Player Matchup

Horus
Horus
Gold IV
Auxilirem
Horus
Gold IV
Level 160
God Stats
0W - 1L
1,262 SR
Queue Stats
70W - 54L
1,822 MMR
Solo
Sylvanus
Sylvanus
Platinum III
CptCookie420
Sylvanus
Platinum III
Level 147
God Stats
2W - 3L
1,634 SR
Queue Stats
230W - 222L
1,770 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
Floofpoof
Hun Batz
Platinum I
Level 133
God Stats
4W - 2L
1,768 SR
Queue Stats
201W - 191L
1,955 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Scientific beef
Danzaburou
Platinum IV
Level 129
God Stats
1W - 1L
1,897 SR
Queue Stats
190W - 172L
1,853 MMR
Solo
Eset
Eset
Platinum II
SimplyRise
Eset
Platinum II
Level 146
God Stats
3W - 1L
1,985 SR
Queue Stats
224W - 211L
1,857 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,709 SR
1,851 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,647 SR
1,851 MMR
Kali
Kali
Gold II
Jhekis
Kali
Gold II
Level 160
God Stats
1W - 1L
1,906 SR
Queue Stats
36W - 29L
1,843 MMR
Solo
Medusa
Medusa
Diamond V
Rickyypoo
Medusa
Diamond V
Level 129
God Stats
25W - 28L
1,582 SR
Queue Stats
285W - 276L
1,904 MMR
Solo
Sobek
Sobek
Platinum II
llIMarIlI
Sobek
Platinum II
Level 64
God Stats
5W - 4L
1,496 SR
Queue Stats
626W - 617L
1,834 MMR
Solo
Vulcan
Vulcan
Platinum II
sauce3178
Vulcan
Platinum II
Level 66
God Stats
8W - 6L
1,653 SR
Queue Stats
108W - 106L
1,859 MMR
Solo
Camazotz
Camazotz
Platinum V
smitemightsuck
Camazotz
Platinum V
Level 147
God Stats
4W - 3L
1,597 SR
Queue Stats
181W - 171L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Auxilirem
Horus
15
0 / 3 / 9
9,751
424
7,772
20,644
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
CptCookie420
Sylvanus
18
6 / 7 / 5
11,898
517
14,970
26,805
32,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Floofpoof
Hun Batz
20
9 / 8 / 3
12,600
548
20,889
25,039
10,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Scientific beef
Danzaburou
17
3 / 8 / 1
11,010
479
9,573
18,203
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 6 / 3
10,277
447
6,392
12,557
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ShivaCliodhnaAthenaArtio

VS

Bans
ThothAtlasGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jhekis
Kali
20
11 / 4 / 5
16,561
720
16,573
23,640
12,620
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Rickyypoo
Medusa
20
14 / 2 / 0
15,442
671
26,479
19,689
8,281
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
llIMarIlI
Sobek
17
2 / 4 / 11
12,575
547
7,206
19,826
24,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
sauce3178
Vulcan
20
3 / 1 / 8
13,824
601
17,590
9,428
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
17
2 / 9 / 2
12,651
550
14,954
27,563
13,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
20
Kills
32
32
Deaths
20
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
Auxilirem
Horus
0
3
9
1.5
L
Sylvanus
CptCookie420
Sylvanus
6
7
5
1.21
L
Hun Batz
Floofpoof
Hun Batz
9
8
3
1.31
W
Kali
Jhekis
Kali
11
4
5
3.38
W
Medusa
Rickyypoo
Medusa
14
2
0
7
L
Danzaburou
Scientific beef
Danzaburou
3
8
1
0.44
L
2
6
3
0.58
W
Sobek
llIMarIlI
Sobek
2
4
11
1.88
W
Vulcan
sauce3178
Vulcan
3
1
8
7
W
Camazotz
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,596
Damage
82,802
103,248
Taken
100,146
70,750
Mitigated
61,961
29,870
Healing
39,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Auxilirem
Horus
7,772
2,139
872
3,856
20,644
19,264
0
7,261
13,383
0
28,027
L
Sylvanus
CptCookie420
Sylvanus
14,970
4,365
3,272
9,419
26,805
32,233
0
4,252
22,553
57,921
10,242
L
Hun Batz
Floofpoof
Hun Batz
20,889
6,766
0
4,672
25,039
10,724
0
4,416
20,623
0
100,212
W
Kali
Jhekis
Kali
16,573
9,413
0
11,132
23,640
12,620
7,819
3,876
19,583
0
129,649
W
Medusa
Rickyypoo
Medusa
26,479
14,160
0
8,815
19,689
8,281
0
1,636
18,053
0
138,616
L
Danzaburou
Scientific beef
Danzaburou
9,573
5,175
0
5,112
18,203
4,367
0
3,023
15,180
0
80,072
L
6,392
842
1,636
1,031
12,557
4,162
0
5,543
7,014
79,171
0
W
Sobek
llIMarIlI
Sobek
7,206
312
0
4,863
19,826
24,628
0
2,123
17,313
30,839
5,140
W
Vulcan
sauce3178
Vulcan
17,590
8,026
0
2,468
9,428
3,138
0
2,481
6,947
102,298
0
W
Camazotz
14,954
5,144
0
11,993
27,563
13,294
0
10,329
17,234
340
80,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,536
Gold Earned
71,053
609
Minions Killed
670
0
Camps Cleared
0
2,029,817
Distance Traveled
2,229,349
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,751
424
22
1
0
434,962
11
L
Sylvanus
11,898
517
133
6
0
349,410
0
L
Hun Batz
12,600
548
148
6
0
447,464
7
W
Kali
16,561
720
190
8
0
483,485
1
W
Medusa
15,442
671
162
7
0
431,381
8
L
Danzaburou
11,010
479
149
6
0
401,928
6
L
Eset
10,277
447
157
7
0
396,053
1
W
Sobek
12,575
547
37
2
0
451,439
7
W
Vulcan
13,824
601
149
6
0
502,087
6
W
Camazotz
12,651
550
132
6
0
360,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role