Player Matchup

Neith
Neith
FaBiAnCiTo3009
Neith
Level 68
God Stats
5W - 6L
1,407 SR
Queue Stats
358W - 334L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
JCarp6563
Sun Wukong
Level 38
God Stats
1W - 0L
1,772 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 2
Arachne
Arachne
Octavio851
Arachne
Level 49
God Stats
21W - 11L
1,556 SR
Queue Stats
206W - 205L
1,522 Elo+
Party 3
Sol
Sol
Sebz_m
Sol
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 304L
1,565 Elo+
Party 2
Jormungandr
Jormungandr
lil_TALI_G
Jormungandr
Level 43
God Stats
71W - 59L
1,417 SR
Queue Stats
334W - 319L
1,348 Elo+
Solo
Team Averages
Level 64
1,530 SR
1,480 Elo+

VS

Team Averages
Level 42
1,586 SR
1,445 Elo+
Chang'e
Chang'e
BridlingShark43
Chang'e
Level 46
God Stats
2W - 1L
1,859 SR
Queue Stats
341W - 339L
1,455 Elo+
Solo
Shiva
Shiva
Bringit74
Shiva
Level 48
God Stats
4W - 8L
1,519 SR
Queue Stats
61W - 83L
1,476 Elo+
Solo
Pele
Pele
EL DROGAS 2020
Pele
Level 48
God Stats
2W - 7L
1,704 SR
Queue Stats
78W - 95L
1,450 Elo+
Solo
Cliodhna
Cliodhna
FreeZ-o-R
Cliodhna
Level 29
God Stats
3W - 10L
1,414 SR
Queue Stats
36W - 56L
1,389 Elo+
Party 1
Chiron
Chiron
xXExodusXx-
Chiron
Level 40
God Stats
4W - 12L
1,433 SR
Queue Stats
65W - 91L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
9,723
695
11,527
4,362
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
JCarp6563
Sun Wukong
14
1 / 2 / 2
8,525
609
5,004
9,016
4,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Octavio851
Arachne
14
6 / 1 / 6
8,823
630
5,520
11,116
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Sebz_m
Sol
14
4 / 1 / 5
8,777
627
7,723
9,136
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
lil_TALI_G
Jormungandr
12
1 / 0 / 6
7,744
553
3,494
8,502
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,001
500
3,666
11,511
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Bringit74
Shiva
11
1 / 3 / 0
6,770
484
6,602
10,694
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 0
7,468
533
6,874
8,340
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
FreeZ-o-R
Cliodhna
9
0 / 6 / 0
5,606
400
2,504
10,244
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
9
0 / 3 / 0
5,813
415
3,847
8,415
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
21
Kills
4
4
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Shiva
Bringit74
Shiva
1
3
0
0.33
L
2
1
0
2
W
9
0
4
11
L
Cliodhna
FreeZ-o-R
Cliodhna
0
6
0
0
W
Sun Wukong
JCarp6563
Sun Wukong
1
2
2
1
W
Arachne
Octavio851
Arachne
6
1
6
9
W
Sol
Sebz_m
Sol
4
1
5
6.5
W
Jormungandr
lil_TALI_G
Jormungandr
1
0
6
4
L
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
23,493
42,132
Taken
49,204
18,586
Mitigated
18,240
17,354
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,666
549
454
2,525
11,511
2,572
0
671
10,840
40,078
0
L
Shiva
Bringit74
Shiva
6,602
1,903
129
3,035
10,694
7,638
0
5,951
4,743
0
30,640
L
6,874
1,402
0
3,657
8,340
3,623
0
0
8,340
0
51,928
W
11,527
3,636
0
2,000
4,362
1,583
1,648
1,824
2,538
0
57,732
L
Cliodhna
FreeZ-o-R
Cliodhna
2,504
547
0
2,882
10,244
2,392
0
1,305
8,939
0
24,694
W
Sun Wukong
JCarp6563
Sun Wukong
5,004
1,258
0
3,527
9,016
4,632
714
0
8,512
0
49,997
W
Arachne
Octavio851
Arachne
5,520
4,326
0
3,142
11,116
4,584
36
1,255
9,768
0
61,185
W
Sol
Sebz_m
Sol
7,723
3,304
0
5,504
9,136
2,532
4,103
587
8,327
46,686
4,462
W
Jormungandr
lil_TALI_G
Jormungandr
3,494
1,186
69
3,112
8,502
5,255
143
0
8,235
23,470
0
L
Chiron
3,847
1,749
235
2,919
8,415
2,015
0
2,988
5,427
0
27,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
32,658
410
Minions Killed
337
0
Camps Cleared
0
1,342,988
Distance Traveled
1,217,173
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,001
500
75
5
0
239,338
4
L
Shiva
6,770
484
51
4
0
251,982
2
L
Pele
7,468
533
104
7
0
289,958
4
W
Neith
9,723
695
102
7
0
248,103
1
L
Cliodhna
5,606
400
54
4
0
225,156
1
W
Sun Wukong
8,525
609
104
7
0
245,782
2
W
Arachne
8,823
630
94
7
0
314,494
7
W
Sol
8,777
627
74
5
0
267,042
5
W
Jormungandr
7,744
553
36
3
0
267,567
5
L
Chiron
5,813
415
53
4
0
210,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role