21,255
5,670
0
6,460
14,795
0
89,357
L
Tiamat
Umnarie
Tiamat
10,388
1,003
0
4,068
17,146
9,421
279
10,665
6,481
85,951
0
W
Nu Wa
scyτher
Nu Wa
21,414
5,553
154
4,181
13,012
5,299
2,139
5,727
7,285
124,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,921
Gold Earned
67,289
586
Minions Killed
835
0
Camps Cleared
0
2,017,804
Distance Traveled
2,183,931
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,168
462
136
6
0
432,738
3
W
Da Ji
13,444
611
132
6
0
478,247
6
W
Zhong Kui
15,353
698
264
12
0
406,042
0
L
Zeus
10,614
482
105
5
0
408,223
3
W
Kuzenbo
11,555
525
43
2
0
447,056
17
L
Xing Tian
9,113
414
34
2
0
416,073
2
W
Chiron
13,547
616
181
8
0
423,505
2
L
Cernunnos
12,151
552
152
7
0
377,387
4
L
Tiamat
10,875
494
159
7
0
383,383
10
W
Nu Wa
13,390
609
215
10
0
429,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role