Player Matchup

Sol
Sol
Silver III
Blackbunny232
Sol
Silver III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,272 MMR
Party 1
Artio
Artio
Silver I
MinuteWhisper34
Artio
Silver I
Level 117
God Stats
64W - 52L
1,527 SR
Queue Stats
296W - 262L
1,328 MMR
Party 1
Mulan
Mulan
Bronze III
Sqwerl4REALZ
Mulan
Bronze III
Level 48
God Stats
0W - 1L
1,679 SR
Queue Stats
4W - 5L
1,348 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,569 SR
1,316 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,474 SR
1,303 MMR
Discordia
Discordia
Silver III
Tripod2322
Discordia
Silver III
Level 86
God Stats
1W - 0L
1,642 SR
Queue Stats
24W - 22L
1,311 MMR
Solo
Hercules
Hercules
Bronze V
fanfix00
Hercules
Bronze V
Level 118
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 3L
1,319 MMR
Solo
Neith
Neith
Silver III
lucas_vs_noobs
Neith
Silver III
Level 127
God Stats
7W - 6L
1,471 SR
Queue Stats
159W - 213L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,257
579
10,191
13,475
4,196
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 4 / 2
10,305
644
6,100
23,413
24,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 2 / 2
10,279
642
5,234
11,872
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
GilgameshBastetHou YiShivaVamana

VS

Bans
PoseidonCerberusArachneAtlasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Tripod2322
Discordia
18
8 / 0 / 4
11,993
750
23,607
6,725
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
fanfix00
Hercules
14
2 / 0 / 10
10,054
628
6,640
14,865
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

15
3 / 4 / 9
10,383
649
10,844
10,547
4,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
2
4
2
0.75
L
1
2
2
1
W
Discordia
Tripod2322
Discordia
8
0
4
10
W
Hercules
fanfix00
Hercules
2
0
10
7
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
41,091
48,760
Taken
32,137
37,245
Mitigated
22,860
13,506
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,191
3,131
0
1,799
13,475
4,196
0
4,948
8,281
30,349
1,855
L
6,100
503
958
7,072
23,413
24,872
0
11,473
11,584
23,859
0
L
5,234
723
0
3,677
11,872
8,177
0
7,349
4,435
0
30,039
W
Discordia
Tripod2322
Discordia
23,607
1,790
0
1,479
6,725
2,589
588
3,359
3,366
73,360
0
W
Hercules
fanfix00
Hercules
6,640
1,791
146
7,202
14,865
16,204
134
6,934
7,931
0
14,343
W
10,844
5,791
0
3,236
10,547
4,067
654
6,241
4,306
0
41,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
32,430
124
Minions Killed
181
1
Camps Cleared
12
893,763
Distance Traveled
857,534
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,257
579
39
2
0
271,366
1
L
Artio
10,305
644
19
1
0
308,801
2
L
Mulan
10,279
642
66
4
1
313,596
2
W
Discordia
11,993
750
103
6
6
314,628
2
W
Hercules
10,054
628
13
1
1
285,713
2
W
Neith
10,383
649
65
4
5
257,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role