Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Machacador93
Shiva
Level 106
God Stats
22W - 8L
1,707 SR
Queue Stats
149W - 138L
1,605 Elo+
Party 4
Camazotz
Camazotz
SuperYordii
Camazotz
Level 113
God Stats
1W - 2L
1,487 SR
Queue Stats
122W - 117L
1,583 Elo+
Party 4
Janus
Janus
bilal_fi
Janus
Level 125
God Stats
51W - 33L
1,610 SR
Queue Stats
341W - 269L
1,502 Elo+
Party 3
Achilles
Achilles
itsSaucei
Achilles
Level 148
God Stats
5W - 12L
1,328 SR
Queue Stats
562W - 476L
1,525 Elo+
Party 3
Team Averages
Level 119
1,526 SR
1,543 Elo+

VS

Team Averages
Level 116
1,572 SR
1,513 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Emilozu
Sobek
Level 85
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 4L
1,457 Elo+
Party 2
Neith
Neith
Sugar Weeds
Neith
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 120L
1,599 Elo+
Party 2
Odin
Odin
adribarro07
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 339L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
varo1013
Nu Wa
Level 105
God Stats
32W - 17L
1,643 SR
Queue Stats
326W - 301L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 0 / 6
5,880
588
2,678
4,883
2,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 0 / 0
6,815
682
5,252
6,578
3,898
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
SuperYordii
Camazotz
10
1 / 1 / 5
5,629
563
1,864
7,516
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
bilal_fi
Janus
10
3 / 0 / 1
6,004
600
3,438
2,131
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
itsSaucei
Achilles
11
3 / 0 / 2
6,244
624
3,699
5,047
1,488
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 2 / 0
4,494
449
1,367
5,247
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Emilozu
Sobek
6
0 / 5 / 1
4,406
441
800
8,170
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,622
462
3,158
3,220
659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,638
464
2,046
6,774
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
varo1013
Nu Wa
9
1 / 1 / 0
5,064
506
3,853
3,374
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
6
5
L
Hun Batz
 
Hun Batz
0
2
0
0
L
Sobek
Emilozu
Sobek
0
5
1
0.1
W
5
0
0
5
L
0
2
0
0
W
Camazotz
SuperYordii
Camazotz
1
1
5
3.5
L
0
4
0
0
W
Janus
bilal_fi
Janus
3
0
1
3.5
W
Achilles
itsSaucei
Achilles
3
0
2
4
L
Nu Wa
varo1013
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,931
Damage
11,224
26,155
Taken
26,785
10,504
Mitigated
11,425
13,132
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,678
262
1,756
2,936
4,883
2,739
0
1,174
3,709
15,320
0
L
Hun Batz
 
Hun Batz
1,367
99
0
1,708
5,247
1,424
0
952
4,227
0
19,814
L
Sobek
Emilozu
Sobek
800
223
0
789
8,170
4,084
0
2,698
5,360
9,251
0
W
5,252
948
0
2,170
6,578
3,898
0
1,171
4,974
0
38,773
L
3,158
1,329
0
1,016
3,220
659
0
770
2,450
0
23,901
W
Camazotz
SuperYordii
Camazotz
1,864
254
0
4,625
7,516
1,828
0
1,477
6,008
0
27,415
L
2,046
265
0
1,180
6,774
4,371
0
0
6,774
4,675
20,007
W
Janus
bilal_fi
Janus
3,438
61
0
500
2,131
551
0
731
1,400
34,755
0
W
Achilles
itsSaucei
Achilles
3,699
1,149
0
1,145
5,047
1,488
0
718
4,329
0
38,059
L
Nu Wa
varo1013
Nu Wa
3,853
787
0
1,045
3,374
887
46
1,418
1,858
29,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
23,224
335
Minions Killed
206
0
Camps Cleared
0
1,051,002
Distance Traveled
930,636
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,880
588
25
3
0
203,269
2
L
Hun Batz
4,494
449
47
5
0
197,689
3
L
Sobek
4,406
441
13
1
0
182,454
3
W
Shiva
6,815
682
89
9
0
221,577
2
L
Neith
4,622
462
45
5
0
167,649
3
W
Camazotz
5,629
563
64
6
0
218,169
1
L
Odin
4,638
464
44
4
0
193,568
0
W
Janus
6,004
600
83
8
0
212,464
1
W
Achilles
6,244
624
74
7
0
195,523
1
L
Nu Wa
5,064
506
57
6
0
189,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role