Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Ender
Baron Samedi
Level 160
God Stats
2W - 0L
1,881 SR
Queue Stats
56W - 5L
2,180 Elo+
Party 2
Ne Zha
Ne Zha
POGSLIDE
Ne Zha
Level 160
God Stats
6W - 2L
2,187 SR
Queue Stats
56W - 14L
1,965 Elo+
Party 2
Team Averages
Level 159
1,856 SR
1,882 Elo+

VS

Team Averages
Level 122
1,457 SR
1,794 Elo+
Mercury
Mercury
JerryTheDog
Mercury
Level 76
God Stats
1W - 1L
1,570 SR
Queue Stats
26W - 10L
1,885 Elo+
Party 1
Ymir
Ymir
eliteseafowl
Ymir
Level 157
God Stats
3W - 2L
1,299 SR
Queue Stats
203W - 64L
1,865 Elo+
Party 1
Thoth
Thoth
midasnightmare
Thoth
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
7 / 1 / 9
6,966
1,161
6,916
7,958
2,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Ender
Baron Samedi
11
7 / 0 / 8
6,991
1,165
8,594
4,337
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
POGSLIDE
Ne Zha
10
2 / 1 / 13
6,387
1,065
4,225
6,378
2,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JerryTheDog
Mercury
7
0 / 5 / 1
4,389
732
1,785
5,604
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 4 / 0
5,646
941
2,007
9,483
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 7 / 1
4,398
733
2,625
6,780
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
9
11.5
W
Baron Samedi
Ender
Baron Samedi
7
0
8
11
L
Mercury
JerryTheDog
Mercury
0
5
1
0.1
W
Ne Zha
POGSLIDE
Ne Zha
2
1
13
8.5
L
2
4
0
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
6,417
18,673
Taken
21,867
6,839
Mitigated
7,179
8,839
Healing
1,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,916
2,176
0
1,740
7,958
2,580
404
2,280
5,490
0
22,126
W
Baron Samedi
Ender
Baron Samedi
8,594
1,078
1,741
2,138
4,337
1,754
708
1,042
3,222
26,447
0
L
Mercury
JerryTheDog
Mercury
1,785
126
0
281
5,604
1,615
0
2,111
3,493
0
8,131
W
Ne Zha
POGSLIDE
Ne Zha
4,225
1,024
540
2,680
6,378
2,505
662
1,319
4,941
0
14,849
L
2,007
597
0
996
9,483
4,469
0
4,522
4,961
4,589
0
L
2,625
218
0
0
6,780
1,095
0
2,036
4,744
9,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,344
Gold Earned
14,433
75
Minions Killed
35
6
Camps Cleared
0
399,372
Distance Traveled
334,244
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,966
1,161
25
4
5
128,081
2
W
Baron Samedi
6,991
1,165
44
7
1
132,186
1
L
Mercury
4,389
732
20
3
0
119,744
3
W
Ne Zha
6,387
1,065
6
1
0
139,105
2
L
Ymir
5,646
941
6
1
0
114,023
2
L
Thoth
4,398
733
9
2
0
100,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role