Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bonzyl6
Thanatos
Level 114
God Stats
6W - 3L
1,888 SR
Queue Stats
78W - 85L
1,532 Elo+
Party 1
Bacchus
Bacchus
CrisIsDrunk
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 4
Artemis
Artemis
IronGoose7
Artemis
Level 18
God Stats
3W - 5L
1,433 SR
Queue Stats
27W - 37L
1,434 Elo+
Party 1
Tiamat
Tiamat
llleo2510
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Party 4
Team Averages
Level 58
1,564 SR
1,442 Elo+

VS

Team Averages
Level 89
1,544 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DR7ZZYPx
Charybdis
Level 88
God Stats
7W - 16L
1,428 SR
Queue Stats
326W - 360L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
KingGwap23
Danzaburou
Level 63
God Stats
64W - 61L
1,492 SR
Queue Stats
161W - 196L
1,448 Elo+
Party 3
Kukulkan
Kukulkan
destructodong
Kukulkan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,562 Elo+
Party 2
Ares
Ares
pressf6idiot
Ares
Level 26
God Stats
23W - 8L
1,800 SR
Queue Stats
53W - 44L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 3 / 2
9,820
655
9,956
15,393
5,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Bonzyl6
Thanatos
18
5 / 5 / 1
11,280
752
7,841
15,783
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
CrisIsDrunk
Bacchus
14
0 / 6 / 3
8,683
579
5,176
16,860
18,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
IronGoose7
Artemis
17
1 / 4 / 2
9,950
663
6,309
12,522
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
llleo2510
Tiamat
14
0 / 6 / 1
8,655
577
4,864
16,967
6,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 1 / 16
11,464
764
13,133
7,098
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
DR7ZZYPx
Charybdis
20
5 / 1 / 9
12,406
827
10,388
12,317
4,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
KingGwap23
Danzaburou
18
6 / 1 / 9
11,744
783
8,129
7,171
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
destructodong
Kukulkan
20
7 / 1 / 10
12,864
858
20,639
7,876
3,288
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 15
11,448
763
10,336
13,734
17,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
6
Kills
24
24
Deaths
6
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
2
0.33
W
Nu Wa
 
Nu Wa
2
1
16
10
L
Thanatos
Bonzyl6
Thanatos
5
5
1
1.1
L
Bacchus
CrisIsDrunk
Bacchus
0
6
3
0.25
W
Charybdis
DR7ZZYPx
Charybdis
5
1
9
9.5
L
Artemis
IronGoose7
Artemis
1
4
2
0.5
W
Danzaburou
KingGwap23
Danzaburou
6
1
9
10.5
W
Kukulkan
destructodong
Kukulkan
7
1
10
12
L
Tiamat
llleo2510
Tiamat
0
6
1
0.08
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,146
Damage
62,625
77,525
Taken
48,196
42,092
Mitigated
31,206
21,193
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,956
1,630
64
6,087
15,393
5,052
0
8,845
6,516
60,154
0
W
Nu Wa
 
Nu Wa
13,133
2,323
0
491
7,098
3,106
3,091
3,137
3,935
43,600
0
L
Thanatos
Bonzyl6
Thanatos
7,841
1,008
0
9,432
15,783
7,064
0
8,658
7,060
0
44,992
L
Bacchus
CrisIsDrunk
Bacchus
5,176
283
0
750
16,860
18,746
0
10,654
6,042
16,516
0
W
Charybdis
DR7ZZYPx
Charybdis
10,388
4,697
0
5,536
12,317
4,773
3,005
4,942
7,247
0
52,819
L
Artemis
IronGoose7
Artemis
6,309
1,146
0
2,424
12,522
4,351
0
6,070
6,356
0
34,060
W
Danzaburou
KingGwap23
Danzaburou
8,129
2,369
0
1,788
7,171
2,728
3,712
3,686
3,385
0
32,612
W
Kukulkan
destructodong
Kukulkan
20,639
3,728
0
2,111
7,876
3,288
2,006
2,353
5,359
72,189
0
L
Tiamat
llleo2510
Tiamat
4,864
370
482
1,954
16,967
6,879
0
9,639
7,252
11,493
0
W
10,336
368
248
3,466
13,734
17,311
745
5,878
7,764
14,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
59,926
275
Minions Killed
303
0
Camps Cleared
0
1,390,152
Distance Traveled
1,597,749
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,820
655
95
6
0
288,277
2
W
Nu Wa
11,464
764
64
4
0
321,827
8
L
Thanatos
11,280
752
78
5
0
302,055
7
L
Bacchus
8,683
579
17
1
0
270,553
3
W
Charybdis
12,406
827
90
6
0
320,731
0
L
Artemis
9,950
663
70
5
0
279,383
3
W
Danzaburou
11,744
783
40
3
0
289,560
1
W
Kukulkan
12,864
858
102
7
0
324,020
3
L
Tiamat
8,655
577
15
1
0
249,884
0
W
Ares
11,448
763
7
0
0
341,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role