Player Matchup

Gilgamesh
Gilgamesh
Silver III
Blackdude082
Gilgamesh
Silver III
Level 125
God Stats
6W - 3L
1,827 SR
Queue Stats
115W - 156L
1,006 MMR
Party 1
Chang'e
Chang'e
Bronze III
Kritical Klutz
Chang'e
Bronze III
Level 89
God Stats
0W - 2L
1,662 SR
Queue Stats
16W - 29L
1,426 MMR
Party 1
Geb
Geb
Silver IV
SHO RO HEAR
Geb
Silver IV
Level 147
God Stats
9W - 8L
1,771 SR
Queue Stats
197W - 249L
839 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,754 SR
1,090 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,613 SR
1,217 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
RiskyCookie7
Anubis
Silver I
Level 109
God Stats
21W - 18L
1,592 SR
Queue Stats
90W - 120L
1,109 MMR
Solo
Fenrir
Fenrir
Gold V
Z3R0_YB0
Fenrir
Gold V
Level 137
God Stats
3W - 4L
1,748 SR
Queue Stats
225W - 296L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blackdude082
Gilgamesh
11
1 / 6 / 4
7,743
645
7,892
15,394
9,615
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
3 / 6 / 2
8,121
677
8,712
12,085
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 4
8,142
679
6,329
16,751
14,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
ZeusAh Muzen CabShivaBellonaBastet

VS

Bans
HadesCerberusSkadiChironCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 1 / 9
9,676
806
8,902
10,288
9,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
15
9 / 1 / 6
9,886
824
16,210
8,260
4,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Z3R0_YB0
Fenrir
13
4 / 3 / 5
8,748
729
10,067
14,167
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
18
18
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
9
9.5
L
Gilgamesh
Blackdude082
Gilgamesh
1
6
4
0.5
L
3
6
2
0.67
W
Anubis
9
1
6
12
L
1
6
4
0.5
W
Fenrir
Z3R0_YB0
Fenrir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
35,179
44,230
Taken
32,715
27,942
Mitigated
20,364
10,096
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,902
4,883
201
3,050
10,288
9,526
1,272
4,052
6,236
0
30,411
L
Gilgamesh
Blackdude082
Gilgamesh
7,892
1,843
223
795
15,394
9,615
0
6,942
8,124
0
17,273
L
8,712
1,551
1,996
4,110
12,085
3,346
0
4,361
7,602
27,254
0
W
Anubis
16,210
1,211
0
5,244
8,260
4,157
85
4,267
3,993
42,108
0
L
6,329
1,201
0
2,972
16,751
14,981
0
5,095
11,435
21,648
0
W
Fenrir
Z3R0_YB0
Fenrir
10,067
3,919
0
3,207
14,167
6,681
536
7,363
6,804
0
20,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
28,310
97
Minions Killed
117
4
Camps Cleared
6
607,136
Distance Traveled
649,315
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,676
806
39
3
2
234,653
3
L
Gilgamesh
7,743
645
16
1
2
211,856
0
L
Chang'e
8,121
677
57
5
1
186,459
2
W
Anubis
9,886
824
57
5
3
189,597
3
L
Geb
8,142
679
24
2
1
208,821
3
W
Fenrir
8,748
729
21
2
1
225,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role