Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Badkarma258
Cerberus
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 97L
1,613 Elo+
Party 1
Mulan
Mulan
Lomaximus2oo8
Mulan
Level 126
God Stats
16W - 14L
1,658 SR
Queue Stats
163W - 153L
1,571 Elo+
Party 1
Bastet
Bastet
RobbieEnraged
Bastet
Level 108
God Stats
28W - 23L
1,666 SR
Queue Stats
126W - 108L
1,591 Elo+
Party 1
Agni
Agni
TripMaster69
Agni
Level 126
God Stats
19W - 14L
1,698 SR
Queue Stats
274W - 294L
1,609 Elo+
Solo
Team Averages
Level 122
1,604 SR
1,577 Elo+

VS

Team Averages
Level 102
1,554 SR
1,501 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
CirryChan
Geb
Level 67
God Stats
3W - 1L
1,831 SR
Queue Stats
170W - 158L
1,531 Elo+
Party 3
He Bo
He Bo
F4pThenNap
He Bo
Level 128
God Stats
7W - 3L
1,439 SR
Queue Stats
411W - 358L
1,516 Elo+
Party 3
Ne Zha
Ne Zha
Overpo
Ne Zha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Raggywaggy
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 77L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 0 / 2
5,767
577
3,594
2,425
573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Badkarma258
Cerberus
10
2 / 0 / 4
5,884
588
4,584
5,806
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 0 / 3
6,166
617
4,273
4,504
1,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
7 / 0 / 1
6,484
648
4,542
5,697
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 1 / 1
5,891
589
3,794
4,105
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
5,269
527
2,251
6,508
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,189
519
3,320
9,515
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

He Bo
7
0 / 1 / 0
4,291
429
1,844
3,858
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Overpo
Ne Zha
8
0 / 3 / 0
4,698
470
1,567
5,951
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Raggywaggy
Cu Chulainn
9
0 / 3 / 0
4,925
493
2,757
7,460
3,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
L
Anhur
 
Anhur
0
2
0
0
W
Cerberus
Badkarma258
Cerberus
2
0
4
4
L
1
2
0
0.5
L
He Bo
0
1
0
0
W
1
0
3
2.5
L
Ne Zha
Overpo
Ne Zha
0
3
0
0
L
Cu Chulainn
Raggywaggy
Cu Chulainn
0
3
0
0
W
7
0
1
7.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
11,739
22,537
Taken
33,292
8,111
Mitigated
10,604
11,192
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,594
2,662
0
1,568
2,425
573
525
401
2,024
0
45,702
L
Anhur
 
Anhur
2,251
1,823
0
2,042
6,508
1,238
0
1,490
5,018
0
35,400
W
Cerberus
Badkarma258
Cerberus
4,584
212
224
2,316
5,806
2,699
0
1,374
4,432
14,331
4,177
L
3,320
434
0
1,735
9,515
4,170
0
2,997
6,430
17,348
0
L
He Bo
1,844
166
0
1,000
3,858
821
0
1,540
2,232
20,319
0
W
4,273
601
0
2,271
4,504
1,939
0
300
4,204
0
35,041
L
Ne Zha
Overpo
Ne Zha
1,567
471
0
886
5,951
1,317
0
1,241
4,610
0
25,722
L
Cu Chulainn
Raggywaggy
Cu Chulainn
2,757
242
0
1,907
7,460
3,058
0
331
7,129
298
22,834
W
4,542
1,218
0
3,688
5,697
1,606
0
1,032
4,665
0
29,483
W
3,794
381
0
1,125
4,105
1,294
41
2,057
2,048
38,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
24,372
348
Minions Killed
250
0
Camps Cleared
0
1,046,416
Distance Traveled
974,165
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,767
577
87
9
0
203,581
3
L
Anhur
5,269
527
82
8
0
164,005
2
W
Cerberus
5,884
588
37
4
0
212,812
2
L
Geb
5,189
519
26
3
0
205,226
4
L
He Bo
4,291
429
26
3
0
185,081
2
W
Mulan
6,166
617
77
8
0
209,045
2
L
Ne Zha
4,698
470
59
6
0
225,008
2
L
Cu Chulainn
4,925
493
57
6
0
194,845
1
W
Bastet
6,484
648
71
7
0
222,703
4
W
Agni
5,891
589
76
8
0
198,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role