Player Matchup

Vamana
Vamana
Derfian
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,493 Elo+
Party 3
Hou Yi
Hou Yi
Dipolarbear
Hou Yi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,666 Elo+
Party 3
Shiva
Shiva
Greelo434
Shiva
Level 45
God Stats
3W - 1L
1,766 SR
Queue Stats
5W - 6L
1,666 Elo+
Party 3
Artio
Artio
RCStreet
Artio
Level 107
God Stats
50W - 47L
1,565 SR
Queue Stats
229W - 244L
1,529 Elo+
Solo
Bastet
Bastet
Ztryfe
Bastet
Level 47
God Stats
1W - 1L
1,690 SR
Queue Stats
29W - 34L
1,468 Elo+
Solo
Team Averages
Level 50
1,604 SR
1,564 Elo+

VS

Team Averages
Level 85
1,735 SR
1,544 Elo+
Kukulkan
Kukulkan
CaptainGizmo
Kukulkan
Level 107
God Stats
12W - 5L
1,524 SR
Queue Stats
658W - 435L
1,572 Elo+
Party 1
Chaac
Chaac
DragotheBeast09
Chaac
Level 81
God Stats
8W - 5L
1,685 SR
Queue Stats
798W - 529L
1,572 Elo+
Party 1
Da Ji
Da Ji
Duskwink
Da Ji
Level 26
God Stats
5W - 0L
1,972 SR
Queue Stats
40W - 40L
1,476 Elo+
Party 2
Geb
Geb
EmmaMayo
Geb
Level 102
God Stats
37W - 25L
1,795 SR
Queue Stats
571W - 429L
1,606 Elo+
Party 1
Skadi
Skadi
Jazarck
Skadi
Level 107
God Stats
8W - 2L
1,700 SR
Queue Stats
64W - 63L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Derfian
Vamana
16
4 / 8 / 6
11,350
1,135
17,641
21,691
11,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
16
4 / 7 / 3
10,649
1,065
10,066
17,305
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Greelo434
Shiva
16
1 / 3 / 7
10,212
1,021
9,127
17,584
14,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
RCStreet
Artio
16
0 / 2 / 6
9,516
952
6,814
17,187
22,680
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Ztryfe
Bastet
16
1 / 7 / 4
9,775
978
9,343
15,189
4,862
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

185

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptainGizmo
Kukulkan
18
8 / 2 / 12
12,034
1,203
18,741
5,992
3,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 21
11,252
1,125
15,024
15,332
21,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
Duskwink
Da Ji
17
12 / 4 / 11
12,577
1,258
19,930
13,513
6,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 18
11,044
1,104
10,222
13,863
17,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
Jazarck
Skadi
17
3 / 3 / 16
10,685
1,069
18,050
8,359
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
10
Kills
27
27
Deaths
10
26
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CaptainGizmo
Kukulkan
8
2
12
7
L
Vamana
Derfian
Vamana
4
8
6
0.88
L
Hou Yi
4
7
3
0.79
W
3
0
21
13.5
W
Da Ji
Duskwink
Da Ji
12
4
11
4.38
W
1
1
18
10
L
Shiva
Greelo434
Shiva
1
3
7
1.5
W
Skadi
Jazarck
Skadi
3
3
16
3.67
L
Artio
RCStreet
Artio
0
2
6
1.5
L
Bastet
Ztryfe
Bastet
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,991
Damage
81,967
88,956
Taken
57,059
58,893
Mitigated
53,562
11,430
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CaptainGizmo
Kukulkan
18,741
2,507
0
782
5,992
3,223
0
751
5,110
36,842
0
L
Vamana
Derfian
Vamana
17,641
8,289
931
2,714
21,691
11,300
0
5,866
15,605
0
34,859
L
Hou Yi
10,066
5,366
0
874
17,305
5,708
0
5,054
12,075
0
22,779
W
15,024
2,373
0
4,920
15,332
21,672
0
2,754
12,219
0
31,531
W
Da Ji
Duskwink
Da Ji
19,930
4,306
0
379
13,513
6,613
0
1,310
12,135
0
27,823
W
10,222
1,016
2,575
2,108
13,863
17,987
0
2,348
11,306
19,497
0
L
Shiva
Greelo434
Shiva
9,127
1,047
1,528
1,885
17,584
14,343
0
6,394
10,893
5,409
24,891
W
Skadi
Jazarck
Skadi
18,050
7,503
0
3
8,359
4,067
0
1,515
6,811
0
30,149
L
Artio
RCStreet
Artio
6,814
992
976
1,685
17,187
22,680
0
7,069
9,898
16,468
0
L
Bastet
Ztryfe
Bastet
9,343
3,187
0
837
15,189
4,862
0
4,580
10,543
0
22,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,502
Gold Earned
57,592
159
Minions Killed
170
6
Camps Cleared
6
1,022,804
Distance Traveled
976,655
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,034
1,203
48
5
3
201,107
1
L
Vamana
11,350
1,135
31
3
2
213,938
0
L
Hou Yi
10,649
1,065
28
3
0
193,513
0
W
Chaac
11,252
1,125
48
5
0
208,970
0
W
Da Ji
12,577
1,258
21
2
1
198,481
0
W
Geb
11,044
1,104
10
1
0
194,937
3
L
Shiva
10,212
1,021
66
7
2
201,854
0
W
Skadi
10,685
1,069
43
4
2
173,160
0
L
Artio
9,516
952
18
2
0
216,187
0
L
Bastet
9,775
978
16
2
2
197,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role