Player Matchup

Bellona
Bellona
AttilaBejr
Bellona
Level 25
God Stats
0W - 1L
1,192 SR
Queue Stats
3W - 7L
1,104 Elo+
Party 1
Guan Yu
Guan Yu
Sireratrix
Guan Yu
Level 21
God Stats
0W - 1L
1,616 SR
Queue Stats
22W - 51L
1,355 Elo+
Party 1
Sol
Sol
menso70
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,364 Elo+
Party 1
Team Averages
Level 27
1,436 SR
1,275 Elo+

VS

Team Averages
Level 53
1,461 SR
1,326 Elo+
Izanami
Izanami
Jaegersteeg
Izanami
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 106L
1,340 Elo+
Party 2
Horus
Horus
WarPetschyTv
Horus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 35L
1,314 Elo+
Party 2
Ra
Ra
stay_kier
Ra
Level 127
God Stats
3W - 7L
1,383 SR
Queue Stats
115W - 121L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AttilaBejr
Bellona
13
2 / 4 / 1
8,922
637
11,735
15,029
16,764
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Sireratrix
Guan Yu
10
0 / 9 / 3
8,150
582
1,430
12,464
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
14
2 / 5 / 2
9,115
651
14,331
11,156
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaegersteeg
Izanami
15
5 / 3 / 9
9,767
698
9,370
9,608
3,788
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 14
9,391
671
5,185
11,164
11,452
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
12 / 1 / 6
11,689
835
17,653
9,763
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
AttilaBejr
Bellona
2
4
1
0.63
W
Izanami
Jaegersteeg
Izanami
5
3
9
3.17
L
Guan Yu
Sireratrix
Guan Yu
0
9
3
0.17
W
1
0
14
8
L
Sol
2
5
2
0.6
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,496
Damage
32,208
38,649
Taken
30,535
29,779
Mitigated
19,512
5,288
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AttilaBejr
Bellona
11,735
3,398
0
803
15,029
16,764
0
6,264
8,765
0
28,594
W
Izanami
Jaegersteeg
Izanami
9,370
7,266
0
1,908
9,608
3,788
1,043
4,376
5,232
0
21,927
L
Guan Yu
Sireratrix
Guan Yu
1,430
215
240
1,184
12,464
9,014
0
5,180
7,284
0
6,069
W
5,185
2,307
1,387
3,004
11,164
11,452
147
6,388
4,776
0
9,899
L
Sol
14,331
4,903
0
3,061
11,156
4,001
308
6,687
4,469
44,754
4,168
W
17,653
1,751
1,732
3,914
9,763
4,272
707
2,519
7,244
69,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
30,847
127
Minions Killed
157
3
Camps Cleared
8
656,004
Distance Traveled
776,692
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,922
637
33
2
1
253,099
6
W
Izanami
9,767
698
33
2
2
237,105
0
L
Guan Yu
8,150
582
7
1
0
199,874
0
W
Horus
9,391
671
8
1
1
267,860
1
L
Sol
9,115
651
87
6
2
203,031
1
W
Ra
11,689
835
116
8
5
271,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role