Player Matchup

Nemesis
Nemesis
Diamond V
AlejandroCol71
Nemesis
Diamond V
Level 124
God Stats
19W - 24L
1,530 SR
Queue Stats
242W - 236L
1,958 MMR
Solo
Thoth
Thoth
Platinum I
ChadFiggle
Thoth
Platinum I
Level 147
God Stats
4W - 2L
1,960 SR
Queue Stats
300W - 294L
1,789 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Joen98
Tsukuyomi
Gold IV
Level 125
God Stats
4W - 0L
1,911 SR
Queue Stats
12W - 3L
1,685 MMR
Party 1
Khepri
Khepri
Gold IV
Reiynne
Khepri
Gold IV
Level 160
God Stats
7W - 5L
1,936 SR
Queue Stats
12W - 8L
1,731 MMR
Party 1
Artemis
Artemis
Platinum II
TheTomcatt
Artemis
Platinum II
Level 125
God Stats
3W - 5L
1,829 SR
Queue Stats
150W - 134L
1,779 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,833 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,622 SR
1,708 MMR
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
AndrewYT
Ne Zha
Gold I
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,883 MMR
Solo
Cupid
Cupid
Platinum IV
ItsYourBoyRobbie
Cupid
Platinum IV
Level 125
God Stats
8W - 3L
1,609 SR
Queue Stats
239W - 235L
1,867 MMR
Party 2
Ra
Ra
Gold II
Masterfonn
Ra
Gold II
Level 108
God Stats
9W - 9L
1,604 SR
Queue Stats
115W - 117L
1,623 MMR
Solo
Geb
Geb
Gold III
itsthenicksta
Geb
Gold III
Level 148
God Stats
11W - 6L
1,897 SR
Queue Stats
242W - 234L
1,668 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,739
609
10,656
12,471
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
16
6 / 0 / 6
10,009
626
9,872
5,785
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Joen98
Tsukuyomi
16
12 / 1 / 6
10,158
635
16,573
14,819
10,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
Reiynne
Khepri
13
2 / 1 / 17
8,570
536
3,378
8,536
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
TheTomcatt
Artemis
16
3 / 1 / 3
9,778
611
13,615
9,834
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshPersephoneAthenaKali

VS

Bans
LokiBastetCliodhnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 5 / 0
6,380
399
4,657
11,694
8,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
AndrewYT
Ne Zha
11
2 / 11 / 1
7,135
446
7,491
16,093
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
7,440
465
6,263
11,831
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 1
6,775
423
4,237
9,071
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
6,476
405
4,476
14,903
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
29
Kills
4
4
Deaths
29
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
0
0.2
W
6
1
12
12
L
Ne Zha
AndrewYT
Ne Zha
2
11
1
0.23
W
Thoth
6
0
6
9
L
1
4
1
0.38
W
Tsukuyomi
Joen98
Tsukuyomi
12
1
6
15
L
0
5
1
0.1
W
Khepri
Reiynne
Khepri
2
1
17
10.5
W
Artemis
TheTomcatt
Artemis
3
1
3
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,094
Damage
27,124
51,445
Taken
63,592
30,146
Mitigated
29,259
14,942
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,657
1,137
0
3,596
11,694
8,668
0
1,690
10,004
0
29,407
W
10,656
4,533
0
1,442
12,471
5,696
656
2,558
9,767
0
69,260
L
Ne Zha
AndrewYT
Ne Zha
7,491
2,327
0
1,934
16,093
4,083
0
4,256
11,837
0
41,239
W
Thoth
9,872
280
0
825
5,785
1,946
3,756
746
5,019
82,026
0
L
6,263
3,674
109
2,868
11,831
2,612
0
1,355
10,476
0
47,828
W
Tsukuyomi
Joen98
Tsukuyomi
16,573
5,881
0
7,205
14,819
10,383
927
1,853
12,847
0
64,500
L
4,237
349
677
1,423
9,071
1,944
0
2,829
6,242
37,360
0
W
Khepri
Reiynne
Khepri
3,378
337
0
1,282
8,536
8,745
161
2,086
6,368
12,734
0
W
Artemis
TheTomcatt
Artemis
13,615
6,712
0
4,188
9,834
3,376
2,772
1,103
8,731
0
82,429
L
4,476
888
0
1,691
14,903
11,952
0
3,120
11,783
16,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,254
Gold Earned
34,206
511
Minions Killed
326
0
Camps Cleared
0
1,668,430
Distance Traveled
1,390,607
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,380
399
54
3
0
249,064
1
W
Nemesis
9,739
609
103
6
0
373,660
4
L
Ne Zha
7,135
446
63
4
0
279,805
3
W
Thoth
10,009
626
147
9
0
347,861
1
L
Cupid
7,440
465
90
6
0
284,941
0
W
Tsukuyomi
10,158
635
110
7
0
344,246
4
L
Ra
6,775
423
96
6
0
268,627
4
W
Khepri
8,570
536
14
1
0
340,486
10
W
Artemis
9,778
611
137
9
0
262,177
2
L
Geb
6,476
405
23
1
0
308,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role