Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
ParadoXComet2
Chang'e
Level 49
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tyr
Tyr
ScorpionTag2057
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,529 Elo+
Party 2
Izanami
Izanami
captdrop
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
jeuse
Cabrakan
Level 81
God Stats
3W - 5L
1,386 SR
Queue Stats
203W - 188L
1,482 Elo+
Party 2
Team Averages
Level 70
1,474 SR
1,490 Elo+

VS

Team Averages
Level 72
1,644 SR
1,496 Elo+
Scylla
Scylla
EcesfirO-
Scylla
Level 143
God Stats
7W - 12L
2,010 SR
Queue Stats
513W - 458L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
MisterTorgue14
Cabrakan
Level 43
God Stats
9W - 3L
1,500 SR
Queue Stats
35W - 34L
1,462 Elo+
Party 4
Atlas
Atlas
Mumkeyman09
Atlas
Level 88
God Stats
21W - 11L
1,708 SR
Queue Stats
156W - 144L
1,577 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
PennyWise81MT
Ah Muzen Cab
Level 44
God Stats
1W - 2L
1,498 SR
Queue Stats
84W - 89L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
crazy_kevo04
Danzaburou
Level 44
God Stats
8W - 8L
1,505 SR
Queue Stats
47W - 56L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 3 / 2
9,320
548
8,984
14,706
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
11
0 / 5 / 0
6,563
386
2,227
7,800
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 6 / 3
8,555
503
14,613
17,965
14,588
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
captdrop
Izanami
10
0 / 5 / 1
6,499
382
3,239
7,997
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
jeuse
Cabrakan
11
0 / 6 / 1
6,987
411
4,757
14,176
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EcesfirO-
Scylla
16
5 / 2 / 3
9,875
581
7,474
6,810
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
14
4 / 4 / 3
8,603
506
6,902
12,301
18,380
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
10 / 0 / 7
10,712
630
12,920
10,609
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
PennyWise81MT
Ah Muzen Cab
17
5 / 2 / 4
10,310
606
10,820
10,787
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
crazy_kevo04
Danzaburou
12
1 / 6 / 6
7,868
463
6,538
13,827
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
14
Kills
25
25
Deaths
14
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
3
2
3
W
Scylla
EcesfirO-
Scylla
5
2
3
3.25
W
Cabrakan
4
4
3
1.38
W
10
0
7
13.5
L
Chang'e
0
5
0
0
W
Ah Muzen Cab
PennyWise81MT
Ah Muzen Cab
5
2
4
3.5
L
6
6
3
1.25
L
Izanami
captdrop
Izanami
0
5
1
0.1
W
Danzaburou
crazy_kevo04
Danzaburou
1
6
6
0.67
L
Cabrakan
jeuse
Cabrakan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,820
Damage
44,654
62,644
Taken
54,334
36,537
Mitigated
42,856
15,735
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,984
2,107
253
6,928
14,706
7,056
0
6,529
8,053
0
51,679
W
Scylla
EcesfirO-
Scylla
7,474
1,044
0
1,716
6,810
2,385
995
1,430
5,380
64,824
0
W
Cabrakan
6,902
1,027
0
1,752
12,301
18,380
252
877
11,424
33,148
0
W
12,920
6,220
1,609
3,400
10,609
11,878
349
2,909
7,700
33,120
0
L
Chang'e
2,227
273
420
2,413
7,800
2,274
0
4,655
2,885
24,946
0
W
Ah Muzen Cab
PennyWise81MT
Ah Muzen Cab
10,820
2,680
0
2,058
10,787
4,416
2,847
1,177
9,610
0
84,463
L
14,613
1,121
0
3,251
17,965
14,588
318
10,706
7,227
0
42,355
L
Izanami
captdrop
Izanami
3,239
2,029
0
1,413
7,997
1,787
0
1,071
6,926
0
37,183
W
Danzaburou
crazy_kevo04
Danzaburou
6,538
3,197
0
4,298
13,827
5,797
702
719
13,108
0
40,152
L
Cabrakan
jeuse
Cabrakan
4,757
1,165
0
1,057
14,176
10,832
0
3,881
10,257
31,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
47,368
383
Minions Killed
465
0
Camps Cleared
0
1,491,925
Distance Traveled
1,513,559
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,320
548
102
6
0
353,711
0
W
Scylla
9,875
581
136
8
0
240,892
1
W
Cabrakan
8,603
506
68
4
0
277,142
3
W
Atlas
10,712
630
44
3
0
360,405
4
L
Chang'e
6,563
386
44
3
0
323,680
4
W
Ah Muzen Cab
10,310
606
156
9
0
333,416
0
L
Tyr
8,555
503
77
5
0
290,155
2
L
Izanami
6,499
382
85
5
0
242,149
1
W
Danzaburou
7,868
463
61
4
0
301,704
0
L
Cabrakan
6,987
411
75
4
0
282,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role