Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dаzay
Chaac
Level 118
God Stats
2W - 2L
1,626 SR
Queue Stats
183W - 174L
1,676 Elo+
Party 1
Shiva
Shiva
Kucar
Shiva
Level 156
God Stats
3W - 4L
1,371 SR
Queue Stats
163W - 188L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
kirinai77
Kuzenbo
Level 157
God Stats
5W - 0L
1,718 SR
Queue Stats
84W - 87L
1,419 Elo+
Party 1
Khepri
Khepri
ybufq
Khepri
Level 122
God Stats
2W - 2L
1,794 SR
Queue Stats
139W - 139L
1,676 Elo+
Party 1
Team Averages
Level 142
1,602 SR
1,540 Elo+

VS

Team Averages
Level 81
1,501 SR
1,510 Elo+
Fenrir
Fenrir
BarberCortes7
Fenrir
Level 89
God Stats
17W - 19L
1,474 SR
Queue Stats
76W - 64L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Elixir26
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,486 Elo+
Party 3
Cupid
Cupid
Explodite
Cupid
Level 78
God Stats
11W - 3L
1,810 SR
Queue Stats
14W - 10L
1,529 Elo+
Party 3
Hercules
Hercules
laForma
Hercules
Level 107
God Stats
0W - 2L
1,220 SR
Queue Stats
19W - 19L
1,370 Elo+
Party 2
Serqet
Serqet
nitrix65
Serqet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
9 / 4 / 7
9,315
518
11,602
17,683
11,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Dаzay
Chaac
14
2 / 2 / 11
9,447
525
12,976
18,480
25,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Kucar
Shiva
17
7 / 2 / 7
10,249
569
13,158
12,655
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
kirinai77
Kuzenbo
15
6 / 2 / 5
9,625
535
11,908
15,897
18,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
ybufq
Khepri
13
2 / 3 / 6
7,972
443
5,006
12,915
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 3
8,650
481
6,697
18,870
17,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Elixir26
Baron Samedi
13
2 / 5 / 5
8,266
459
16,911
10,976
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Explodite
Cupid
12
1 / 7 / 6
7,761
431
10,694
13,958
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
laForma
Hercules
13
4 / 6 / 3
8,241
458
12,544
20,214
13,779
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
nitrix65
Serqet
6
0 / 2 / 0
5,886
327
193
5,642
1,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
26
Kills
13
13
Deaths
27
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
9
4
7
3.13
L
6
7
3
1.07
W
Chaac
Dаzay
Chaac
2
2
11
3.75
L
Baron Samedi
Elixir26
Baron Samedi
2
5
5
0.9
L
Cupid
Explodite
Cupid
1
7
6
0.57
W
Shiva
Kucar
Shiva
7
2
7
5.25
W
Kuzenbo
kirinai77
Kuzenbo
6
2
5
4.25
L
Hercules
laForma
Hercules
4
6
3
0.92
L
Serqet
nitrix65
Serqet
0
2
0
0
W
Khepri
ybufq
Khepri
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,650
Damage
47,039
77,630
Taken
69,660
70,770
Mitigated
41,823
29,299
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,602
3,315
5,967
7,804
17,683
11,590
4,482
1,870
15,495
35,639
5,760
L
6,697
1,481
486
3,569
18,870
17,531
0
7,470
11,400
0
30,639
W
Chaac
Dаzay
Chaac
12,976
1,801
766
5,292
18,480
25,707
1,431
4,016
14,102
0
31,915
L
Baron Samedi
Elixir26
Baron Samedi
16,911
2,299
1,102
1,922
10,976
4,754
175
5,306
5,670
52,787
0
L
Cupid
Explodite
Cupid
10,694
5,414
146
3,535
13,958
3,888
0
4,104
9,854
0
40,301
W
Shiva
Kucar
Shiva
13,158
2,995
1,286
5,504
12,655
6,503
1,048
2,070
10,314
0
68,282
W
Kuzenbo
kirinai77
Kuzenbo
11,908
2,877
0
1,112
15,897
18,383
1,156
3,025
12,714
50,091
4,127
L
Hercules
laForma
Hercules
12,544
5,620
0
7,213
20,214
13,779
0
10,171
10,043
0
35,512
L
Serqet
nitrix65
Serqet
193
97
0
1,097
5,642
1,871
0
191
5,451
0
13,936
W
Khepri
ybufq
Khepri
5,006
477
857
711
12,915
8,587
1,483
4,835
7,587
30,468
1,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
38,804
370
Minions Killed
256
0
Camps Cleared
0
1,764,797
Distance Traveled
1,423,824
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,315
518
73
4
0
317,648
0
L
Fenrir
8,650
481
42
2
0
326,011
2
W
Chaac
9,447
525
40
2
0
373,789
7
L
Baron Samedi
8,266
459
84
5
0
300,376
0
L
Cupid
7,761
431
47
3
0
312,565
1
W
Shiva
10,249
569
119
7
0
377,775
5
W
Kuzenbo
9,625
535
81
5
0
345,340
1
L
Hercules
8,241
458
54
3
0
329,869
0
L
Serqet
5,886
327
29
2
0
155,003
0
W
Khepri
7,972
443
57
3
0
350,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role