Player Matchup

Anubis
Anubis
Juvιa
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,548 Elo+
Party 1
Osiris
Osiris
LfdcMaster
Osiris
Level 125
God Stats
8W - 12L
1,458 SR
Queue Stats
48W - 38L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
OmegaKillChile15
Ne Zha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 199L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
SnisTroS
Gilgamesh
Level 115
God Stats
10W - 11L
1,129 SR
Queue Stats
88W - 91L
1,493 Elo+
Solo
Izanami
Izanami
WickedGentleman
Izanami
Level 155
God Stats
23W - 13L
1,666 SR
Queue Stats
430W - 443L
1,469 Elo+
Solo
Team Averages
Level 142
1,451 SR
1,531 Elo+

VS

Team Averages
Level 119
1,545 SR
1,544 Elo+
Amaterasu
Amaterasu
CosmicMemory
Amaterasu
Level 160
God Stats
3W - 4L
1,911 SR
Queue Stats
300W - 274L
1,498 Elo+
Solo
Fenrir
Fenrir
Socapin
Fenrir
Level 82
God Stats
7W - 13L
1,383 SR
Queue Stats
99W - 109L
1,499 Elo+
Solo
Skadi
Skadi
SrMauren
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 94L
1,610 Elo+
Solo
Chang'e
Chang'e
lSeiya
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,607 Elo+
Solo
Horus
Horus
talkingshura
Horus
Level 159
God Stats
2W - 6L
1,431 SR
Queue Stats
197W - 231L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Juvιa
Anubis
20
8 / 7 / 8
14,660
543
21,601
18,813
8,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
LfdcMaster
Osiris
20
5 / 2 / 9
13,685
507
15,340
30,914
28,702
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 5 / 7
16,056
595
25,987
35,906
13,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SnisTroS
Gilgamesh
19
2 / 5 / 11
12,916
478
9,523
24,783
28,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
4 / 3 / 6
14,909
552
14,973
19,843
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CosmicMemory
Amaterasu
20
5 / 9 / 6
13,932
516
19,174
36,734
46,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Socapin
Fenrir
15
0 / 5 / 5
10,827
401
7,606
18,672
9,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
SrMauren
Skadi
20
7 / 5 / 5
15,502
574
22,807
23,016
9,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
lSeiya
Chang'e
19
8 / 6 / 5
13,434
498
23,935
23,029
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 10
11,110
411
9,524
14,470
17,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
53
28
Kills
22
22
Deaths
28
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CosmicMemory
Amaterasu
5
9
6
0.89
W
Anubis
Juvιa
Anubis
8
7
8
1.71
W
Osiris
LfdcMaster
Osiris
5
2
9
4.75
W
9
5
7
2.5
W
Gilgamesh
SnisTroS
Gilgamesh
2
5
11
1.5
L
Fenrir
Socapin
Fenrir
0
5
5
0.5
L
Skadi
SrMauren
Skadi
7
5
5
1.9
W
4
3
6
2.33
L
Chang'e
lSeiya
Chang'e
8
6
5
1.75
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,424
Damage
83,046
130,259
Taken
115,921
85,587
Mitigated
89,002
47,598
Healing
45,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CosmicMemory
Amaterasu
19,174
7,270
0
14,371
36,734
46,863
2,460
6,246
30,285
0
77,833
W
Anubis
Juvιa
Anubis
21,601
859
0
7,367
18,813
8,885
330
7,278
11,161
98,364
0
W
Osiris
LfdcMaster
Osiris
15,340
6,161
0
7,511
30,914
28,702
823
4,118
26,546
0
97,595
W
25,987
8,224
0
20,834
35,906
13,441
866
5,268
30,432
0
125,626
W
Gilgamesh
SnisTroS
Gilgamesh
9,523
1,958
0
2,875
24,783
28,285
1,310
5,796
18,711
0
41,364
L
Fenrir
Socapin
Fenrir
7,606
2,001
0
5,298
18,672
9,133
0
5,346
13,265
0
50,853
L
Skadi
SrMauren
Skadi
22,807
11,195
0
8,443
23,016
9,121
6,767
1,237
21,482
0
142,904
W
14,973
9,534
0
9,011
19,843
6,274
6,963
4,841
14,902
0
135,490
L
Chang'e
lSeiya
Chang'e
23,935
1,108
2,503
8,424
23,029
6,459
1,414
7,849
14,972
80,278
0
L
9,524
4,149
1,681
5,021
14,470
17,426
53
1,248
12,964
0
36,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,226
Gold Earned
64,805
697
Minions Killed
589
0
Camps Cleared
0
2,607,196
Distance Traveled
2,199,511
43
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,932
516
120
4
0
477,271
7
W
Anubis
14,660
543
132
5
0
413,973
5
W
Osiris
13,685
507
122
5
0
599,120
6
W
Ne Zha
16,056
595
171
6
0
534,446
12
W
Gilgamesh
12,916
478
60
2
0
536,556
10
L
Fenrir
10,827
401
84
3
0
368,420
5
L
Skadi
15,502
574
209
8
0
465,502
10
W
Izanami
14,909
552
212
8
0
523,101
10
L
Chang'e
13,434
498
122
5
0
431,720
3
L
Horus
11,110
411
54
2
0
456,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role