Player Matchup

Sylvanus
Sylvanus
BaronSpectrum17
Sylvanus
Level 85
God Stats
1W - 2L
1,439 SR
Queue Stats
4W - 5L
1,565 Elo+
Party 2
Scylla
Scylla
MrMagicPants
Scylla
Level 138
God Stats
6W - 5L
1,436 SR
Queue Stats
84W - 87L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
PDragonn
Sun Wukong
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
344W - 319L
1,500 Elo+
Solo
Izanami
Izanami
Wagge
Izanami
Level 124
God Stats
5W - 3L
1,747 SR
Queue Stats
248W - 233L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
angelvozdepito
Ao Kuang
Level 108
God Stats
6W - 6L
1,307 SR
Queue Stats
116W - 146L
1,551 Elo+
Solo
Team Averages
Level 120
1,486 SR
1,536 Elo+

VS

Team Averages
Level 120
1,589 SR
1,645 Elo+
Shiva
Shiva
IGNACIOlk
Shiva
Level 127
God Stats
13W - 2L
1,848 SR
Queue Stats
48W - 18L
1,767 Elo+
Party 1
Raijin
Raijin
SaintNero
Raijin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,537 Elo+
Solo
Neith
Neith
XxlautixX
Neith
Level 105
God Stats
3W - 0L
1,868 SR
Queue Stats
32W - 15L
1,757 Elo+
Party 1
Serqet
Serqet
bLiinki181
Serqet
Level 127
God Stats
9W - 6L
1,187 SR
Queue Stats
47W - 21L
1,678 Elo+
Party 1
Ares
Ares
iTzDarcKEmo
Ares
Level 129
God Stats
8W - 9L
1,541 SR
Queue Stats
146W - 158L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 4 / 8
9,242
486
8,384
17,142
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
16
5 / 5 / 7
10,014
527
12,852
14,792
4,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
PDragonn
Sun Wukong
16
4 / 5 / 6
9,749
513
10,893
19,521
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Wagge
Izanami
16
3 / 5 / 1
9,694
510
6,132
13,383
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
13
2 / 9 / 3
8,225
433
8,588
17,653
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IGNACIOlk
Shiva
18
6 / 3 / 7
11,246
592
15,315
14,596
12,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
SaintNero
Raijin
17
4 / 4 / 5
10,698
563
12,509
12,450
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
XxlautixX
Neith
20
6 / 2 / 5
12,975
683
11,529
11,459
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
bLiinki181
Serqet
18
6 / 6 / 8
11,118
585
10,373
16,634
7,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 15
10,400
547
14,245
17,097
19,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
18
Kills
27
28
Deaths
18
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
4
8
2
W
Shiva
IGNACIOlk
Shiva
6
3
7
3.17
L
Scylla
5
5
7
1.7
L
Sun Wukong
PDragonn
Sun Wukong
4
5
6
1.4
W
Raijin
SaintNero
Raijin
4
4
5
1.63
L
Izanami
Wagge
Izanami
3
5
1
0.7
W
Neith
XxlautixX
Neith
6
2
5
4.25
L
Ao Kuang
2
9
3
0.39
W
Serqet
bLiinki181
Serqet
6
6
8
1.67
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,849
Damage
63,971
82,491
Taken
72,236
40,678
Mitigated
50,425
24,565
Healing
21,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,384
1,763
1,200
6,391
17,142
16,979
0
8,002
8,810
16,387
5,051
W
Shiva
IGNACIOlk
Shiva
15,315
3,277
327
5,948
14,596
12,960
1,128
6,489
7,771
0
61,866
L
Scylla
12,852
1,373
0
4,712
14,792
4,909
0
4,340
9,618
65,629
0
L
Sun Wukong
PDragonn
Sun Wukong
10,893
2,343
0
5,112
19,521
10,749
0
6,058
12,061
0
49,793
W
Raijin
SaintNero
Raijin
12,509
1,089
120
3,265
12,450
5,902
594
5,238
7,072
74,212
1,666
L
Izanami
Wagge
Izanami
6,132
3,660
0
2,692
13,383
3,402
0
3,059
10,324
0
71,468
W
Neith
XxlautixX
Neith
11,529
4,727
0
4,571
11,459
4,317
5,370
2,952
8,507
0
118,451
L
Ao Kuang
8,588
2,450
0
4,458
17,653
4,639
0
5,117
12,388
56,744
0
W
Serqet
bLiinki181
Serqet
10,373
2,289
0
5,746
16,634
7,773
0
6,368
10,105
0
74,883
W
14,245
961
303
1,200
17,097
19,473
318
8,287
8,657
30,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
56,437
472
Minions Killed
632
0
Camps Cleared
0
1,812,584
Distance Traveled
1,962,693
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,242
486
25
1
0
359,213
7
W
Shiva
11,246
592
110
6
0
411,137
8
L
Scylla
10,014
527
118
6
0
358,892
9
L
Sun Wukong
9,749
513
101
5
0
361,486
6
W
Raijin
10,698
563
136
7
0
358,749
4
L
Izanami
9,694
510
146
8
0
351,618
6
W
Neith
12,975
683
222
12
0
375,899
3
L
Ao Kuang
8,225
433
82
4
0
381,375
1
W
Serqet
11,118
585
135
7
0
425,794
5
W
Ares
10,400
547
29
2
0
391,114
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role