Player Matchup

Eset
Eset
AccipiterOculus
Eset
Level 49
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 1L
1,525 Elo+
Party 1
Bastet
Bastet
Mr_sakis
Bastet
Level 129
God Stats
5W - 7L
1,403 SR
Queue Stats
1,104W - 1,147L
1,425 Elo+
Solo
Awilix
Awilix
ReaperGamingGR
Awilix
Level 123
God Stats
1W - 1L
1,482 SR
Queue Stats
26W - 18L
1,634 Elo+
Solo
Vulcan
Vulcan
RockChalice3837
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
wBarackOllama
Heimdallr
Level 53
God Stats
1W - 0L
1,275 SR
Queue Stats
42W - 34L
1,525 Elo+
Party 1
Team Averages
Level 76
1,475 SR
1,526 Elo+

VS

Team Averages
Level 65
1,597 SR
1,418 Elo+
Raijin
Raijin
Iam_Rayann
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 225L
1,424 Elo+
Solo
Apollo
Apollo
Krymore84
Apollo
Level 32
God Stats
1W - 1L
1,734 SR
Queue Stats
94W - 98L
1,446 Elo+
Solo
Hades
Hades
Lenoxy223
Hades
Level 65
God Stats
1W - 4L
1,736 SR
Queue Stats
167W - 175L
1,511 Elo+
Solo
Thor
Thor
NierAutomata2B
Thor
Level 112
God Stats
2W - 2L
1,514 SR
Queue Stats
317W - 355L
1,354 Elo+
Solo
Cthulhu
Cthulhu
Steveen17
Cthulhu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 24
14,116
743
18,383
17,300
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Mr_sakis
Bastet
20
17 / 7 / 19
15,953
840
28,489
23,120
9,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 5 / 23
13,061
687
12,625
18,102
19,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 5 / 24
13,760
724
16,877
12,830
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
wBarackOllama
Heimdallr
20
6 / 4 / 25
14,392
757
23,337
17,507
8,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Iam_Rayann
Raijin
19
5 / 5 / 6
12,717
669
6,460
14,054
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Krymore84
Apollo
20
9 / 10 / 7
14,637
770
16,370
22,205
6,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Lenoxy223
Hades
20
7 / 10 / 17
13,972
735
20,946
23,280
15,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 10 / 10
13,388
705
13,615
23,732
9,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Steveen17
Cthulhu
20
5 / 9 / 12
13,836
728
12,820
27,377
27,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
81
44
Kills
29
29
Deaths
44
115
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
8
24
2.38
L
Raijin
Iam_Rayann
Raijin
5
5
6
1.6
L
Apollo
Krymore84
Apollo
9
10
7
1.25
L
Hades
Lenoxy223
Hades
7
10
17
1.55
W
Bastet
Mr_sakis
Bastet
17
7
19
3.79
L
3
10
10
0.8
W
7
5
23
3.7
W
7
5
24
3.8
L
Cthulhu
Steveen17
Cthulhu
5
9
12
1.22
W
Heimdallr
wBarackOllama
Heimdallr
6
4
25
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,711
Damage
70,211
88,859
Taken
110,648
49,538
Mitigated
66,928
23,154
Healing
26,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,383
1,827
1,144
2,849
17,300
6,140
1,276
8,603
8,697
38,757
0
L
Raijin
Iam_Rayann
Raijin
6,460
771
73
2,623
14,054
6,913
792
2,533
11,483
21,762
0
L
Apollo
Krymore84
Apollo
16,370
5,106
903
4,628
22,205
6,990
1,199
9,447
12,538
0
39,236
L
Hades
Lenoxy223
Hades
20,946
1,834
1,404
5,528
23,280
15,578
236
7,005
16,097
31,077
0
W
Bastet
Mr_sakis
Bastet
28,489
6,245
1,098
5,569
23,120
9,888
1,458
10,512
12,608
0
47,962
L
13,615
1,133
2,427
4,082
23,732
9,484
167
7,942
15,514
0
33,465
W
12,625
3,921
809
2,930
18,102
19,733
720
9,498
8,604
0
18,028
W
16,877
4,594
329
893
12,830
5,693
558
3,526
9,304
29,143
0
L
Cthulhu
Steveen17
Cthulhu
12,820
718
1,285
3,427
27,377
27,963
36
7,232
19,753
40,742
0
W
Heimdallr
wBarackOllama
Heimdallr
23,337
17,773
959
6,574
17,507
8,084
4,642
8,087
9,420
0
57,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,282
Gold Earned
68,550
187
Minions Killed
201
0
Camps Cleared
0
1,721,424
Distance Traveled
1,512,181
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,116
743
36
2
0
318,917
0
L
Raijin
12,717
669
36
2
0
211,255
0
L
Apollo
14,637
770
53
3
0
337,958
0
L
Hades
13,972
735
20
1
0
354,723
0
W
Bastet
15,953
840
44
2
0
340,252
0
L
Thor
13,388
705
48
3
0
276,312
3
W
Awilix
13,061
687
14
1
0
359,616
0
W
Vulcan
13,760
724
30
2
0
371,719
0
L
Cthulhu
13,836
728
44
2
0
331,933
0
W
Heimdallr
14,392
757
63
3
0
330,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role