Player Matchup

Loki
Loki
Correxus
Loki
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,561 Elo+
Solo
Jormungandr
Jormungandr
F8Mantis
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,498 Elo+
Party 2
Bastet
Bastet
RaverCrab
Bastet
Level 153
God Stats
3W - 1L
1,495 SR
Queue Stats
90W - 81L
1,486 Elo+
Solo
Hades
Hades
TheBiggestChung
Hades
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 94L
1,548 Elo+
Party 2
Bellona
Bellona
Tyas777
Bellona
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
607W - 625L
1,434 Elo+
Solo
Team Averages
Level 121
1,499 SR
1,506 Elo+

VS

Team Averages
Level 82
1,440 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dimenzions
Loki
Level 44
God Stats
2W - 1L
1,578 SR
Queue Stats
35W - 36L
1,464 Elo+
Party 1
Thanatos
Thanatos
Flameviper93
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 87L
1,478 Elo+
Solo
Sol
Sol
Krushing0990
Sol
Level 126
God Stats
2W - 8L
1,122 SR
Queue Stats
168W - 205L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
4 / 6 / 14
11,619
775
9,511
13,012
4,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
F8Mantis
Jormungandr
19
5 / 3 / 19
12,370
825
16,456
14,260
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
RaverCrab
Bastet
18
4 / 4 / 10
11,078
739
9,643
15,800
6,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 6 / 11
11,719
781
13,275
16,120
7,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Tyas777
Bellona
18
7 / 6 / 13
12,474
832
14,654
16,647
17,016
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
9 / 5 / 12
11,400
760
21,797
14,784
5,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
 
Cerberus
17
2 / 5 / 17
10,944
730
7,314
19,350
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 6 / 12
10,500
700
8,334
11,484
3,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Flameviper93
Thanatos
15
2 / 6 / 13
10,022
668
10,663
11,349
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 4 / 13
12,158
811
15,915
12,753
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
92
26
Kills
25
25
Deaths
26
67
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
9
5
12
3
L
Cerberus
 
Cerberus
2
5
17
2.1
W
Loki
4
6
14
1.83
L
5
6
12
1.83
W
Jormungandr
F8Mantis
Jormungandr
5
3
19
4.83
L
Thanatos
Flameviper93
Thanatos
2
6
13
1.42
L
7
4
13
3.38
W
Bastet
RaverCrab
Bastet
4
4
10
2.25
W
6
6
11
1.92
W
Bellona
Tyas777
Bellona
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,539
Damage
64,023
75,839
Taken
69,720
43,756
Mitigated
37,672
24,185
Healing
26,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
21,797
8,759
2,093
5,153
14,784
5,261
1,395
7,028
7,756
0
40,531
L
Cerberus
 
Cerberus
7,314
426
975
6,092
19,350
16,874
263
10,484
8,866
17,735
0
W
Loki
9,511
1,479
772
576
13,012
4,117
414
3,038
9,974
0
25,455
L
8,334
206
559
950
11,484
3,722
692
4,452
7,032
0
19,723
W
Jormungandr
F8Mantis
Jormungandr
16,456
2,413
2,072
4,637
14,260
8,230
916
7,010
7,250
29,545
0
L
Thanatos
Flameviper93
Thanatos
10,663
2,503
894
4,865
11,349
5,163
547
3,701
7,648
0
14,695
L
15,915
2,649
1,147
4,035
12,753
6,652
1,056
4,066
8,687
32,448
0
W
Bastet
RaverCrab
Bastet
9,643
1,538
1,168
4,229
15,800
6,731
1,942
3,534
12,266
0
29,721
W
13,275
947
1,449
5,955
16,120
7,662
1,457
4,806
11,314
30,461
0
W
Bellona
Tyas777
Bellona
14,654
1,542
1,625
1,702
16,647
17,016
276
4,841
11,806
0
22,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,260
Gold Earned
55,024
154
Minions Killed
157
0
Camps Cleared
0
1,344,650
Distance Traveled
1,261,857
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,400
760
47
3
0
247,477
0
L
Cerberus
10,944
730
35
2
0
259,820
0
W
Loki
11,619
775
27
2
0
250,353
0
L
Loki
10,500
700
20
1
0
260,510
4
W
Jormungandr
12,370
825
31
2
0
287,266
0
L
Thanatos
10,022
668
14
1
0
243,914
2
L
Sol
12,158
811
41
3
0
250,136
0
W
Bastet
11,078
739
40
3
0
307,441
2
W
Hades
11,719
781
44
3
0
220,040
4
W
Bellona
12,474
832
12
1
0
279,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role