Player Matchup

Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
gauzy bills
Horus
Level 85
God Stats
3W - 5L
1,782 SR
Queue Stats
230W - 223L
1,523 Elo+
Solo
Scylla
Scylla
mrjimenez
Scylla
Level 123
God Stats
2W - 1L
1,448 SR
Queue Stats
62W - 68L
1,637 Elo+
Party 2
Khepri
Khepri
ssherrill85
Khepri
Level 83
God Stats
4W - 2L
1,304 SR
Queue Stats
228W - 200L
1,497 Elo+
Solo
Team Averages
Level 92
1,507 SR
1,531 Elo+

VS

Team Averages
Level 115
1,484 SR
1,494 Elo+
Nu Wa
Nu Wa
Azlan22
Nu Wa
Level 96
God Stats
9W - 9L
1,658 SR
Queue Stats
163W - 174L
1,509 Elo+
Party 1
Sobek
Sobek
DarkNykyrian
Sobek
Level 125
God Stats
2W - 2L
1,495 SR
Queue Stats
231W - 244L
1,493 Elo+
Party 1
Chernobog
Chernobog
GhostlyVertigo
Chernobog
Level 102
God Stats
1W - 1L
1,268 SR
Queue Stats
149W - 162L
1,488 Elo+
Party 1
Ganesha
Ganesha
Rex_Ru_316
Ganesha
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
433W - 444L
1,477 Elo+
Solo
Terra
Terra
nickjj
Terra
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 122L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
8 / 4 / 8
12,061
635
26,401
26,729
28,608
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
 
Nox
19
3 / 7 / 9
11,781
620
15,705
17,667
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 4 / 10
11,386
599
13,633
24,127
38,503
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
mrjimenez
Scylla
20
7 / 3 / 5
13,206
695
28,663
14,768
6,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
17
0 / 5 / 11
11,421
601
10,585
20,126
25,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azlan22
Nu Wa
20
6 / 3 / 9
13,636
718
24,285
10,676
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 4 / 15
12,511
658
13,563
32,592
32,471
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
GhostlyVertigo
Chernobog
20
9 / 6 / 6
13,883
731
19,942
19,562
9,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Rex_Ru_316
Ganesha
20
0 / 5 / 20
12,954
682
15,038
28,420
36,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
nickjj
Terra
20
5 / 2 / 13
12,422
654
9,834
25,311
30,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
86
20
Kills
23
23
Deaths
20
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
8
4
8
3
L
Nox
 
Nox
3
7
9
1.07
W
Nu Wa
Azlan22
Nu Wa
6
3
9
3.5
W
3
4
15
2.63
W
Chernobog
GhostlyVertigo
Chernobog
9
6
6
2
W
Ganesha
Rex_Ru_316
Ganesha
0
5
20
2
L
2
4
10
1.75
L
Scylla
mrjimenez
Scylla
7
3
5
3.17
W
Terra
nickjj
Terra
5
2
13
5.75
L
Khepri
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,987
Damage
82,662
103,417
Taken
116,561
106,512
Mitigated
114,069
43,149
Healing
59,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
26,401
5,898
4,449
8,480
26,729
28,608
485
15,261
11,155
0
69,987
L
Nox
 
Nox
15,705
1,210
2,213
2,209
17,667
8,119
964
14,000
3,391
60,275
0
W
Nu Wa
Azlan22
Nu Wa
24,285
10,576
2,312
804
10,676
4,579
1,728
7,323
3,353
57,017
0
W
13,563
866
3,451
8,479
32,592
32,471
1,025
10,305
22,287
22,891
0
W
Chernobog
GhostlyVertigo
Chernobog
19,942
10,001
2,318
1,733
19,562
9,294
2,624
12,405
7,157
0
42,500
W
Ganesha
Rex_Ru_316
Ganesha
15,038
1,286
6,170
3,753
28,420
36,931
852
12,596
15,824
36,841
0
L
13,633
5,558
6,940
8,020
24,127
38,503
38
13,038
10,629
0
23,139
L
Scylla
mrjimenez
Scylla
28,663
1,108
1,760
4,999
14,768
6,156
819
10,429
4,063
63,130
0
W
Terra
nickjj
Terra
9,834
1,234
18,350
12,009
25,311
30,794
544
12,324
12,987
16,994
0
L
Khepri
10,585
529
1,445
2,634
20,126
25,126
286
8,381
11,459
35,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,855
Gold Earned
65,406
292
Minions Killed
199
0
Camps Cleared
0
1,758,723
Distance Traveled
1,685,970
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,061
635
63
3
0
377,460
0
L
Nox
11,781
620
102
5
0
322,212
1
W
Nu Wa
13,636
718
95
5
0
315,355
0
W
Sobek
12,511
658
31
2
0
385,268
4
W
Chernobog
13,883
731
49
3
0
312,937
1
W
Ganesha
12,954
682
0
0
0
308,483
0
L
Horus
11,386
599
8
0
0
356,779
1
L
Scylla
13,206
695
82
4
0
373,524
3
W
Terra
12,422
654
24
1
0
363,927
2
L
Khepri
11,421
601
37
2
0
328,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role