Player Matchup

Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AllieGamerGirl
Izanami
Level 6
God Stats
0W - 4L
1,253 SR
Queue Stats
2W - 4L
1,732 Elo+
Party 2
Gilgamesh
Gilgamesh
IslamicKuzenbo
Gilgamesh
Level 109
God Stats
2W - 1L
1,825 SR
Queue Stats
117W - 108L
1,603 Elo+
Party 1
Ra
Ra
NotJonald
Ra
Level 7
God Stats
2W - 3L
1,639 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 1
Skadi
Skadi
brittandjb1
Skadi
Level 34
God Stats
85W - 62L
1,640 SR
Queue Stats
227W - 194L
1,608 Elo+
Party 1
Team Averages
Level 56
1,571 SR
1,564 Elo+

VS

Team Averages
Level 63
1,505 SR
1,505 Elo+
Discordia
Discordia
Choccycookie
Discordia
Level 97
God Stats
5W - 6L
1,418 SR
Queue Stats
26W - 35L
1,419 Elo+
Solo
Medusa
Medusa
Chrisguitar9
Medusa
Level 122
God Stats
57W - 39L
1,574 SR
Queue Stats
92W - 103L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
Ezbakeoven
Kuzenbo
Level 29
God Stats
5W - 3L
1,734 SR
Queue Stats
10W - 13L
1,528 Elo+
Party 3
Osiris
Osiris
Qynchu
Osiris
Level 20
God Stats
1W - 1L
1,312 SR
Queue Stats
72W - 57L
1,597 Elo+
Solo
Mercury
Mercury
kidnuckle
Mercury
Level 48
God Stats
6W - 6L
1,489 SR
Queue Stats
39W - 29L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
7 / 8 / 6
10,506
700
17,083
28,592
31,177
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 9 / 10
9,195
613
9,163
14,781
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
IslamicKuzenbo
Gilgamesh
17
2 / 5 / 4
10,728
715
12,493
18,483
13,152
Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 7 / 5
10,061
671
9,352
16,100
6,985
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 8 / 6
10,144
676
11,309
15,825
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Choccycookie
Discordia
19
2 / 1 / 18
11,399
760
16,611
4,225
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
14 / 2 / 7
14,433
962
23,798
13,006
6,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Ezbakeoven
Kuzenbo
18
3 / 3 / 18
12,031
802
11,369
20,876
28,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Qynchu
Osiris
20
8 / 3 / 15
12,216
814
17,126
19,745
24,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
kidnuckle
Mercury
19
10 / 5 / 8
12,369
825
9,574
15,053
6,432
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
103
14
Kills
37
37
Deaths
14
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
7
8
6
1.25
L
1
9
10
0.67
W
Discordia
Choccycookie
Discordia
2
1
18
11
W
Medusa
14
2
7
8.75
W
Kuzenbo
Ezbakeoven
Kuzenbo
3
3
18
4
L
Gilgamesh
IslamicKuzenbo
Gilgamesh
2
5
4
0.8
L
1
7
5
0.5
W
Osiris
Qynchu
Osiris
8
3
15
5.17
L
3
8
6
0.75
W
Mercury
kidnuckle
Mercury
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,400
Damage
78,478
93,781
Taken
72,905
62,991
Mitigated
67,775
12,109
Healing
18,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
17,083
2,549
842
6,364
28,592
31,177
0
10,312
18,280
30,478
0
L
9,163
4,823
0
400
14,781
5,403
22
4,437
10,344
0
19,942
W
Discordia
Choccycookie
Discordia
16,611
134
0
83
4,225
1,693
1,818
2,247
1,978
40,834
0
W
Medusa
23,798
11,173
48
6,526
13,006
6,541
4,792
6,629
6,377
0
95,194
W
Kuzenbo
Ezbakeoven
Kuzenbo
11,369
3,775
340
5,496
20,876
28,889
487
5,188
15,688
19,021
0
L
Gilgamesh
IslamicKuzenbo
Gilgamesh
12,493
3,511
0
1,982
18,483
13,152
0
5,092
13,391
0
43,873
L
9,352
1,063
275
1,552
16,100
6,985
0
4,167
11,933
41,335
0
W
Osiris
Qynchu
Osiris
17,126
7,093
0
5,504
19,745
24,220
1,549
4,981
14,764
0
41,423
L
11,309
5,265
0
694
15,825
6,274
0
3,972
11,853
0
38,619
W
Mercury
kidnuckle
Mercury
9,574
4,388
0
865
15,053
6,432
2,621
7,390
7,663
0
33,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,634
Gold Earned
62,448
240
Minions Killed
308
0
Camps Cleared
0
1,344,515
Distance Traveled
1,641,835
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,506
700
23
2
0
282,990
0
L
Izanami
9,195
613
19
1
0
226,314
0
W
Discordia
11,399
760
49
3
0
289,822
2
W
Medusa
14,433
962
143
10
0
342,393
1
W
Kuzenbo
12,031
802
7
0
0
327,635
4
L
Gilgamesh
10,728
715
64
4
0
311,641
2
L
Ra
10,061
671
75
5
0
269,203
1
W
Osiris
12,216
814
69
5
0
338,519
1
L
Skadi
10,144
676
59
4
0
254,367
0
W
Mercury
12,369
825
40
3
0
343,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role