Player Matchup

Cupid
Cupid
CREWLEADER
Cupid
Level 79
God Stats
3W - 2L
1,801 SR
Queue Stats
153W - 235L
1,291 Elo+
Party 2
Sobek
Sobek
Tragik Dino
Sobek
Level 104
God Stats
2W - 5L
1,415 SR
Queue Stats
97W - 117L
1,319 Elo+
Party 2
Horus
Horus
Tragik Royalty
Horus
Level 153
God Stats
2W - 5L
1,826 SR
Queue Stats
84W - 136L
1,297 Elo+
Party 2
Baron Samedi
Baron Samedi
WtN 2 DANG EASY
Baron Samedi
Level 66
God Stats
13W - 9L
1,625 SR
Queue Stats
49W - 70L
1,342 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WtN TB12GOAT
Tsukuyomi
Level 56
God Stats
21W - 51L
1,327 SR
Queue Stats
108W - 186L
1,290 Elo+
Party 2
Team Averages
Level 92
1,599 SR
1,308 Elo+

VS

Team Averages
Level 91
1,516 SR
1,425 Elo+
Atlas
Atlas
ChivalrousBadger
Atlas
Level 25
God Stats
2W - 0L
1,693 SR
Queue Stats
28W - 32L
1,404 Elo+
Party 1
Artio
Artio
Grombaldor
Artio
Level 77
God Stats
7W - 10L
1,419 SR
Queue Stats
72W - 90L
1,364 Elo+
Party 1
Fenrir
Fenrir
Quecomburr
Fenrir
Level 108
God Stats
1W - 0L
1,689 SR
Queue Stats
23W - 22L
1,516 Elo+
Party 1
Chernobog
Chernobog
Seawrong
Chernobog
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,396 Elo+
Party 1
Chang'e
Chang'e
millox84
Chang'e
Level 125
God Stats
2W - 3L
1,279 SR
Queue Stats
187W - 200L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
4 / 7 / 12
11,314
707
15,991
20,773
7,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 7 / 12
11,224
702
9,722
28,946
34,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
4 / 6 / 14
10,982
686
15,182
22,633
16,771
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
WtN 2 DANG EASY
Baron Samedi
18
3 / 5 / 12
11,416
714
23,961
17,037
8,120
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
WtN TB12GOAT
Tsukuyomi
19
8 / 5 / 10
12,541
784
22,885
19,724
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
12,063
754
14,490
26,764
33,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
18
5 / 3 / 9
11,774
736
10,002
24,334
28,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Quecomburr
Fenrir
20
16 / 7 / 5
14,828
927
25,662
23,657
10,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
Seawrong
Chernobog
19
4 / 3 / 14
12,530
783
20,243
17,601
6,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
millox84
Chang'e
19
2 / 4 / 10
12,224
764
17,769
19,519
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
79
22
Kills
29
30
Deaths
22
60
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cupid
4
7
12
1.43
W
2
5
12
1.6
W
Artio
5
3
9
3.17
W
Fenrir
Quecomburr
Fenrir
16
7
5
2.64
W
Chernobog
Seawrong
Chernobog
4
3
14
3.67
L
3
7
12
1.29
L
4
6
14
1.83
L
Baron Samedi
WtN 2 DANG EASY
Baron Samedi
3
5
12
1.8
L
Tsukuyomi
WtN TB12GOAT
Tsukuyomi
8
5
10
2.6
W
Chang'e
millox84
Chang'e
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,741
Damage
88,166
109,113
Taken
111,875
75,990
Mitigated
85,585
33,544
Healing
36,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
15,991
8,434
974
4,407
20,773
7,772
186
8,874
10,699
0
39,440
W
14,490
5,445
600
2,399
26,764
33,236
633
10,452
15,637
27,763
0
W
Artio
10,002
630
4,799
6,719
24,334
28,348
127
7,768
16,566
18,567
0
W
Fenrir
Quecomburr
Fenrir
25,662
6,564
0
5,916
23,657
10,170
2,911
4,410
17,852
0
72,042
W
Chernobog
Seawrong
Chernobog
20,243
10,969
0
2,206
17,601
6,809
2,173
6,317
11,284
0
55,038
L
9,722
918
1,194
5,697
28,946
34,918
87
10,857
17,201
30,017
0
L
15,182
5,509
4,026
4,783
22,633
16,771
77
8,303
13,266
0
19,768
L
Baron Samedi
WtN 2 DANG EASY
Baron Samedi
23,961
2,198
5,764
4,266
17,037
8,120
0
6,804
10,233
52,750
0
L
Tsukuyomi
WtN TB12GOAT
Tsukuyomi
22,885
5,745
599
1,834
19,724
8,409
0
7,423
12,301
0
52,440
W
Chang'e
millox84
Chang'e
17,769
670
4,591
8,881
19,519
7,022
583
4,736
14,783
57,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,477
Gold Earned
63,419
182
Minions Killed
269
0
Camps Cleared
0
1,504,672
Distance Traveled
1,650,161
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,314
707
54
3
0
277,625
1
W
Atlas
12,063
754
22
1
0
293,731
0
W
Artio
11,774
736
12
1
0
350,703
0
W
Fenrir
14,828
927
80
5
0
318,031
0
W
Chernobog
12,530
783
67
4
0
337,074
0
L
Sobek
11,224
702
36
2
0
296,391
3
L
Horus
10,982
686
9
1
0
291,396
1
L
Baron Samedi
11,416
714
37
2
0
301,885
0
L
Tsukuyomi
12,541
784
46
3
0
337,375
0
W
Chang'e
12,224
764
88
6
0
350,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role