Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FPS_Dolphin
Hou Yi
Level 59
God Stats
3W - 1L
1,835 SR
Queue Stats
112W - 123L
1,465 Elo+
Party 3
Poseidon
Poseidon
KaosReeper
Poseidon
Level 146
God Stats
35W - 14L
1,754 SR
Queue Stats
141W - 122L
1,443 Elo+
Party 1
Kali
Kali
n1y1211
Kali
Level 48
God Stats
17W - 10L
1,625 SR
Queue Stats
108W - 114L
1,456 Elo+
Party 3
Shiva
Shiva
tiredCalico
Shiva
Level 68
God Stats
2W - 1L
1,794 SR
Queue Stats
102W - 91L
1,410 Elo+
Party 1
Team Averages
Level 85
1,702 SR
1,455 Elo+

VS

Team Averages
Level 53
1,388 SR
1,349 Elo+
Medusa
Medusa
BxckToFront
Medusa
Level 105
God Stats
5W - 5L
1,428 SR
Queue Stats
58W - 63L
1,412 Elo+
Party 2
Pele
Pele
Mephala2020
Pele
Level 66
God Stats
18W - 20L
1,254 SR
Queue Stats
801W - 741L
1,403 Elo+
Party 2
Bellona
Bellona
dolphins2321560
Bellona
Level 4
God Stats
3W - 6L
1,343 SR
Queue Stats
3W - 6L
1,313 Elo+
Party 2
He Bo
He Bo
headhunterprooo
He Bo
Level 66
God Stats
0W - 1L
1,676 SR
Queue Stats
386W - 366L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
toxic boooomb
Sun Wukong
Level 23
God Stats
23W - 48L
1,240 SR
Queue Stats
45W - 77L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
12 / 6 / 6
10,357
575
14,060
15,994
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
15
4 / 6 / 7
9,380
521
10,199
14,260
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
KaosReeper
Poseidon
18
6 / 4 / 5
10,932
607
10,382
10,186
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
n1y1211
Kali
17
8 / 1 / 13
11,029
613
9,407
13,597
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 1
10,148
564
8,326
9,711
9,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 7 / 5
9,408
523
9,328
15,750
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 4 / 5
9,525
529
11,590
14,909
5,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 11 / 2
6,965
387
1,469
15,960
11,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
6 / 10 / 4
8,639
480
11,975
13,222
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
toxic boooomb
Sun Wukong
14
0 / 3 / 1
8,225
457
6,098
16,716
8,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
32
Kills
17
17
Deaths
35
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
6
6
2.5
L
Medusa
5
7
5
1.07
W
Hou Yi
4
6
7
1.25
W
Poseidon
KaosReeper
Poseidon
6
4
5
2.13
L
5
4
5
1.88
L
1
11
2
0.18
L
6
10
4
0.8
W
Kali
n1y1211
Kali
8
1
13
14.5
W
2
0
1
2.5
L
Sun Wukong
toxic boooomb
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,374
Damage
40,460
63,748
Taken
76,557
30,314
Mitigated
33,905
18,546
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,060
1,308
616
4,197
15,994
8,896
280
4,742
11,252
42,087
0
L
Medusa
9,328
2,777
0
4,191
15,750
4,507
551
4,662
11,088
0
52,881
W
Hou Yi
10,199
4,552
0
4,067
14,260
3,980
820
1,797
12,463
0
60,276
W
Poseidon
KaosReeper
Poseidon
10,382
2,360
0
3,192
10,186
2,865
1,216
2,438
7,748
79,221
2,875
L
11,590
2,786
0
2,593
14,909
5,416
765
4,488
10,421
0
70,415
L
1,469
917
0
1,640
15,960
11,678
704
5,782
10,178
0
15,498
L
11,975
473
0
1,043
13,222
4,248
300
7,129
6,093
33,192
0
W
Kali
n1y1211
Kali
9,407
4,308
0
3,859
13,597
4,777
609
2,998
10,599
0
55,616
W
8,326
1,673
0
2,615
9,711
9,796
0
0
9,711
0
71,599
L
Sun Wukong
toxic boooomb
Sun Wukong
6,098
1,497
0
3,978
16,716
8,056
377
2,241
14,475
0
55,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,846
Gold Earned
42,762
488
Minions Killed
369
0
Camps Cleared
0
1,703,361
Distance Traveled
1,576,471
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,357
575
39
2
0
277,485
0
L
Medusa
9,408
523
80
4
0
293,664
1
W
Hou Yi
9,380
521
89
5
0
303,016
0
W
Poseidon
10,932
607
129
7
0
341,828
3
L
Pele
9,525
529
122
7
0
364,687
2
L
Bellona
6,965
387
24
1
0
299,205
1
L
He Bo
8,639
480
34
2
0
272,011
2
W
Kali
11,029
613
81
5
0
437,693
2
W
Shiva
10,148
564
150
8
0
343,339
3
L
Sun Wukong
8,225
457
109
6
0
346,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role