Player Matchup

Jormungandr
Jormungandr
Elrohirin
Jormungandr
Level 43
God Stats
18W - 13L
1,467 SR
Queue Stats
162W - 168L
1,404 Elo+
Solo
Da Ji
Da Ji
LilWolfBlood
Da Ji
Level 45
God Stats
20W - 29L
1,406 SR
Queue Stats
97W - 139L
1,371 Elo+
Party 3
Izanami
Izanami
Maramey
Izanami
Level 103
God Stats
26W - 28L
1,634 SR
Queue Stats
140W - 143L
1,537 Elo+
Solo
Nox
Nox
Sackboy
Nox
Level 85
God Stats
78W - 76L
1,532 SR
Queue Stats
185W - 195L
1,553 Elo+
Solo
Nu Wa
Nu Wa
xEvilBunny
Nu Wa
Level 41
God Stats
6W - 8L
1,250 SR
Queue Stats
111W - 154L
1,378 Elo+
Party 3
Team Averages
Level 63
1,458 SR
1,449 Elo+

VS

Team Averages
Level 47
1,424 SR
1,337 Elo+
Heimdallr
Heimdallr
BaconFocaccia
Heimdallr
Level 57
God Stats
7W - 4L
1,596 SR
Queue Stats
86W - 108L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
Kocakburak
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 1
Izanami
Izanami
RinHaoJade
Izanami
Level 33
God Stats
0W - 4L
1,070 SR
Queue Stats
30W - 46L
1,318 Elo+
Party 2
Zeus
Zeus
Zetan
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,164 Elo+
Party 1
Geb
Geb
joikokira
Geb
Level 108
God Stats
5W - 6L
1,454 SR
Queue Stats
166W - 171L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elrohirin
Jormungandr
17
2 / 4 / 15
10,941
1,094
17,315
16,265
18,485
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 3 / 11
11,190
1,119
9,635
10,510
4,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Maramey
Izanami
17
8 / 2 / 11
12,155
1,216
19,389
11,501
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
17
4 / 1 / 14
11,622
1,162
13,952
10,040
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
16
3 / 1 / 14
10,849
1,085
9,192
7,038
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

263

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaconFocaccia
Heimdallr
16
2 / 5 / 5
10,262
1,026
9,545
13,436
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kocakburak
Cthulhu
16
2 / 8 / 6
10,148
1,015
9,224
22,493
22,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
RinHaoJade
Izanami
16
5 / 2 / 2
10,998
1,100
8,163
10,176
2,967
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Zetan
Zeus
16
2 / 5 / 8
10,717
1,072
16,393
13,769
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 7
10,261
1,026
8,191
16,348
14,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
22
Kills
11
11
Deaths
22
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BaconFocaccia
Heimdallr
2
5
5
0.9
W
Jormungandr
Elrohirin
Jormungandr
2
4
15
2.38
L
Cthulhu
Kocakburak
Cthulhu
2
8
6
0.63
W
5
3
11
3.5
W
Izanami
Maramey
Izanami
8
2
11
6.75
L
Izanami
RinHaoJade
Izanami
5
2
2
3
W
Nox
4
1
14
11
L
Zeus
Zetan
Zeus
2
5
8
1.2
L
0
2
7
1.75
W
Nu Wa
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,483
Damage
51,516
55,354
Taken
76,222
33,970
Mitigated
50,806
3,845
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BaconFocaccia
Heimdallr
9,545
3,026
0
738
13,436
5,272
0
8,480
4,956
0
30,697
W
Jormungandr
Elrohirin
Jormungandr
17,315
2,026
0
0
16,265
18,485
0
9,204
6,656
38,454
0
L
Cthulhu
Kocakburak
Cthulhu
9,224
451
161
773
22,493
22,747
0
9,608
12,885
22,965
0
W
9,635
1,782
0
1,251
10,510
4,487
0
5,452
4,879
0
17,772
W
Izanami
Maramey
Izanami
19,389
14,524
0
2,015
11,501
4,432
0
7,403
3,995
0
48,959
L
Izanami
RinHaoJade
Izanami
8,163
5,669
0
871
10,176
2,967
0
6,759
3,417
0
22,613
W
Nox
13,952
509
0
295
10,040
3,999
0
6,782
3,186
32,990
0
L
Zeus
Zetan
Zeus
16,393
3,061
90
719
13,769
5,154
0
7,002
6,767
39,799
0
L
8,191
678
0
925
16,348
14,666
0
8,610
7,738
13,853
0
W
Nu Wa
9,192
1,990
0
284
7,038
2,567
0
4,080
2,830
15,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,757
Gold Earned
52,386
186
Minions Killed
174
13
Camps Cleared
5
1,079,796
Distance Traveled
937,068
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,262
1,026
36
4
2
172,492
1
W
Jormungandr
10,941
1,094
48
5
1
201,537
0
L
Cthulhu
10,148
1,015
36
4
1
195,891
0
W
Da Ji
11,190
1,119
17
2
3
259,032
1
W
Izanami
12,155
1,216
63
6
2
201,696
0
L
Izanami
10,998
1,100
33
3
1
198,333
2
W
Nox
11,622
1,162
47
5
6
204,767
0
L
Zeus
10,717
1,072
53
5
1
192,747
0
L
Geb
10,261
1,026
16
2
0
177,605
3
W
Nu Wa
10,849
1,085
11
1
1
212,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role