Player Matchup

Neith
Neith
FreezingStorm42
Neith
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 14L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Invert Assassin
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,412 SR
Queue Stats
59W - 67L
1,400 Elo+
Party 1
Loki
Loki
TrulyFaLLen8
Loki
Level 42
God Stats
4W - 2L
1,935 SR
Queue Stats
111W - 106L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Uelf
Cu Chulainn
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 155L
1,322 Elo+
Party 1
Janus
Janus
YurttleFlurt
Janus
Level 32
God Stats
2W - 6L
1,377 SR
Queue Stats
106W - 112L
1,358 Elo+
Party 1
Team Averages
Level 33
1,545 SR
1,410 Elo+

VS

Team Averages
Level 64
1,621 SR
1,404 Elo+
Gilgamesh
Gilgamesh
Dio-_-Brandoo
Gilgamesh
Level 67
God Stats
3W - 1L
1,794 SR
Queue Stats
77W - 75L
1,408 Elo+
Solo
Hou Yi
Hou Yi
FPS_Dolphin
Hou Yi
Level 59
God Stats
3W - 1L
1,715 SR
Queue Stats
112W - 123L
1,456 Elo+
Party 3
Hades
Hades
SimpForAkeno-
Hades
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
269W - 232L
1,356 Elo+
Party 4
Ymir
Ymir
mbutler2
Ymir
Level 39
God Stats
2W - 6L
1,500 SR
Queue Stats
32W - 45L
1,355 Elo+
Party 4
Kali
Kali
n1y1211
Kali
Level 48
God Stats
17W - 10L
1,595 SR
Queue Stats
108W - 114L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,152
415
2,024
4,021
940
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Invert Assassin
Ah Muzen Cab
5
0 / 4 / 0
3,929
393
849
5,769
670
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 0
5,428
543
4,639
6,243
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Uelf
Cu Chulainn
7
0 / 4 / 0
4,656
466
1,513
5,849
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
0 / 4 / 0
4,618
462
1,801
5,010
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dio-_-Brandoo
Gilgamesh
11
5 / 0 / 3
6,593
659
4,542
4,295
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
10
5 / 0 / 3
5,757
576
6,002
4,911
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 0 / 5
5,984
598
3,651
4,561
1,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
9
0 / 0 / 5
5,341
534
710
2,784
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
n1y1211
Kali
10
4 / 1 / 6
6,182
618
2,822
5,953
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
17
17
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dio-_-Brandoo
Gilgamesh
5
0
3
6.5
W
Hou Yi
5
0
3
6.5
L
0
3
0
0
L
Ah Muzen Cab
Invert Assassin
Ah Muzen Cab
0
4
0
0
W
3
0
5
5.5
L
1
2
0
0.5
L
Cu Chulainn
Uelf
Cu Chulainn
0
4
0
0
L
0
4
0
0
W
Ymir
0
0
5
2.5
W
Kali
n1y1211
Kali
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,826
Damage
17,727
26,892
Taken
22,504
8,591
Mitigated
9,598
3,682
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dio-_-Brandoo
Gilgamesh
4,542
1,698
0
1,321
4,295
3,384
280
312
3,800
0
24,303
W
Hou Yi
6,002
3,226
0
2,023
4,911
1,274
285
0
4,911
0
35,193
L
2,024
993
0
195
4,021
940
0
232
3,789
0
14,735
L
Ah Muzen Cab
Invert Assassin
Ah Muzen Cab
849
596
0
412
5,769
670
0
1,291
4,478
0
6,820
W
3,651
495
456
2,391
4,561
1,702
0
931
3,571
25,226
0
L
4,639
1,530
0
1,558
6,243
1,709
0
894
5,253
0
30,483
L
Cu Chulainn
Uelf
Cu Chulainn
1,513
237
0
1,066
5,849
4,215
157
381
5,218
0
14,688
L
1,801
193
0
451
5,010
1,057
0
1,563
3,412
15,710
0
W
Ymir
710
234
95
976
2,784
1,522
81
260
2,524
8,909
0
W
Kali
n1y1211
Kali
2,822
1,630
0
1,364
5,953
1,716
0
298
5,655
0
27,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,783
Gold Earned
29,857
181
Minions Killed
271
0
Camps Cleared
0
869,724
Distance Traveled
1,006,044
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,593
659
71
7
0
210,703
2
W
Hou Yi
5,757
576
57
6
0
184,218
3
L
Neith
4,152
415
18
2
0
159,135
0
L
Ah Muzen Cab
3,929
393
17
2
0
136,511
0
W
Hades
5,984
598
57
6
0
189,950
1
L
Loki
5,428
543
75
8
0
226,836
3
L
Cu Chulainn
4,656
466
36
4
0
172,883
0
L
Janus
4,618
462
35
4
0
174,359
0
W
Ymir
5,341
534
31
3
0
182,383
3
W
Kali
6,182
618
55
6
0
238,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role