Player Matchup

Cliodhna
Cliodhna
Diesel Yoshi
Cliodhna
Level 62
God Stats
61W - 48L
1,461 SR
Queue Stats
391W - 415L
1,428 Elo+
Party 2
Medusa
Medusa
Gaura4
Medusa
Level 45
God Stats
3W - 6L
1,737 SR
Queue Stats
72W - 78L
1,411 Elo+
Party 4
Achilles
Achilles
Orakle
Achilles
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
342W - 382L
1,352 Elo+
Party 2
Merlin
Merlin
x5ANDFAMxXB1
Merlin
Level 68
God Stats
3W - 3L
1,736 SR
Queue Stats
196W - 214L
1,454 Elo+
Party 4
Ganesha
Ganesha
x5ANDMANxXB1
Ganesha
Level 48
God Stats
23W - 19L
1,633 SR
Queue Stats
97W - 109L
1,511 Elo+
Party 4
Team Averages
Level 48
1,613 SR
1,431 Elo+

VS

Team Averages
Level 62
1,423 SR
1,468 Elo+
Horus
Horus
AllGingerNoSnap
Horus
Level 108
God Stats
23W - 19L
1,495 SR
Queue Stats
564W - 537L
1,545 Elo+
Party 3
Chernobog
Chernobog
DIB425
Chernobog
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 160L
1,486 Elo+
Party 3
Nu Wa
Nu Wa
SakuraKitsune97
Nu Wa
Level 11
God Stats
1W - 1L
1,328 SR
Queue Stats
8W - 12L
1,383 Elo+
Party 1
Nemesis
Nemesis
SniperMonkey7
Nemesis
Level 28
God Stats
11W - 17L
1,416 SR
Queue Stats
130W - 129L
1,432 Elo+
Party 3
Baron Samedi
Baron Samedi
Yazdazkafrazzz
Baron Samedi
Level 89
God Stats
13W - 12L
1,374 SR
Queue Stats
597W - 572L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Diesel Yoshi
Cliodhna
14
2 / 4 / 2
8,819
441
7,450
14,812
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Gaura4
Medusa
14
2 / 2 / 1
8,829
441
6,752
8,602
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Orakle
Achilles
16
0 / 1 / 0
8,884
444
1,090
10,716
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
16
6 / 3 / 2
10,245
512
13,210
8,846
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
x5ANDMANxXB1
Ganesha
14
0 / 1 / 6
9,339
467
4,033
12,471
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,604
480
8,058
16,107
6,574
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
DIB425
Chernobog
18
3 / 2 / 3
10,785
539
10,204
9,964
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 6 / 1
8,489
424
3,246
10,646
2,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
18
2 / 0 / 5
10,459
523
5,125
8,440
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Yazdazkafrazzz
Baron Samedi
16
1 / 1 / 2
9,621
481
10,771
9,739
8,176
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
11
11
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Chernobog
DIB425
Chernobog
3
2
3
2.25
L
Cliodhna
Diesel Yoshi
Cliodhna
2
4
2
0.75
L
Medusa
Gaura4
Medusa
2
2
1
1.25
L
Achilles
Orakle
Achilles
0
1
0
0
W
0
6
1
0.08
W
Nemesis
2
0
5
4.5
W
Baron Samedi
Yazdazkafrazzz
Baron Samedi
1
1
2
2
L
Merlin
6
3
2
2.33
L
Ganesha
x5ANDMANxXB1
Ganesha
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
37,404
55,447
Taken
54,896
29,581
Mitigated
24,191
14,361
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,058
3,513
573
2,132
16,107
6,574
0
3,024
11,645
0
52,885
W
Chernobog
DIB425
Chernobog
10,204
5,542
0
5,037
9,964
2,788
928
2,990
6,899
0
86,958
L
Cliodhna
Diesel Yoshi
Cliodhna
7,450
995
0
2,837
14,812
5,311
0
2,647
12,165
0
55,228
L
Medusa
Gaura4
Medusa
6,752
2,910
0
3,370
8,602
2,367
495
354
8,248
0
59,737
L
Achilles
Orakle
Achilles
1,090
287
0
2,181
10,716
7,207
758
4,862
5,854
0
37,698
W
3,246
860
0
1,422
10,646
2,462
0
4,864
5,445
47,078
0
W
Nemesis
5,125
2,409
0
3,201
8,440
4,191
0
2,655
5,711
0
79,916
W
Baron Samedi
Yazdazkafrazzz
Baron Samedi
10,771
745
363
4,453
9,739
8,176
0
2,946
6,677
56,702
0
L
Merlin
13,210
509
0
1,369
8,846
3,219
0
3,350
5,496
75,618
0
L
Ganesha
x5ANDMANxXB1
Ganesha
4,033
407
583
4,021
12,471
11,477
0
2,804
9,667
28,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
48,958
496
Minions Killed
589
0
Camps Cleared
0
1,838,188
Distance Traveled
1,814,350
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,604
480
81
4
0
379,970
3
W
Chernobog
10,785
539
152
8
0
374,808
1
L
Cliodhna
8,819
441
93
5
0
421,213
4
L
Medusa
8,829
441
143
7
0
349,999
8
L
Achilles
8,884
444
88
4
0
357,005
5
W
Nu Wa
8,489
424
102
5
0
306,384
0
W
Nemesis
10,459
523
137
7
0
393,356
1
W
Baron Samedi
9,621
481
117
6
0
359,832
0
L
Merlin
10,245
512
162
8
0
345,708
2
L
Ganesha
9,339
467
10
1
0
364,263
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role